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// file : libbuild2/config/init.cxx -*- C++ -*-
// license : MIT; see accompanying LICENSE file
#include <libbuild2/config/init.hxx>
#include <sstream>
#include <cstdlib> // getenv()
#include <libbuild2/file.hxx>
#include <libbuild2/rule.hxx>
#include <libbuild2/lexer.hxx>
#include <libbuild2/scope.hxx>
#include <libbuild2/context.hxx>
#include <libbuild2/function.hxx>
#include <libbuild2/filesystem.hxx> // exists()
#include <libbuild2/diagnostics.hxx>
#include <libbuild2/config/module.hxx>
#include <libbuild2/config/utility.hxx>
#include <libbuild2/config/operation.hxx>
using namespace std;
using namespace butl;
namespace build2
{
namespace config
{
void
functions (function_map&); // functions.cxx
// Custom save function for config.config.environment.
//
// It tries to optimize the storage in subprojects by appending the
// difference (compared to the amalgamation's values) instead of storing
// the entire values.
//
static pair<names_view, const char*>
save_environment (const value& d, const value* b, names& storage)
{
if (b == nullptr)
return make_pair (reverse (d, storage), "=");
// The plan is to iterator over environment variables adding those that
// are not in base to storage. There is, however, a complication: we may
// see multiple entries for the same variable and only the last entry
// should have effect. So we need to iterate in reverse and check if
// we've already seen this variable.
//
const strings& ds (d.as<strings> ());
const strings& bs (b->as<strings> ());
for (auto i (ds.rbegin ()), e (ds.rend ()); i != e; ++i)
{
// Note that we must only consider variable names (up to first '=' if
// any).
//
const string& v (*i);
size_t p (v.find ('='));
// Check if we have already seen this variable.
//
if (find_if (ds.rbegin (), i,
[&v, p] (const string& v1)
{
return saved_environment::compare (
v, v1, p, v1.find ('='));
}) != i)
continue;
// Check if there is the same value in base.
//
auto j (find_if (bs.rbegin (), bs.rend (),
[&v, p] (const string& v1)
{
return saved_environment::compare (
v, v1, p, v1.find ('='));
}));
if (j == bs.rend () || *j != v)
storage.push_back (name (v));
}
return make_pair (names_view (storage), "+=");
}
void
boot (scope& rs, const location&, module_boot_extra& extra)
{
tracer trace ("config::boot");
context& ctx (rs.ctx);
l5 ([&]{trace << "for " << rs;});
// Note that the config.<name>* variables belong to the module/project
// <name>. So the only "special" variables we can allocate in config.**
// are config.config.**, names that have been "gifted" to us by other
// modules (like config.version below) as well as names that we have
// reserved to not be valid module names (`build`). We also currently
// treat `import` as special.
//
auto& vp (rs.var_pool ());
// NOTE: all config.** variables are by default made (via a pattern) to
// be overridable with global visibility. So we must override this if a
// different semantics is required.
//
const auto v_p (variable_visibility::project);
// While config.config.load (see below) could theoretically be specified
// in a buildfile, config.config.save is expected to always be specified
// as a command line override.
//
// Note: must be entered during bootstrap since we need it in
// configure_execute() even for the forward case.
//
vp.insert<path> ("config.config.save", true /* ovr */);
// Configuration variables persistence mode.
//
// By default a config.* variable is saved in the config.build file if
// (1) it is explicitly marked as persistent with save_variable() and
// (2) it is not inherited from an amalgamation that also saves this
// variable (however, there are some exception; see save_config() for
// details). If the first condition is not met, then the variable is
// presumed to be no longer used.
//
// The config.config.persist can be used to adjust this default logic.
// It contains a list of key-value pairs with the key being a variable
// name pattern and the value specifying the condition/action:
//
// <pair> = <pattern>@<condition>=<action>
// <condition> = unused|inherited|inherited-used|inherited-unused
// <action> = (save|drop)[+warn]
//
// The last pattern and condition that matches is used (we may want to
// change this to more specific pattern later).
//
// Note that support for inherited conditions is still a @@ TODO.
//
// The create meta-operation by default (i.e., unless a custom value is
// specified) saves unused config.import.* variables without a warning
// (since there is no way to "use" such variables in a configuration).
//
// Note that variable patterns must be quoted, for example:
//
// b "config.config.persist='config.*'@unused=save+warn"
//
// Use the NULL value to clear.
