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// file : libbuild2/algorithm.cxx -*- C++ -*-
// license : MIT; see accompanying LICENSE file
#include <libbuild2/algorithm.hxx>
#include <libbuild2/scope.hxx>
#include <libbuild2/target.hxx>
#include <libbuild2/rule.hxx>
#include <libbuild2/file.hxx> // import()
#include <libbuild2/search.hxx>
#include <libbuild2/context.hxx>
#include <libbuild2/filesystem.hxx>
#include <libbuild2/diagnostics.hxx>
#include <libbuild2/prerequisite.hxx>
using namespace std;
using namespace butl;
namespace build2
{
const target&
search (const target& t, const prerequisite& p)
{
assert (t.ctx.phase == run_phase::match);
const target* r (p.target.load (memory_order_consume));
if (r == nullptr)
r = &search_custom (p, search (t, p.key ()));
return *r;
}
const target*
search_existing (const prerequisite& p)
{
context& ctx (p.scope.ctx);
assert (ctx.phase == run_phase::match || ctx.phase == run_phase::execute);
const target* r (p.target.load (memory_order_consume));
if (r == nullptr)
{
r = search_existing (ctx, p.key ());
if (r != nullptr)
search_custom (p, *r);
}
return r;
}
const target&
search (const target& t, const prerequisite_key& pk)
{
assert (t.ctx.phase == run_phase::match);
// If this is a project-qualified prerequisite, then this is import's
// business.
//
if (pk.proj)
return import (t.ctx, pk);
if (const target* pt = pk.tk.type->search (t, pk))
return *pt;
return create_new_target (t.ctx, pk);
}
pair<target&, ulock>
search_locked (const target& t, const prerequisite_key& pk)
{
assert (t.ctx.phase == run_phase::match && !pk.proj);
if (const target* pt = pk.tk.type->search (t, pk))
return {const_cast<target&> (*pt), ulock ()};
return create_new_target_locked (t.ctx, pk);
}
const target*
search_existing (context& ctx, const prerequisite_key& pk)
{
return pk.proj
? import_existing (ctx, pk)
: search_existing_target (ctx, pk);
}
const target&
search (const target& t, name n, const scope& s)
{
assert (t.ctx.phase == run_phase::match);
auto rp (s.find_target_type (n, location ()));
const target_type* tt (rp.first);
optional<string>& ext (rp.second);
if (tt == nullptr)
fail << "unknown target type " << n.type << " in name " << n;
if (!n.dir.empty ())
n.dir.normalize (false, true); // Current dir collapses to an empty one.
// @@ OUT: for now we assume the prerequisite's out is undetermined.
// Would need to pass a pair of names.
//
return search (t,
*tt,
n.dir,
dir_path (),
n.value,
ext ? &*ext : nullptr,
&s,
n.proj);
}
const target*
search_existing (const name& cn, const scope& s, const dir_path& out)
{
// See also scope::find_prerequisite_key().
//
name n (cn);
auto rp (s.find_target_type (n, location ()));
const target_type* tt (rp.first);
optional<string>& ext (rp.second);
// For now we treat an unknown target type as an unknown target. Seems
// logical.
//
if (tt == nullptr)
return nullptr;
if (!n.dir.empty ())
n.dir.normalize (false, true); // Current dir collapses to an empty one.
bool q (cn.qualified ());
// @@ OUT: for now we assume the prerequisite's out is undetermined.
// Would need to pass a pair of names.
//
prerequisite_key pk {
n.proj, {tt, &n.dir, q ? &empty_dir_path : &out, &n.value, ext}, &s};
return q
? import_existing (s.ctx, pk)
: search_existing_target (s.ctx, pk);
}
const target*
search_existing (const names& ns, const scope& s)
{
if (size_t n = ns.size ())
{
if (n == (ns[0].pair ? 2 : 1))
{
return search_existing (ns[0], s, n == 1 ? dir_path () : ns[1].dir);
}
}
fail << "invalid target name: " << ns << endf;
}
// target_lock
//
// Note that the stack may contain locks for targets from multiple nested
// contexts. This should be harmless (deadlock detection-wise) since
// contexts are assumed non-overlapping.
