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// file : libbuild2/test/script/script.hxx -*- C++ -*-
// license : MIT; see accompanying LICENSE file
#ifndef LIBBUILD2_TEST_SCRIPT_SCRIPT_HXX
#define LIBBUILD2_TEST_SCRIPT_SCRIPT_HXX
#include <set>
#include <libbuild2/types.hxx>
#include <libbuild2/forward.hxx>
#include <libbuild2/utility.hxx>
#include <libbuild2/variable.hxx>
#include <libbuild2/test/target.hxx>
#include <libbuild2/test/script/token.hxx> // replay_tokens
namespace build2
{
namespace test
{
namespace script
{
class parser; // Required by VC for 'friend class parser' declaration.
// Pre-parse representation.
//
enum class line_type
{
var,
cmd,
cmd_if,
cmd_ifn,
cmd_elif,
cmd_elifn,
cmd_else,
cmd_end
};
ostream&
operator<< (ostream&, line_type);
struct line
{
line_type type;
replay_tokens tokens;
union
{
const variable* var; // Pre-entered for line_type::var.
};
};
// Most of the time we will have just one line (test command).
//
using lines = small_vector<line, 1>;
// Parse object model.
//
// redirect
//
enum class redirect_type
{
none,
pass,
null,
trace,
merge,
here_str_literal,
here_str_regex,
here_doc_literal,
here_doc_regex,
here_doc_ref, // Reference to here_doc literal or regex.
file,
};
// Pre-parsed (but not instantiated) regex lines. The idea here is that
// we should be able to re-create their (more or less) exact text
// representation for diagnostics but also instantiate without any
// re-parsing.
//
struct regex_line
{
// If regex is true, then value is the regex expression. Otherwise, it
// is a literal. Note that special characters can be present in both
// cases. For example, //+ is a regex, while /+ is a literal, both
// with '+' as a special character. Flags are only valid for regex.
// Literals falls apart into textual (has no special characters) and
// special (has just special characters instead) ones. For example
// foo is a textual literal, while /.+ is a special one. Note that
// literal must not have value and special both non-empty.
//
bool regex;
string value;
string flags;
string special;
uint64_t line;
uint64_t column;
// Create regex with optional special characters.
//
regex_line (uint64_t l, uint64_t c,
string v, string f, string s = string ())
: regex (true),
value (move (v)),
flags (move (f)),
special (move (s)),
line (l),
column (c) {}
// Create a literal, either text or special.
//
regex_line (uint64_t l, uint64_t c, string v, bool s)
: regex (false),
value (s ? string () : move (v)),
special (s ? move (v) : string ()),
line (l),
column (c) {}
};
struct regex_lines
{
char intro; // Introducer character.
string flags; // Global flags (here-document).
small_vector<regex_line, 8> lines;
};
// Output file redirect mode.
//
enum class redirect_fmode
{
compare,
overwrite,
append
};
struct redirect
{
redirect_type type;
struct file_type
{
using path_type = build2::path;
path_type path;
redirect_fmode mode; // Meaningless for input redirect.
};
union
{
int fd; // Merge-to descriptor.
string str; // Note: with trailing newline, if requested.
regex_lines regex; // Note: with trailing blank, if requested.
file_type file;
reference_wrapper<const redirect> ref; // Note: no chains.
};
string modifiers; // Redirect modifiers.
string end; // Here-document end marker (no regex intro/flags).
uint64_t end_line; // Here-document end marker location.
uint64_t end_column;
// Create redirect of a type other than reference.
//
explicit
redirect (redirect_type = redirect_type::none);
// Create redirect of the reference type.
//
redirect (redirect_type t, const redirect& r)
: type (redirect_type::here_doc_ref), ref (r)
{
// There is no support (and need) for reference chains.
//
assert (t == redirect_type::here_doc_ref &&
r.type != redirect_type::here_doc_ref);
}
// Move constuctible/assignable-only type.
