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// file : libbuild2/cc/types.hxx -*- C++ -*-
// license : MIT; see accompanying LICENSE file
#ifndef LIBBUILD2_CC_TYPES_HXX
#define LIBBUILD2_CC_TYPES_HXX
#include <libbuild2/types.hxx>
#include <libbuild2/utility.hxx>
#include <libbuild2/target-type.hxx>
#include <libbuild2/bin/types.hxx>
namespace build2
{
namespace cc
{
using bin::otype;
using bin::ltype;
using bin::lorder;
using bin::linfo;
using bin::lflags;
using bin::lflag_whole;
// Translation unit information.
//
// We use absolute and normalized header path as the header unit module
// name.
//
// Note that our terminology doesn't exactly align with the (current)
// standard where a header unit is not a module (that is, you either
// import a "module [interface translation unit]" or a "[synthesized]
// header [translation] unit"). On the other hand, lots of the underlying
// mechanics suggest that a header unit is module-like; they end up having
// BMIs (which stand for "binary module interface"), etc. In a sense, a
// header unit is an "interface unit" for (a part of) the global module
// (maybe a partition).
//
// Note also that implementation paritions produce BMIs and are, in a
// sense, module-private interfaces.
//
enum class unit_type
{
non_modular,
module_intf,
module_impl,
module_intf_part,
module_impl_part,
module_header
};
// Note that an interface partition can be imported both as an interface
// (with export) and as implementation (without export).
//
enum class import_type
{
module_intf,
module_part,
module_header
};
struct module_import
{
import_type type;
string name;
bool exported; // True if re-exported (export import M;).
size_t score; // Match score (see compile::search_modules()).
};
using module_imports = vector<module_import>;
struct module_info
{
string name; // Empty if non-modular.
module_imports imports; // Imported modules.
};
struct unit
{
unit_type type = unit_type::non_modular;
build2::cc::module_info module_info;
};
// Compiler language.
//
enum class lang {c, cxx};
inline ostream&
operator<< (ostream& os, lang l)
{
return os << (l == lang::c ? "C" : "C++");
}
// Compile target types.
//
struct compile_target_types
{
const target_type& obj;
const target_type& bmi;
const target_type& hbmi;
};
}
}
#endif // LIBBUILD2_CC_TYPES_HXX
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