//
static
#ifdef __cpp_thread_local
thread_local
#else
__thread
#endif
const target_lock* target_lock_stack = nullptr;
const target_lock* target_lock::
stack () noexcept
{
return target_lock_stack;
}
const target_lock* target_lock::
stack (const target_lock* s) noexcept
{
const target_lock* r (target_lock_stack);
target_lock_stack = s;
return r;
}
// If the work_queue is absent, then we don't wait.
//
target_lock
lock_impl (action a, const target& ct, optional<scheduler::work_queue> wq)
{
context& ctx (ct.ctx);
assert (ctx.phase == run_phase::match);
// Most likely the target's state is (count_touched - 1), that is, 0 or
// previously executed, so let's start with that.
//
size_t b (ctx.count_base ());
size_t e (b + target::offset_touched - 1);
size_t appl (b + target::offset_applied);
size_t busy (b + target::offset_busy);
atomic_count& task_count (ct[a].task_count);
while (!task_count.compare_exchange_strong (
e,
busy,
memory_order_acq_rel, // Synchronize on success.
memory_order_acquire)) // Synchronize on failure.
{
// Wait for the count to drop below busy if someone is already working
// on this target.
//
if (e >= busy)
{
// Check for dependency cycles. The cycle members should be evident
// from the "while ..." info lines that will follow.
//
if (dependency_cycle (a, ct))
fail << "dependency cycle detected involving target " << ct;
if (!wq)
return target_lock {a, nullptr, e - b};
// We also unlock the phase for the duration of the wait. Why?
// Consider this scenario: we are trying to match a dir{} target whose
// buildfile still needs to be loaded. Let's say someone else started
// the match before us. So we wait for their completion and they wait
// to switch the phase to load. Which would result in a deadlock
// unless we release the phase.
//
phase_unlock u (ct.ctx, true /* unlock */, true /* delay */);
e = ctx.sched.wait (busy - 1, task_count, u, *wq);
}
// We don't lock already applied or executed targets.
//
if (e >= appl)
return target_lock {a, nullptr, e - b};
}
// We now have the lock. Analyze the old value and decide what to do.
//
target& t (const_cast<target&> (ct));
target::opstate& s (t[a]);
size_t offset;
if (e <= b)
{
// First lock for this operation.
//
s.rule = nullptr;
s.dependents.store (0, memory_order_release);
offset = target::offset_touched;
}
else
{
offset = e - b;
assert (offset == target::offset_touched ||
offset == target::offset_tried ||
offset == target::offset_matched);
}
return target_lock {a, &t, offset};
}
void
unlock_impl (action a, target& t, size_t offset)
{
context& ctx (t.ctx);
assert (ctx.phase == run_phase::match);
atomic_count& task_count (t[a].task_count);
// Set the task count and wake up any threads that might be waiting for
// this target.
//
task_count.store (offset + ctx.count_base (), memory_order_release);
ctx.sched.resume (task_count);
}
target&
add_adhoc_member (target& t,
const target_type& tt,
const dir_path& dir,
const dir_path& out,
string n)
{
tracer trace ("add_adhoc_member");
const_ptr<target>* mp (&t.adhoc_member);
for (; *mp != nullptr && !(*mp)->is_a (tt); mp = &(*mp)->adhoc_member) ;
if (*mp != nullptr) // Might already be there.
return **mp;
pair<target&, ulock> r (
t.ctx.targets.insert_locked (tt,
dir,
out,
move (n),
nullopt /* ext */,
target_decl::implied,
trace));
assert (r.second);
target& m (r.first);
*mp = &m;
m.group = &t;
return m;
};
// Return the matching rule or NULL if no match and try_match is true.
//
const rule_match*
match_rule (action a, target& t, const rule* skip, bool try_match)
{
const scope& bs (t.base_scope ());
// Match rules in project environment.
//
auto_project_env penv;
if (const scope* rs = bs.root_scope ())
penv = auto_project_env (*rs);
// First check for an ad hoc recipe.