//
// Note: must be entered during bootstrap since we need it in create's
// save_config().
//
vp.insert<vector<pair<string, string>>> (
"config.config.persist", true /* ovr */, v_p);
// Only create the module if we are configuring, creating, or
// disfiguring or if it was requested with config.config.module (useful
// if we need to call $config.save() during other meta-operations).
//
// Detecting the former (configure/disfigure/creating) is a bit tricky
// since the build2 core may not yet know if this is the case. But we
// know.
//
auto& c_m (vp.insert<bool> ("config.config.module", false /*ovr*/, v_p));
bool d;
if ((d = ctx.bootstrap_meta_operation ("disfigure")) ||
ctx.bootstrap_meta_operation ("configure") ||
ctx.bootstrap_meta_operation ("create") ||
cast_false<bool> (rs.vars[c_m]))
{
auto& m (extra.set_module (new module));
if (!d)
{
// Used as a variable prefix by configure_execute().
//
vp.insert ("config");
// Adjust priority for the config module and import pseudo-module so
// that their variables come first in config.build.
//
m.save_module ("config", INT32_MIN);
m.save_module ("import", INT32_MIN);
}
}
// Register the config function family if this is the first instance of
// the config module.
//
if (!function_family::defined (ctx.functions, "config"))
functions (ctx.functions);
// Register meta-operations. Note that we don't register create_id
// since it will be pre-processed into configure.
//
rs.insert_meta_operation (configure_id, mo_configure);
rs.insert_meta_operation (disfigure_id, mo_disfigure);
// Initialize first (load config.build).
//
extra.init = module_boot_init::before_first;
}
// host-config.cxx.in
//
#ifndef BUILD2_BOOTSTRAP
extern const char host_config[];
extern const char build2_config[];
#endif
bool
init (scope& rs,
scope&,
const location& l,
bool first,
bool,
module_init_extra& extra)
{
tracer trace ("config::init");
if (!first)
{
warn (l) << "multiple config module initializations";
return true;
}
context& ctx (rs.ctx);
l5 ([&]{trace << "for " << rs;});
// If we have the module, then we are configuring (or the project wishes
// to call $config.save(); we don't get here on disfigure).
//
module* m (extra.module != nullptr
? &extra.module_as<module> ()
: nullptr);
auto& vp (rs.var_pool ());
// Note: config.* is pattern-typed to global visibility.
//
const auto v_p (variable_visibility::project);
auto& c_v (vp.insert<uint64_t> ("config.version", false /*ovr*/, v_p));
auto& c_l (vp.insert<paths> ("config.config.load", true /* ovr */));
// Configuration variables to disfigure.
//
// The exact semantics is to ignore these variables when loading
// config.build (and any files specified in config.config.load), letting
// them to take on the default values (more precisely, the current
// implementation undefined them after loading config.build).
//
// Note that this variable is not saved in config.build and is expected
// to always be specified as a command line override.
//
auto& c_d (vp.insert<strings> ("config.config.disfigure", true /*ovr*/));
// Hermetic configurations.
//
// A hermetic configuration stores environment variables that affect the
// project in config.config.environment.
//
// Note that this is essentially a tri-state value: true means keep
// hermetizing (save the environment in config.config.environment),
// false means keep de-hermetizing (clear config.config.environment) and
// undefined/NULL means don't touch config.config.environment.
//
// During reconfiguration things stay hermetic unless re-hermetization
// is explicitly requested with config.config.hermetic.reload=true (or
// de-hermetization is requested with config.config.hermetic=false).
//
// Use the NULL value to clear.
//
auto& c_h (vp.insert<bool> ("config.config.hermetic", true /* ovr */));
if (m != nullptr)
m->save_variable (c_h, save_null_omitted);
// Request hermetic configuration re-hermetization.
//
// Note that this variable is not saved in config.build and is expected
// to always be specified as a command line override.
//
auto& c_h_r (
vp.insert<bool> ("config.config.hermetic.reload", true /* ovr */));
// Hermetic configuration environment variables inclusion/exclusion.
//
// This configuration variable can be used to include additional or
// exclude existing environment variables into/from the list that should
// be saved in order to make the configuration hermetic. For example:
//
// config.config.hermetic.environment="LANG PATH@false"
//
// Use the NULL or empty value to clear.
