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// file : libbuild2/rule-map.hxx -*- C++ -*-
// license : MIT; see accompanying LICENSE file
#ifndef LIBBUILD2_RULE_MAP_HXX
#define LIBBUILD2_RULE_MAP_HXX
#include <libbutl/prefix-map.hxx>
#include <libbuild2/types.hxx>
#include <libbuild2/forward.hxx>
#include <libbuild2/utility.hxx>
#include <libbuild2/action.hxx>
namespace build2
{
// A rule name is used both for diagnostics as well as to match rule hints
// (see rule_hints). A rule hint is a potentially partial rule name.
//
// The recommended rule naming scheme is to start with the module name, for
// example: cxx.compile, cxx.link. This way a rule hint can be just the
// module name, for example [rule_hint=cxx]. If a module can only possibly
// have a single rule, then the rule name can be just the module name (e.g.,
// `in`; though make doubly sure there is unlikely to be a need for another
// rule, for example, for documentation generation, in the future).
//
// The two common choices of names for the second component in a rule name
// is an action (e.g., cxx.compile, cxx.link) or a target type (e.g.,
// bin.def, bin.lib). The latter is a good choice when the action is
// inherent to the target type (e.g., "generate def file", "see through lib
// group"). Also note that a rule for compensating operations (e.g.,
// update/clean, install/uninstall) is customarily registered with the same
// name.
//
struct name_rule_map: butl::prefix_map<string,
reference_wrapper<const rule>,
'.'>
{
// Return true if the rule name matches a rule hint.
//
static bool
sub (const string& hint, const string& name)
{
return compare_type ('.').prefix (hint, name);
}
};
using target_type_rule_map = map<const target_type*, name_rule_map>;
// This is an "indexed map" with operation_id being the index. Entry
// with id 0 is a wildcard.
//
// Note that while we may resize some vectors during non-initial load, this
// is MT-safe since we never cache any references to their elements.
//
class operation_rule_map
{
public:
// Return false in case of a duplicate.
//
bool
insert (operation_id oid,
const target_type& tt,
string name,
const rule& r)
{
// 3 is the number of builtin operations.
//
if (oid >= map_.size ())
map_.resize ((oid < 3 ? 3 : oid) + 1);
return map_[oid][&tt].emplace (move (name), r).second;
}
// Return NULL if not found.
//
const target_type_rule_map*
operator[] (operation_id oid) const
{
return map_.size () > oid ? &map_[oid] : nullptr;
}
bool
empty () const {return map_.empty ();}
private:
vector<target_type_rule_map> map_;
};
// This is another indexed map but this time meta_operation_id is the
// index. The implementation is different, however: here we use a linked
// list with the first, statically-allocated node corresponding to the
// perform meta-operation. The idea is to try and get away with a dynamic
// allocation for the common cases since most rules will be registered
// for perform, at least on non-root scopes.
//
// Note: duplicate insertions (e.g., to global scope rule map) are ignored.
//
// @@ Redo using small_vector?
//
class rule_map
{
public:
// Return false in case of a duplicate.
//
bool
insert (action_id a,
const target_type& tt,
string name,
const rule& r)
{
return insert (a >> 4, a & 0x0F, tt, move (name), r);
}
template <typename T>
bool
insert (action_id a, string name, const rule& r)
{
return insert (a, T::static_type, move (name), r);
}
// 0 oid is a wildcard.
//
bool
insert (meta_operation_id mid,
operation_id oid,
const target_type& tt,
string name,
const rule& r)
{
if (mid_ == mid)
return map_.insert (oid, tt, move (name), r);
else
{
if (next_ == nullptr)
next_.reset (new rule_map (mid));
return next_->insert (mid, oid, tt, move (name), r);
}
}
template <typename T>
bool
insert (meta_operation_id mid,
operation_id oid,
string name,
const rule& r)
{
return insert (mid, oid, T::static_type, move (name), r);
}
// Return NULL if not found.
//
const operation_rule_map*
operator[] (meta_operation_id mid) const
{
return mid == mid_ ? &map_ : next_ == nullptr ? nullptr : (*next_)[mid];
}
explicit
rule_map (meta_operation_id mid = perform_id): mid_ (mid) {}
bool
empty () const {return map_.empty () && next_ == nullptr;}
private:
meta_operation_id mid_;
operation_rule_map map_;
unique_ptr<rule_map> next_;
};
}
#endif // LIBBUILD2_RULE_MAP_HXX
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