//
if (!t.adhoc_recipes.empty ())
{
auto df = make_diag_frame (
[a, &t](const diag_record& dr)
{
if (verb != 0)
dr << info << "while matching ad hoc recipe to " << diag_do (a, t);
});
auto match = [a, &t] (const adhoc_rule& r, bool fallback) -> bool
{
match_extra me {fallback};
bool m;
if (auto* f = (a.outer ()
? t.ctx.current_outer_oif
: t.ctx.current_inner_oif)->adhoc_match)
m = f (r, a, t, string () /* hint */, me);
else
m = r.match (a, t, string () /* hint */, me);
if (m)
t[a].match_extra = move (me);
return m;
};
// The action could be Y-for-X while the ad hoc recipes are always for
// X. So strip the Y-for part for comparison (but not for the match()
// calls; see below for the hairy inner/outer semantics details).
//
action ca (a.outer ()
? action (a.meta_operation (), a.outer_operation ())
: a);
auto b (t.adhoc_recipes.begin ()), e (t.adhoc_recipes.end ());
auto i (find_if (
b, e,
[&match, ca] (const adhoc_recipe& r)
{
auto& as (r.actions);
return (find (as.begin (), as.end (), ca) != as.end () &&
match (*r.rule, false));
}));
if (i == e)
{
// See if we have a fallback implementation.
//
i = find_if (
b, e,
[&match, ca, &t] (const adhoc_recipe& r)
{
// See the adhoc_rule::match() documentation for details on what's
// going on here.
//
auto& as (r.actions);
if (find (as.begin (), as.end (), ca) == as.end ())
{
for (auto sa: as)
{
optional<action> ra (r.rule->reverse_fallback (sa, t.type ()));
if (ra && *ra == ca && match (*r.rule, true))
return true;
}
}
return false;
});
}
if (i != e)
return &i->rule->rule_match;
}
// If this is an outer operation (Y-for-X), then we look for rules
// registered for the outer id (X; yes, it's really outer). Note that we
// still pass the original action to the rule's match() function so that
// it can distinguish between a pre/post operation (Y-for-X) and the
// actual operation (X).
//
// If you are then wondering how would a rule for Y ever match in case of
// Y-for-X, the answer is via a rule that matches for X and then, in case
// of Y-for-X, matches an inner rule for just Y (see match_inner()).
//
meta_operation_id mo (a.meta_operation ());
operation_id o (a.inner () ? a.operation () : a.outer_operation ());
for (auto tt (&t.type ()); tt != nullptr; tt = tt->base)
{
// Search scopes outwards, stopping at the project root.
//
for (const scope* s (&bs);
s != nullptr;
s = s->root () ? &s->global_scope () : s->parent_scope ())
{
const operation_rule_map* om (s->rules[mo]);
if (om == nullptr)
continue; // No entry for this meta-operation id.
// First try the map for the actual operation. If that doesn't yeld
// anything, try the wildcard map.
//
for (operation_id oi (o), oip (o); oip != 0; oip = oi, oi = 0)
{
const target_type_rule_map* ttm ((*om)[oi]);
if (ttm == nullptr)
continue; // No entry for this operation id.
if (ttm->empty ())
continue; // Empty map for this operation id.
auto i (ttm->find (tt));
if (i == ttm->end () || i->second.empty ())
continue; // No rules registered for this target type.
const auto& rules (i->second); // Hint map.
// @@ TODO
//
// Different rules can be used for different operations (update vs
// test is a good example). So, at some point, we will probably have
// to support a list of hints or even an operation-hint map (e.g.,
// 'hint=cxx test=foo' if cxx supports the test operation but we
// want the foo rule instead). This is also the place where the
// '{build clean}=cxx' construct (which we currently do not support)
// can come handy.
//
// Also, ignore the hint (that is most likely ment for a different
// operation) if this is a unique match.
//
string hint;
auto rs (rules.size () == 1
? make_pair (rules.begin (), rules.end ())
: rules.find_sub (hint));
for (auto i (rs.first); i != rs.second; ++i)
{
const auto& r (*i);
const string& n (r.first);
const rule& ru (r.second);
if (&ru == skip)
continue;
match_extra me {false};
{
auto df = make_diag_frame (
[a, &t, &n](const diag_record& dr)
{
if (verb != 0)
dr << info << "while matching rule " << n << " to "
<< diag_do (a, t);
});
if (!ru.match (a, t, hint, me))
continue;
}
// Do the ambiguity test.