//
auto& c_h_e (
vp.insert<hermetic_environment> ("config.config.hermetic.environment"));
if (m != nullptr)
m->save_variable (c_h_e, save_null_omitted | save_empty_omitted);
// Configuration environment variables.
//
// Environment variables used by tools (e.g., compilers), buildfiles
// (e.g., $getenv()), and the build system itself (e.g., to locate
// tools) in ways that affect the build result are in essence part of
// the project configuration.
//
// This variable allows storing environment variable overrides that
// should be applied to the environment when executing tools, etc., as
// part of a project build. Specifically, it contains a list of
// environment variable "sets" (<name>=<value>) and "unsets" (<name>).
// If multiple entries are specified for the same environment variable,
// the last entry has effect. For example:
//
// config.config.environment="LC_ALL=C LANG"
//
// Note that a subproject inherits overrides from its amalgamation (this
// semantics is the result of the way we optimize the storage of this
// variable in subproject's config.build; the thinking is that if a
// variable is not overridden by the subproject then it doesn't affect
// the build result and therefore it's irrelevant whether it has a value
// that came from the original environment of from the amalgamation
// override).
//
// Use the NULL or empty value to clear.
//
// @@ We could use =<name> as a "pass-through" instruction (e.g., if
// we need to use original value in subproject).
//
auto& c_e (vp.insert<strings> ("config.config.environment", true /* ovr */));
if (m != nullptr)
m->save_variable (c_e,
save_null_omitted | save_empty_omitted | save_base,
&save_environment);
// Load config.build if one exists followed by extra files specified in
// config.config.load (we don't need to worry about disfigure since we
// will never be init'ed).
//
auto load_config = [&rs, &c_v] (istream& is,
const path_name& in,
const location& l)
{
// Check the config version. We assume that old versions cannot
// understand new configs and new versions are incompatible with old
// configs.
//
// We extract the value manually instead of loading and then checking
// in order to be able to fixup/migrate the file which we may want to
// do in the future.
//
// This is tricky for stdin since we cannot reopen it (or put more
// than one character back). So what we are going to do is continue
// reading after extracting the variable. One side effect of this is
// that we won't have the config.version variable entered in the scope
// but that is harmless (we could do it manually if necessary though
// it's not clear which it should be if we load multiple files).
//
lexer lex (is, in);
// Assume missing version is 0.
//
optional<value> ov (extract_variable (rs.ctx, lex, c_v));
uint64_t v (ov ? cast<uint64_t> (*ov) : 0);
if (v != module::version)
fail (l) << "incompatible config file " << in <<
info << "config file version " << v << (ov ? "" : " (missing)") <<
info << "config module version " << module::version <<
info << "consider reconfiguring " << project (rs) << '@'
<< rs.out_path ();
// Treat it as continuation of bootstrap to avoid project switching
// (see switch_scope() for details).
//
source (rs, rs, lex, load_stage::boot);
};
auto load_config_file = [&load_config] (const path& f, const location& l)
{
path_name fn (f);
ifdstream ifs;
load_config (open_file_or_stdin (fn, ifs), fn, l);
};
{
path f (config_file (rs));
if (exists (f))
load_config_file (f, l);
}
if (lookup l = rs[c_l])
{
// Only load files that were specified on our root scope as well as
// global overrides. This way we can use our override "positioning"
// machinery (i.e., where the override applies) to decide where the
// extra config is loaded. The resulting semantics feels quite natural
// and consistent with command line variable overrides:
//
// b config.config.load=.../config.build # outermost amalgamation
// b ./config.config.load=.../config.build # this project
// b !config.config.load=.../config.build # every project
//
if (l.belongs (rs) || l.belongs (ctx.global_scope))
{
for (const path& f: cast<paths> (l))
{
location l (f);
const string& s (f.string ());
if (s[0] != '~')
load_config_file (f, l);
else if (s == "~host" || s == "~build2")
{
#ifdef BUILD2_BOOTSTRAP
assert (false);
#else
istringstream is (s[1] == 'h' ? host_config : build2_config);
load_config (is, path_name (s), l);
#endif
}
else
fail << "unknown special configuration name '" << s << "' in "
<< "config.config.load";
}
}
}
// Undefine variables specified with config.config.disfigure.
