/* Copyright (c) 2013, Oracle and/or its affiliates. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /* Implementation of 32-bit version of MurmurHash3 - fast non-cryptographic hash function with good statistical properties, which is based on public domain code by Austin Appleby. */ #include /* Platform-specific implementations of ROTL32 helper. */ #if defined(_MSC_VER) /* Microsoft Visual Studio supports intrinsic for rotate left. */ #include #define ROTL32(x, y) _rotl(x, y) /* Force inlining of intrinsic even though /Oi option is turned off in release builds. */ #pragma intrinsic(_rotl) #else // !defined(_MSC_VER) /* Many other compilers should be able to optimize the below function to single instruction. */ inline uint32 rotl32 (uint32 x, char r) { return (x << r) | (x >> (32 - r)); } #define ROTL32(x,y) rotl32(x,y) #endif // !defined(_MSC_VER) /** Compute 32-bit version of MurmurHash3 hash for the key. @param key Key for which hash value to be computed. @param len Key length. @param seed Seed for hash computation. @note WARNING! Since MurmurHash3 is known to be susceptible to "hash DoS" attack it should not be used in any situation where attacker has control over key being hashed and thus can cause performance problems due to degradation of hash lookup to linear list search. @returns Hash value for the key. */ uint32 murmur3_32(const uchar *key, size_t len, uint32 seed) { const uchar *tail= key + (len - len % 4); uint32 h1= seed; /* Constants for magic numbers that are used more than once. */ const uint32 c1= 0xcc9e2d51; const uint32 c2= 0x1b873593; /* Body: process all 32-bit blocks in the key. */ for (const uchar *data= key; data != tail; data+= 4) { uint32 k1= uint4korr(data); k1*= c1; k1= ROTL32(k1, 15); k1*= c2; h1^= k1; h1= ROTL32(h1, 13); h1= h1 * 5 + 0xe6546b64; } /* Tail: handle remaining len % 4 bytes. */ uint32 k1= 0; switch(len % 4) { case 3: k1^= static_cast(tail[2]) << 16; /* Fall through. */ case 2: k1^= static_cast(tail[1]) << 8; /* Fall through. */ case 1: k1^= tail[0]; k1*= c1; k1= ROTL32(k1, 15); k1*= c2; h1^= k1; }; /* Finalization mix: Add length and force all bits of a hash block to avalanche. */ h1^= len; h1^= h1 >> 16; h1*= 0x85ebca6b; h1^= h1 >> 13; h1*= 0xc2b2ae35; h1^= h1 >> 16; return h1; }