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// file : libbuild2/rule.hxx -*- C++ -*-
// license : MIT; see accompanying LICENSE file
#ifndef LIBBUILD2_RULE_HXX
#define LIBBUILD2_RULE_HXX
#include <libbuild2/types.hxx>
#include <libbuild2/forward.hxx>
#include <libbuild2/utility.hxx>
#include <libbuild2/action.hxx>
#include <libbuild2/target.hxx>
#include <libbuild2/recipe.hxx>
#include <libbuild2/export.hxx>
namespace build2
{
// Rule interface (see also simple_rule below for a simplified version).
//
// Once a rule is registered (for a scope), it is treated as immutable. If
// you need to modify some state (e.g., counters or some such), then make
// sure things are MT-safe.
//
// Note: match() is only called once but may not be followed by apply().
//
// The match_extra argument (the type is defined in target.hxx) is used to
// pass additional information that is only needed by some rule
// implementations. It is also a way for us to later pass more information
// without breaking source compatibility.
//
struct match_extra;
class LIBBUILD2_SYMEXPORT rule
{
public:
virtual bool
match (action, target&, const string& hint, match_extra&) const = 0;
virtual recipe
apply (action, target&, match_extra&) const = 0;
rule () = default;
virtual
~rule ();
rule (const rule&) = delete;
rule& operator= (const rule&) = delete;
};
// Simplified interface for rules that don't care about the extras.
//
class LIBBUILD2_SYMEXPORT simple_rule: public rule
{
public:
virtual bool
match (action, target&, const string& hint) const = 0;
virtual recipe
apply (action, target&) const = 0;
virtual bool
match (action, target&, const string&, match_extra&) const override;
virtual recipe
apply (action, target&, match_extra&) const override;
};
// Fallback rule that only matches if the file exists. It will also match
// an mtime_target provided it has a set timestamp.
//
class LIBBUILD2_SYMEXPORT file_rule: public simple_rule
{
public:
virtual bool
match (action, target&, const string&) const override;
virtual recipe
apply (action, target&) const override;
file_rule () {}
static const file_rule instance;
static const build2::rule_match rule_match;
};
class LIBBUILD2_SYMEXPORT alias_rule: public simple_rule
{
public:
virtual bool
match (action, target&, const string&) const override;
virtual recipe
apply (action, target&) const override;
alias_rule () {}
static const alias_rule instance;
};
// Note that this rule ignores the dry_run flag; see mkdir() in filesystem
// for the rationale.
//
class LIBBUILD2_SYMEXPORT fsdir_rule: public simple_rule
{
public:
virtual bool
match (action, target&, const string&) const override;
virtual recipe
apply (action, target&) const override;
static target_state
perform_update (action, const target&);
static target_state
perform_clean (action, const target&);
// Sometimes, as an optimization, we want to emulate execute_direct()
// of fsdir{} without the overhead of switching to the execute phase.
//
static void
perform_update_direct (action, const target&);
fsdir_rule () {}
static const fsdir_rule instance;
};
// Fallback rule that always matches and does nothing.
//
class LIBBUILD2_SYMEXPORT noop_rule: public simple_rule
{
public:
virtual bool
match (action, target&, const string&) const override;
virtual recipe
apply (action, target&) const override;
noop_rule () {}
static const noop_rule instance;
};
// Ad hoc rule.
//
// Used for both ad hoc pattern rules and ad hoc recipes. For recipes, it's
// essentially a rule of one case. Note that when used as part of a pattern,
// the implementation cannot use the match_extra::buffer nor the target
// auxilary data storage.
//
// Note: not exported.
//
class adhoc_rule_pattern;
class adhoc_rule: public rule
{
public:
location_value loc; // Buildfile location of the recipe.
size_t braces; // Number of braces in multi-brace tokens.
small_vector<action, 1> actions; // Actions this rule is for.
// If not NULL then this rule (recipe, really) belongs to an ad hoc
// pattern rule and match() should call the pattern's match() and
// apply() should call the pattern's apply_*() functions (see below).
//
const adhoc_rule_pattern* pattern = nullptr;
adhoc_rule (string name, const location& l, size_t b)
: loc (l),
braces (b),
rule_match (move (name), static_cast<const rule&> (*this)) {}
// Set the rule text, handle any recipe-specific attributes, and return
// true if the recipe builds anything in the build/recipes/ directory and
// therefore requires cleanup. Scope is the scope of the recipe.
//
// Note also that this function is called after the actions member has
// been populated.
//
virtual bool
recipe_text (const scope&, string&&, attributes&) = 0;
public:
// Some of the operations come in compensating pairs, such as update and
// clean, install and uninstall. An ad hoc rule implementation may choose
// to provide a fallback implementation of a reverse operation if it is
// providing the other half.
//
virtual bool
reverse_fallback (action, const target_type&) const;
// The default implementation forwards to the pattern's match() if there
// is a pattern and returns true otherwise.
//
virtual bool
match (action, target&, const string&, match_extra&) const override;
// Dump support.
//
virtual void
dump_attributes (ostream&) const;
virtual void
dump_text (ostream&, string& indentation) const = 0;
// Implementation details.
//
public:
// The name in rule_match is used as a hint and as a name in diagnostics.
// The former does not apply to ad hoc recipes (but does apply to ad hoc
// rules).
//
const build2::rule_match rule_match;
static const dir_path recipes_build_dir;
// Scope operation callback that cleans up ad hoc recipe builds.
//
static target_state
clean_recipes_build (action, const scope&, const dir&);
};
// A mix-in interface for ad hoc rules that support recipes with deadlines.
//
class adhoc_rule_with_deadline
{
public:
virtual
~adhoc_rule_with_deadline ();
// Return empty recipe if one with the deadline cannot be provided for
// this action. In this case the caller may fallback to the normal
// apply().
//
virtual recipe
apply (action, target&, match_extra&, const optional<timestamp>&) const = 0;
};
// Ad hoc rule pattern.
//
// Note: exported since may be accessed by ad hoc recipe implementation.
//
class LIBBUILD2_SYMEXPORT adhoc_rule_pattern
{
public:
const scope& rule_scope;
const string rule_name;
const target_type& type; // Primary target type.
small_vector<shared_ptr<adhoc_rule>, 1> rules; // Really a unique_ptr.
adhoc_rule_pattern (const scope& s, string n, const target_type& t)
: rule_scope (s),
rule_name (move (n)),
type (t),
fallback_rule_ (rules) {}
virtual
~adhoc_rule_pattern ();
public:
virtual bool
match (action, target&, const string&, match_extra&) const = 0;
virtual void
apply_adhoc_members (action, target&, match_extra&) const = 0;
virtual void
apply_prerequisites (action, target&, match_extra&) const = 0;
// Dump support.
//
virtual void
dump (ostream&) const = 0;
// Gory implementation details (see match_impl()).
//
public:
class fallback_rule: public rule
{
public:
const small_vector<shared_ptr<adhoc_rule>, 1>& rules;
explicit
fallback_rule (const small_vector<shared_ptr<adhoc_rule>, 1>& rs)
: rules (rs) {}
// Dummy (never called).
//
virtual bool
match (action, target&, const string&, match_extra&) const override;
virtual recipe
apply (action, target&, match_extra&) const override;
};
fallback_rule fallback_rule_;
};
}
#endif // LIBBUILD2_RULE_HXX
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