//
if (const strings* vs = cast_null<strings> (rs[c_d]))
{
for (const string& v: *vs)
{
// An unknown variable can't possibly be defined.
//
if (const variable* var = vp.find (v))
{
rs.vars.erase (*var); // Undefine.
}
}
}
// Save and cache the config.config.persist value, if any.
//
if (m != nullptr)
{
auto& c_p (*vp.find ("config.config.persist"));
m->save_variable (c_p, save_null_omitted);
m->persist = cast_null<vector<pair<string, string>>> (rs[c_p]);
}
// If we are configuring, handle config.config.hermetic.
//
// The overall plan is to either clear config.config.environment (if
// c.c.h=false) or populate it with the values that affect this project
// (if c.c.h=true). We have to do it half here (because c.c.e is used as
// a source for the project environment and we would naturally want the
// semantics to be equivalent to what will be saved in config.build) and
// half in configure_execute() (because that's where we have the final
// list of all the environment variables we need to save).
//
// So here we must deal with the cases where the current c.c.e value
// will be changed: either cleared (c.c.h=false) or set to new values
// from the "outer" environment (c.c.h.reload=true). Note also that even
// then a c.c.e value from an amalgamation, if any, should be in effect.
//
if (ctx.current_mif->id == configure_id &&
(!cast_true<bool> (rs[c_h]) || // c.c.h=false
cast_false<bool> (rs[c_h_r]))) // c.c.h.r=true
{
rs.vars.erase (c_e); // Undefine.
}
// Copy config.config.environment to scope::root_extra::environment and
// calculate its checksum.
//
// Note that we store shallow copies that point to the c.c.environment
// value which means it should not change.
//
if (const strings* src = cast_null<strings> (rs[c_e]))
{
sha256 cs;
vector<const char*>& dst (rs.root_extra->environment);
// The idea is to only copy entries that are effective, that is those
// that actually override something in the environment. This should be
// both more efficient and less noisy (e.g., if we need to print this
// in diagnostics).
//
// Note that config.config.environment may contain duplicates and the
// last entry should have effect.
//
// Note also that we use std::getenv() instead of butl::getenv() to
// disregard any thread environment overrides.
//
for (auto i (src->rbegin ()), e (src->rend ()); i != e; ++i)
{
// Note that we must only consider variable names (up to first '='
// if any).
//
const string& v (*i);
size_t p (v.find ('='));
// Check if we have already seen this variable.
//
if (find_if (src->rbegin (), i,
[&v, p] (const string& v1)
{
return saved_environment::compare (
v, v1, p, v1.find ('='));
}) != i)
continue;
// If it's an unset, see if it actually unsets anything.
//
if (p == string::npos)
{
if (std::getenv (v.c_str ()) == nullptr)
continue;
}
//
// And if it's a set, see if it sets a different value.
//
else
{
const char* v1 (std::getenv (string (v, 0, p).c_str ()));
if (v1 != nullptr && v.compare (p + 1, string::npos, v1) == 0)
continue;
}
dst.push_back (v.c_str ());
cs.append (v);
}
if (!dst.empty ())
{
dst.push_back (nullptr);
rs.root_extra->environment_checksum = cs.string ();
}
}
// Register alias and fallback rule for the configure meta-operation.
//
// We need this rule for out-of-any-project dependencies (e.g.,
// libraries imported from /usr/lib). We are registring it on the
// global scope similar to builtin rules.
//
rs.global_scope ().insert_rule<mtime_target> (
configure_id, 0, "config.file", file_rule::instance);
//@@ outer
rs.insert_rule<alias> (configure_id, 0, "config.alias", alias_rule::instance);
// This allows a custom configure rule while doing nothing by default.
//
rs.insert_rule<target> (configure_id, 0, "config", noop_rule::instance);
rs.insert_rule<file> (configure_id, 0, "config.file", noop_rule::instance);
return true;
}
static const module_functions mod_functions[] =
{
{"config", &boot, &init},
{nullptr, nullptr, nullptr}
};
const module_functions*
build2_config_load ()
{
// Initialize the config entry points in the build system core.
//
config_save_variable = &module::save_variable;
config_save_environment = &module::save_environment;
config_save_module = &module::save_module;
config_preprocess_create = &preprocess_create;
config_configure_post = &module::configure_post;
config_disfigure_pre = &module::disfigure_pre;
return mod_functions;
}
}
}
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