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// file : libbuild2/version.hxx.in -*- C++ -*-
// license : MIT; see accompanying LICENSE file
#ifndef LIBBUILD2_VERSION // Note: using the version macro itself.
// The numeric version format is AAAAABBBBBCCCCCDDDE where:
//
// AAAAA - major version number
// BBBBB - minor version number
// CCCCC - bugfix version number
// DDD - alpha / beta (DDD + 500) version number
// E - final (0) / snapshot (1)
//
// When DDDE is not 0, 1 is subtracted from AAAAABBBBBCCCCC. For example:
//
// Version AAAAABBBBBCCCCCDDDE
//
// 0.1.0 0000000001000000000
// 0.1.2 0000000001000020000
// 1.2.3 0000100002000030000
// 2.2.0-a.1 0000200001999990010
// 3.0.0-b.2 0000299999999995020
// 2.2.0-a.1.z 0000200001999990011
// NOTE: remember to also update "fake" bootstrap values in utility.hxx if
// changing anything here.
#define LIBBUILD2_VERSION $build2.version.project_number$ULL
#define LIBBUILD2_VERSION_STR "$build2.version.project$"
#define LIBBUILD2_VERSION_ID "$build2.version.project_id$"
#define LIBBUILD2_VERSION_MAJOR $build2.version.major$
#define LIBBUILD2_VERSION_MINOR $build2.version.minor$
#define LIBBUILD2_VERSION_PATCH $build2.version.patch$
#define LIBBUILD2_PRE_RELEASE $build2.version.pre_release$
#define LIBBUILD2_SNAPSHOT $build2.version.snapshot_sn$ULL
#define LIBBUILD2_SNAPSHOT_ID "$build2.version.snapshot_id$"
#include <libbutl/version.hxx>
$libbutl.check(LIBBUTL_VERSION, LIBBUTL_SNAPSHOT)$
#endif // LIBBUILD2_VERSION
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