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-// file : butl/process -*- C++ -*-
-// copyright : Copyright (c) 2014-2017 Code Synthesis Ltd
-// license : MIT; see accompanying LICENSE file
-
-#ifndef BUTL_PROCESS
-#define BUTL_PROCESS
-
-#ifndef _WIN32
-# include <sys/types.h> // pid_t
-#endif
-
-#include <vector>
-#include <iosfwd>
-#include <cassert>
-#include <cstdint> // uint32_t
-#include <system_error>
-
-#include <butl/path>
-#include <butl/export>
-#include <butl/optional>
-#include <butl/fdstream> // auto_fd, fdpipe
-#include <butl/vector-view>
-#include <butl/small-vector>
-
-namespace butl
-{
- struct process_error: std::system_error
- {
- const bool child;
-
- process_error (int e, bool child = false)
- : system_error (e, std::generic_category ()), child (child) {}
-
-#ifdef _WIN32
- process_error (const std::string& d, int fallback_errno_code = 0)
- : system_error (fallback_errno_code, std::system_category (), d),
- child (false) {}
-#endif
- };
-
- struct process_child_error: process_error
- {
- explicit
- process_child_error (int e): process_error (e, true) {}
- };
-
- // Process arguments (i.e., the command line). The first must be an
- // executable name and the last element should be NULL. Can also be the
- // multi-process piped command line (see process::print() for details).
- //
- struct process_args
- {
- const char* const* argv;
- std::size_t argc;
- };
-
- // A process executable has three paths: initial, recall, and effective.
- // Initial is the original "command" that you specify in argv[0] and on
- // POSIX that's what ends up in the child's argv[0]. But not on Windows. On
- // Windows the command is first searched for in the parent executable's
- // directory and if found then that's what should end up in child's argv[0].
- // So this is the recall path. It is called recall because this is what the
- // caller of the parent process will be able to execute if you printed the
- // command line (provided you haven't changed the CWD). Finally, effective
- // is the absolute path to the executable that will include the directory
- // part if found in PATH, the .exe extension if one is missing, etc.
- //
- // As an example, let's say we run foo\foo.exe that itself spawns bar which
- // is found as foo\bar.exe. The paths will then be:
- //
- // initial: bar
- // recall: foo\bar
- // effective: c:\...\foo\bar.exe
- //
- // In most cases, at least on POSIX, the first two paths will be the same.
- // As an optimization, if the recall path is empty, then it means it is the
- // same as initial. Similarly, if the effective path is empty then, it is
- // the same as recall (and if that is empty, as initial).
- //
- // Note that the call to path_search() below adjust args[0] to point to the
- // recall path which brings up lifetime issues. To address this this class
- // also implements an RAII-based auto-restore of args[0] to its initial
- // value.
- //
- class process_path
- {
- public:
- const char* initial = nullptr;
- path recall;
- path effect;
-
- // Handle empty recall/effect.
- //
- const char* recall_string () const;
- const char* effect_string () const;
-
- bool empty () const
- {
- return initial == nullptr && recall.empty () && effect.empty ();
- }
-
- // Moveable-only type.
- //
- process_path (process_path&&);
- process_path& operator= (process_path&&);
-
- process_path (const process_path&) = delete;
- process_path& operator= (const process_path&) = delete;
-
- process_path () = default;
- process_path (const char* i, path&& r, path&& e);
- ~process_path ();
-
- private:
- friend class process;
- const char** args0_ = nullptr;
- };
-
- // Process exit information.
- //
- struct LIBBUTL_EXPORT process_exit
- {
- // Status type is the raw exit value as returned by GetExitCodeProcess()
- // (NTSTATUS value that represents exit or error codes; MSDN refers to the
- // error code as "value of the exception that caused the termination") or
- // waitpid(1). Code type is the return value if the process exited
- // normally.
- //
-#ifndef _WIN32
- using status_type = int;
- using code_type = std::uint8_t;
-#else
- using status_type = std::uint32_t; // Win32 DWORD
- using code_type = std::uint16_t; // Win32 WORD
-#endif
-
- status_type status;
-
- process_exit () = default;
-
- explicit
- process_exit (code_type);
-
- enum as_status_type {as_status};
- process_exit (status_type s, as_status_type): status (s) {}
-
- // Return false if the process exited abnormally.