//
redirect (redirect&&);
redirect& operator= (redirect&&);
~redirect ();
const redirect&
effective () const noexcept
{
return type == redirect_type::here_doc_ref ? ref.get () : *this;
}
};
// cleanup
//
enum class cleanup_type
{
always, // &foo - cleanup, fail if does not exist.
maybe, // &?foo - cleanup, ignore if does not exist.
never // &!foo - don’t cleanup, ignore if doesn’t exist.
};
// File or directory to be automatically cleaned up at the end of the
// scope. If the path ends with a trailing slash, then it is assumed to
// be a directory, otherwise -- a file. A directory that is about to be
// cleaned up must be empty.
//
// The last component in the path may contain a wildcard that have the
// following semantics:
//
// dir/* - remove all immediate files
// dir/*/ - remove all immediate sub-directories (must be empty)
// dir/** - remove all files recursively
// dir/**/ - remove all sub-directories recursively (must be empty)
// dir/*** - remove directory dir with all files and sub-directories
// recursively
//
struct cleanup
{
cleanup_type type;
build2::path path;
};
using cleanups = vector<cleanup>;
// command_exit
//
enum class exit_comparison {eq, ne};
struct command_exit
{
// C/C++ don't apply constraints on program exit code other than it
// being of type int.
//
// POSIX specifies that only the least significant 8 bits shall be
// available from wait() and waitpid(); the full value shall be
// available from waitid() (read more at _Exit, _exit Open Group
// spec).
//
// While the Linux man page for waitid() doesn't mention any
// deviations from the standard, the FreeBSD implementation (as of
// version 11.0) only returns 8 bits like the other wait*() calls.
//
// Windows supports 32-bit exit codes.
//
// Note that in shells some exit values can have special meaning so
// using them can be a source of confusion. For bash values in the
// [126, 255] range are such a special ones (see Appendix E, "Exit
// Codes With Special Meanings" in the Advanced Bash-Scripting Guide).
//
exit_comparison comparison;
uint8_t code;
};
// command
//
struct command
{
path program;
strings arguments;
redirect in;
redirect out;
redirect err;
script::cleanups cleanups;
command_exit exit {exit_comparison::eq, 0};
};
enum class command_to_stream: uint16_t
{
header = 0x01,
here_doc = 0x02, // Note: printed on a new line.
all = header | here_doc
};
void
to_stream (ostream&, const command&, command_to_stream);
ostream&
operator<< (ostream&, const command&);
// command_pipe
//
using command_pipe = vector<command>;
void
to_stream (ostream&, const command_pipe&, command_to_stream);
ostream&
operator<< (ostream&, const command_pipe&);
// command_expr
//
enum class expr_operator {log_or, log_and};
struct expr_term
{
expr_operator op; // OR-ed to an implied false for the first term.
command_pipe pipe;
};
using command_expr = vector<expr_term>;
void
to_stream (ostream&, const command_expr&, command_to_stream);
ostream&
operator<< (ostream&, const command_expr&);
// command_type
//
enum class command_type {test, setup, teardown};
// description
//
struct description
{
string id;
string summary;
string details;
bool
empty () const
{
return id.empty () && summary.empty () && details.empty ();
}
};
// scope
//
class script;
enum class scope_state {unknown, passed, failed};
class scope
{
public:
scope* const parent; // NULL for the root (script) scope.
script& root; // Self for the root (script) scope.
// The chain of if-else scope alternatives. See also if_cond_ below.
//
unique_ptr<scope> if_chain;
// Note that if we pass the variable name as a string, then it will
// be looked up in the wrong pool.
//
variable_map vars;
const path& id_path; // Id path ($@, relative in POSIX form).
const dir_path& wd_path; // Working dir ($~, absolute and normalized).
optional<description> desc;
scope_state state = scope_state::unknown;
test::script::cleanups cleanups;
paths special_cleanups;
// Variables.
//
public:
// Lookup the variable starting from this scope, continuing with outer
// scopes, then the target being tested, then the testscript target,
// and then outer buildfile scopes (including testscript-type/pattern
// specific).