//
bool ambig (false);
diag_record dr;
for (++i; i != rs.second; ++i)
{
const string& n1 (i->first);
const rule& ru1 (i->second);
{
auto df = make_diag_frame (
[a, &t, &n1](const diag_record& dr)
{
if (verb != 0)
dr << info << "while matching rule " << n1 << " to "
<< diag_do (a, t);
});
// @@ TODO: this makes target state in match() undetermined
// so need to fortify rules that modify anything in match
// to clear things.
//
// @@ Can't we temporarily swap things out in target?
//
match_extra me1 {false};
if (!ru1.match (a, t, hint, me1))
continue;
}
if (!ambig)
{
dr << fail << "multiple rules matching " << diag_doing (a, t)
<< info << "rule " << n << " matches";
ambig = true;
}
dr << info << "rule " << n1 << " also matches";
}
if (!ambig)
{
t[a].match_extra = move (me);
return &r;
}
else
dr << info << "use rule hint to disambiguate this match";
}
}
}
}
if (!try_match)
{
diag_record dr;
dr << fail << "no rule to " << diag_do (a, t);
// Try to give some hints of the common causes.
//
switch (t.decl)
{
case target_decl::prereq_new:
{
dr << info << "target " << t << " is not declared in any buildfile";
if (t.is_a<file> ())
dr << info << "perhaps it is a missing source file?";
break;
}
case target_decl::prereq_file:
{
// It's an existing file so it's an unlikely case.
//
break;
}
case target_decl::implied:
{
// While the "in a buildfile" is not exactly accurate, we assume
// it's unlikely we will end up here in other cases.
//
dr << info << "target " << t << " is implicitly declared in a "
<< "buildfile";
if (const scope* rs = bs.root_scope ())
{
if (t.out.empty () && rs->src_path () != rs->out_path ())
{
name n (t.as_name ()[0]);
n.dir.clear ();
dr << info << "perhaps it should be declared as being in the "
<< "source tree: " << n << "@./ ?";
}
}
break;
}
case target_decl::real:
{
// If we had a location, maybe it would make sense to mention this
// case.
//
break;
}
}
if (verb < 4)
dr << info << "re-run with --verbose=4 for more information";
}
return nullptr;
}
recipe
apply_impl (action a,
target& t,
const pair<const string, reference_wrapper<const rule>>& m)
{
const scope& bs (t.base_scope ());
// Apply rules in project environment.
//
auto_project_env penv;
if (const scope* rs = bs.root_scope ())
penv = auto_project_env (*rs);
const rule& r (m.second);
match_extra& me (t[a].match_extra);
auto df = make_diag_frame (
[a, &t, &m](const diag_record& dr)
{
if (verb != 0)
dr << info << "while applying rule " << m.first << " to "
<< diag_do (a, t);
});
if (auto* f = (a.outer ()
? t.ctx.current_outer_oif
: t.ctx.current_inner_oif)->adhoc_apply)
{
if (auto* ar = dynamic_cast<const adhoc_rule*> (&r))
return f (*ar, a, t, me);
}
return r.apply (a, t, me);
}
// If step is true then perform only one step of the match/apply sequence.
//
// If try_match is true, then indicate whether there is a rule match with
// the first half of the result.
//
static pair<bool, target_state>
match_impl (target_lock& l,
bool step = false,
bool try_match = false)
{
assert (l.target != nullptr);
action a (l.action);
target& t (*l.target);
target::opstate& s (t[a]);
// Intercept and handle matching an ad hoc group member.
//
if (t.adhoc_group_member ())
{
assert (!step);
const target& g (*t.group);
// It feels natural to "convert" this call to the one for the group,
// including the try_match part. Semantically, we want to achieve the
// following:
//
// [try_]match (a, g);
// match_recipe (l, group_recipe);
//
auto df = make_diag_frame (
[a, &t](const diag_record& dr)
{
if (verb != 0)
dr << info << "while matching group rule to " << diag_do (a, t);
});
pair<bool, target_state> r (match (a, g, 0, nullptr, try_match));
if (r.first)
{
if (r.second != target_state::failed)
{
match_inc_dependens (a, g);
match_recipe (l, group_recipe);
}
}
else
l.offset = target::offset_tried;
return r; // Group state (must be consistent with matched_state()).
}
try
{
// Continue from where the target has been left off.