- //
- bool
- normal () const;
-
- code_type
- code () const;
-
- explicit operator bool () const {return normal () && code () == 0;}
-
- // Abnormal termination information.
- //
-
- // Return the signal number that caused the termination or 0 if no such
- // information is available.
- //
- int
- signal () const;
-
- // Return true if the core file was generated.
- //
- bool
- core () const;
-
- // Return a description of the reason that caused the process to terminate
- // abnormally. On POSIX this is the signal name, on Windows -- the summary
- // produced from the corresponding error identifier defined in ntstatus.h.
- //
- std::string
- description () const;
- };
-
- class LIBBUTL_EXPORT process
- {
- public:
-#ifndef _WIN32
- using handle_type = pid_t;
- using id_type = pid_t;
-#else
- using handle_type = void*; // Win32 HANDLE
- using id_type = std::uint32_t; // Win32 DWORD
-#endif
-
- // Start another process using the specified command line. The default
- // values to the in, out and err arguments indicate that the child process
- // should inherit the parent process stdin, stdout, and stderr,
- // respectively. If -1 is passed instead, then the corresponding child
- // process descriptor is connected (via a pipe) to out_fd for stdin,
- // in_ofd for stdout, and in_efd for stderr (see data members below). If
- // -2 is passed, then the corresponding child process descriptor is
- // replaced with the null device descriptor (e.g., /dev/null). This
- // results in the child process not being able to read anything from stdin
- // (gets immediate EOF) and all data written to stdout/stderr being
- // discarded.
- //
- // On Windows parent process pipe descriptors are set to text mode to be
- // consistent with the default (text) mode of standard file descriptors of
- // the child process. When reading in the text mode the sequence of 0xD,
- // 0xA characters is translated into the single OxA character and 0x1A is
- // interpreted as EOF. When writing in the text mode the OxA character is
- // translated into the 0xD, 0xA sequence. Use the fdmode() function to
- // change the mode, if required.
- //
- // Instead of passing -1, -2 or the default value, you can also pass your
- // own descriptors. Note, however, that in this case they are not closed by
- // the parent. So you should do this yourself, if required. For example,
- // to redirect the child process stdout to stderr, you can do:
- //
- // process p (..., 0, 2);
- //
- // Throw process_error if anything goes wrong. Note that some of the
- // exceptions (e.g., if exec() failed) can be thrown in the child
- // version of us (as process_child_error).
- //
- // Note that the versions without the the process_path argument may
- // temporarily change args[0] (see path_search() for details).
- //
- process (const char* args[], int in = 0, int out = 1, int err = 2);
-
- process (const process_path&, const char* args[],
- int in = 0, int out = 1, int err = 2);
-
- // The "piping" constructor, for example:
- //
- // process lhs (..., 0, -1); // Redirect stdout to a pipe.
- // process rhs (..., lhs); // Redirect stdin to lhs's pipe.
- //
- // rhs.wait (); // Wait for last first.
- // lhs.wait ();
- //
- process (const char* args[], process& in, int out = 1, int err = 2);
-
- process (const process_path&, const char* args[],
- process& in, int out = 1, int err = 2);
-
- // Versions of the above constructors that allow us to change the
- // current working directory of the child process. NULL and empty
- // cwd arguments are ignored.
- //
- process (const char* cwd, const char* [], int = 0, int = 1, int = 2);
-
- process (const char* cwd,
- const process_path&, const char* [],
- int = 0, int = 1, int = 2);
-
- process (const char* cwd, const char* [], process&, int = 1, int = 2);
-
- process (const char* cwd,
- const process_path&, const char* [],
- process&, int = 1, int = 2);
-
- // Wait for the process to terminate. Return true if the process
- // terminated normally and with the zero exit code. Unless ignore_error
- // is true, throw process_error if anything goes wrong. This function can
- // be called multiple times with subsequent calls simply returning the
- // status.