//
using lookup_type = build2::lookup;
lookup_type
lookup (const variable&) const;
// As above but only look for buildfile variables. If target_only is
// false then also look in scopes of the test target (this should only
// be done if the variable's visibility is target).
//
lookup_type
lookup_in_buildfile (const string&, bool target_only = true) const;
// Return a value suitable for assignment. If the variable does not
// exist in this scope's map, then a new one with the NULL value is
// added and returned. Otherwise the existing value is returned.
//
value&
assign (const variable& var) {return vars.assign (var);}
// Return a value suitable for append/prepend. If the variable does
// not exist in this scope's map, then outer scopes are searched for
// the same variable. If found then a new variable with the found
// value is added to this scope and returned. Otherwise this function
// proceeds as assign() above.
//
value&
append (const variable&);
// Reset special $*, $N variables based on the test.* values.
//
void
reset_special ();
// Cleanup.
//
public:
// Register a cleanup. If the cleanup is explicit, then override the
// cleanup type if this path is already registered. Ignore implicit
// registration of a path outside script working directory.
//
void
clean (cleanup, bool implicit);
// Register cleanup of a special file. Such files are created to
// maintain testscript machinery and must be removed first, not to
// interfere with the user-defined wildcard cleanups.
//
void
clean_special (path p);
public:
virtual
~scope () = default;
protected:
scope (const string& id, scope* parent, script& root);
// Pre-parse data.
//
public:
virtual bool
empty () const = 0;
protected:
friend class parser;
location start_loc_;
location end_loc_;
optional<line> if_cond_;
};
// group
//
class group: public scope
{
public:
vector<unique_ptr<scope>> scopes;
public:
group (const string& id, group& p): scope (id, &p, p.root) {}
protected:
group (const string& id, script& r): scope (id, nullptr, r) {}
// Pre-parse data.
//
public:
virtual bool
empty () const override
{
return
!if_cond_ && // The condition expression can have side-effects.
setup_.empty () &&
tdown_.empty () &&
find_if (scopes.begin (), scopes.end (),
[] (const unique_ptr<scope>& s)
{
return !s->empty ();
}) == scopes.end ();
}
private:
friend class parser;
lines setup_;
lines tdown_;
};
// test
//
class test: public scope
{
public:
test (const string& id, group& p): scope (id, &p, p.root) {}
// Pre-parse data.
//
public:
virtual bool
empty () const override
{
return tests_.empty ();
}
private:
friend class parser;
lines tests_;
};
// script
//
class script_base // Make sure certain things are initialized early.
{
protected:
script_base (const target& test_target,
const testscript& script_target);
public:
const target& test_target; // Target we are testing.
const build2::scope& target_scope; // Base scope of test target.
const testscript& script_target; // Target of the testscript file.
public:
variable_pool var_pool;
mutable shared_mutex var_pool_mutex;
const variable& test_var; // test
const variable& options_var; // test.options
const variable& arguments_var; // test.arguments
const variable& redirects_var; // test.redirects
const variable& cleanups_var; // test.cleanups
const variable& wd_var; // $~
const variable& id_var; // $@
const variable& cmd_var; // $*
const variable* cmdN_var[10]; // $N
};
class script: public script_base, public group
{
public:
script (const target& test_target,
const testscript& script_target,
const dir_path& root_wd);
script (script&&) = delete;
script (const script&) = delete;
script& operator= (script&&) = delete;
script& operator= (const script&) = delete;
// Pre-parse data.
//
private:
friend class parser;
// Testscript file paths. Specifically, replay_token::file points to
// these path names.
//
struct compare_paths
{
bool operator() (const path_name_value& x,
const path_name_value& y) const
{
// Note that these path names are always paths, so we compare them
// as paths.
//
return x.path < y.path;
}
};
std::set<path_name_value, compare_paths> paths_;
};
}
}
}
#include <libbuild2/test/script/script.ixx>
#endif // LIBBUILD2_TEST_SCRIPT_SCRIPT_HXX
|