- //
- bool
- wait (bool ignore_errors = false);
-
- // Return true if the process has already terminated in which case
- // optionally set the argument to the result of wait().
- //
- bool
- try_wait ();
-
- bool
- try_wait (bool&);
-
- // Note that the destructor will wait for the process but will ignore
- // any errors and the exit status.
- //
- ~process () {if (handle != 0) wait (true);}
-
- // Moveable-only type.
- //
- process (process&&);
- process& operator= (process&&);
-
- process (const process&) = delete;
- process& operator= (const process&) = delete;
-
- // Create an empty or "already terminated" process. By default the
- // termination status is unknown but you can change that.
- //
- explicit
- process (optional<process_exit> = nullopt);
-
- // Resolve process' paths based on the initial path in args0. If recall
- // differs from initial, adjust args0 to point to the recall path. If
- // resolution fails, throw process_error. Normally, you will use this
- // function like this:
- //
- // const char* args[] = {"foo", ..., nullptr};
- //
- // process_path pp (process::path_search (args[0]))
- //
- // ... // E.g., print args[0].
- //
- // process p (pp, args);
- //
- // You can also specify the fallback directory which will be tried last.
- // This, for example, can be used to implement the Windows "search in the
- // parent executable's directory" semantics across platforms.
- //
- static process_path
- path_search (const char*& args0, const dir_path& fallback = dir_path ());
-
- // This version is primarily useful when you want to pre-search the
- // executable before creating the args[] array. In this case you will
- // use the recall path for args[0].
- //
- // The init argument determines whether to initialize the initial path to
- // the shallow copy of file. If it is true, then initial is the same as
- // file and recall is either empty or contain a different path. If it is
- // false then initial contains a shallow copy of recall, and recall is
- // either a different path or a deep copy of file. Normally you don't care
- // about initial once you got recall and the main reason to pass true to
- // this argument is to save a copy (since initial and recall are usually
- // the same).
- //
- static process_path
- path_search (const char* file, bool init, const dir_path& = dir_path ());
-
- static process_path
- path_search (const std::string&, bool, const dir_path& = dir_path ());
-
- static process_path
- path_search (const path&, bool, const dir_path& = dir_path ());
-
- // As above but if not found return empty process_path instead of
- // throwing.
- //
- static process_path
- try_path_search (const char*, bool, const dir_path& = dir_path ());
-
- static process_path
- try_path_search (const std::string&, bool, const dir_path& = dir_path ());
-
- static process_path
- try_path_search (const path&, bool, const dir_path& = dir_path ());
-
- // Print process commmand line. If the number of elements is specified,
- // then it will print the piped multi-process command line, if present.
- // In this case, the expected format is as follows:
- //
- // name1 arg arg ... nullptr
- // name2 arg arg ... nullptr
- // ...
- // nameN arg arg ... nullptr nullptr
- //
- static void
- print (std::ostream&, const char* const args[], size_t n = 0);
-
- public:
- id_type
- id () const;
-
- static id_type
- current_id ();
-
- public:
- handle_type handle;
-
- // Absence means that the exit information is not (yet) known. This can be
- // because you haven't called wait() yet or because wait() failed.
- //
- optional<process_exit> exit;
-
- // Use the following file descriptors to communicate with the new process's
- // standard streams.
- //
- auto_fd out_fd; // Write to it to send to stdin.
- auto_fd in_ofd; // Read from it to receive from stdout.
- auto_fd in_efd; // Read from it to receive from stderr.
- };
-
- // Higher-level process running interface that aims to make executing a
- // process for the common cases as simple as calling a functions. Normally
- // it is further simplified by project-specific wrapper functions that
- // handle the process_error exception as well as abnormal and/or non-zero
- // exit status.
- //
- // The I/O/E arguments determine the child's stdin/stdout/stderr. They can
- // be of type int, auto_fd (and, in the future, perhaps also fd_pipe,
- // string, buffer, etc). For example, the following call will make stdin
- // read from /dev/null, stdout redirect to stderr, and inherit the parent's
- // stderr.
- //
- // process_run (..., fdnull (), 2, 2, ...)
- //
- // The P argument is the program path. It can be anything that can be passed
- // to process::path_search() (const char*, std::string, path) or the
- // process_path itself.
- //
- // The A arguments can be anything convertible to const char* via the
- // overloaded process_arg_as() (see below). Out of the box you can use const
- // char*, std::string, path/dir_path, (as well as [small_]vector[_view] of
- // these), and numeric types.
- //
- template <typename I,
- typename O,
- typename E,
- typename P,
- typename... A>
- process_exit
- process_run (I&& in,
- O&& out,
- E&& err,
- const dir_path& cwd,
- const P&,
- A&&... args);
-
- // The version with the command callback that can be used for printing the
- // command line or similar. It should be callable with the following
- // signature:
- //
- // void (const char*[], std::size_t)
- //
- template <typename C,
- typename I,
- typename O,
- typename E,
- typename P,
- typename... A>
- process_exit
- process_run (const C&,
- I&& in,
- O&& out,
- E&& err,
- const dir_path& cwd,
- const P&,
- A&&... args);
-
- // Versions that start the process without waiting.
- //
- template <typename I,
- typename O,
- typename E,
- typename P,
- typename... A>
- process
- process_start (I&& in,
- O&& out,
- E&& err,
- const dir_path& cwd,
- const P&,
- A&&... args);
-
- template <typename C,
- typename I,
- typename O,
- typename E,
- typename P,
- typename... A>
- process
- process_start (const C&,
- I&& in,
- O&& out,
- E&& err,
- const dir_path& cwd,
- const P&,
- A&&... args);
-
- // Conversion of types to their C string representations. Can be overloaded
- // (including via ADL) for custom types. The default implementation calls
- // to_string() which covers all the numeric values via std::to_string () and
- // also any type that defines to_string() (via ADL).
- //
- template <typename T>
- inline const char*
- process_arg_as (const T& x, std::string& storage)
- {
- using namespace std;
- return (storage = to_string (x)).c_str ();
- }
-
- inline const char*
- process_arg_as (const std::string& s, std::string&) {return s.c_str ();}
-
- template <typename K>
- inline const char*
- process_arg_as (const basic_path<char, K>& p, std::string&)
- {
- return p.string ().c_str ();
- }
-
- // char[N]
- //
- inline const char*
- process_arg_as (const char* s, std::string&) {return s;}
-
- template <std::size_t N>
- inline const char*
- process_arg_as (char (&s)[N], std::string&) {return s;}
-
- template <std::size_t N>
- inline const char*
- process_arg_as (const char (&s)[N], std::string&) {return s;}
-
- template <typename V, typename T>
- inline void
- process_args_as (V& v, const T& x, std::string& storage)
- {
- v.push_back (process_arg_as (x, storage));
- }
-
- // [small_]vector[_view]<>
- //
- template <typename V>
- inline void
- process_args_as (V& v, const std::vector<std::string>& vs, std::string&)
- {
- for (const std::string& s: vs)
- v.push_back (s.c_str ());
- }
-
- template <typename V, std::size_t N>
- inline void
- process_args_as (V& v, const small_vector<std::string, N>& vs, std::string&)
- {
- for (const std::string& s: vs)
- v.push_back (s.c_str ());
- }
-
- template <typename V>
- inline void
- process_args_as (V& v, const vector_view<std::string>& vs, std::string&)
- {
- for (const std::string& s: vs)
- v.push_back (s.c_str ());
- }
-
- template <typename V>
- inline void
- process_args_as (V& v, const std::vector<const char*>& vs, std::string&)
- {
- for (const char* s: vs)
- v.push_back (s);
- }
-
- template <typename V, std::size_t N>
- inline void
- process_args_as (V& v, const small_vector<const char*, N>& vs, std::string&)
- {
- for (const char* s: vs)
- v.push_back (s);
- }
-
- template <typename V>
- inline void
- process_args_as (V& v, const vector_view<const char*>& vs, std::string&)
- {
- for (const char* s: vs)
- v.push_back (s);
- }
-}
-
-#include <butl/process.ixx>
-
-#include <butl/process-run.txx>
-
-#endif // BUTL_PROCESS