//
switch (l.offset)
{
case target::offset_tried:
{
if (try_match)
return make_pair (false, target_state::unknown);
// To issue diagnostics ...
}
// Fall through.
case target::offset_touched:
{
// Match.
//
// Clear the rule-specific variables, resolved targets list, and the
// data pad before calling match(). The rule is free to modify these
// in its match() (provided that it matches) in order to, for
// example, convey some information to apply().
//
clear_target (a, t);
const rule_match* r (match_rule (a, t, nullptr, try_match));
assert (l.offset != target::offset_tried); // Should have failed.
if (r == nullptr) // Not found (try_match == true).
{
l.offset = target::offset_tried;
return make_pair (false, target_state::unknown);
}
s.rule = r;
l.offset = target::offset_matched;
if (step)
// Note: s.state is still undetermined.
return make_pair (true, target_state::unknown);
// Otherwise ...
}
// Fall through.
case target::offset_matched:
{
// Apply.
//
set_recipe (l, apply_impl (a, t, *s.rule));
l.offset = target::offset_applied;
break;
}
default:
assert (false);
}
}
catch (const failed&)
{
// As a sanity measure clear the target data since it can be incomplete
// or invalid (mark()/unmark() should give you some ideas).
//
clear_target (a, t);
s.state = target_state::failed;
l.offset = target::offset_applied;
}
return make_pair (true, s.state);
}
// If try_match is true, then indicate whether there is a rule match with
// the first half of the result.
//
pair<bool, target_state>
match (action a,
const target& ct,
size_t start_count,
atomic_count* task_count,
bool try_match)
{
// If we are blocking then work our own queue one task at a time. The
// logic here is that we may have already queued other tasks before this
// one and there is nothing bad (except a potentially deep stack trace)
// about working through them while we wait. On the other hand, we want
// to continue as soon as the lock is available in order not to nest
// things unnecessarily.
//
// That's what we used to do but that proved to be too deadlock-prone. For
// example, we may end up popping the last task which needs a lock that we
// are already holding. A fuzzy feeling is that we need to look for tasks
// (compare their task_counts?) that we can safely work on (though we will
// need to watch out for indirections). So perhaps it's just better to keep
// it simple and create a few extra threads.
//
target_lock l (
lock_impl (a,
ct,
task_count == nullptr
? optional<scheduler::work_queue> (scheduler::work_none)
: nullopt));
if (l.target != nullptr)
{
assert (l.offset < target::offset_applied); // Shouldn't lock otherwise.
if (try_match && l.offset == target::offset_tried)
return make_pair (false, target_state::unknown);
if (task_count == nullptr)
return match_impl (l, false /* step */, try_match);
// Pass "disassembled" lock since the scheduler queue doesn't support
// task destruction.
//
target_lock::data ld (l.release ());
// Also pass our diagnostics and lock stacks (this is safe since we
// expect the caller to wait for completion before unwinding its stack).
//
if (ct.ctx.sched.async (
start_count,
*task_count,
[a, try_match] (const diag_frame* ds,
const target_lock* ls,
target& t, size_t offset)
{
// Switch to caller's diag and lock stacks.
//
diag_frame::stack_guard dsg (ds);
target_lock::stack_guard lsg (ls);
try
{
phase_lock pl (t.ctx, run_phase::match); // Throws.
{
target_lock l {a, &t, offset}; // Reassemble.
match_impl (l, false /* step */, try_match);
// Unlock within the match phase.
}
}
catch (const failed&) {} // Phase lock failure.
},
diag_frame::stack (),
target_lock::stack (),
ref (*ld.target),
ld.offset))
return make_pair (true, target_state::postponed); // Queued.
// Matched synchronously, fall through.
}
else
{
// Already applied, executed, or busy.
//
if (l.offset >= target::offset_busy)
return make_pair (true, target_state::busy);
// Fall through.
}
return ct.try_matched_state (a, false);
}
static group_view
resolve_members_impl (action a, const target& g, target_lock l)
{
// Note that we will be unlocked if the target is already applied.
//
group_view r;
// Continue from where the target has been left off.
//
switch (l.offset)
{
case target::offset_touched:
case target::offset_tried:
{
// Match (locked).
//
if (match_impl (l, true).second == target_state::failed)
throw failed ();
if ((r = g.group_members (a)).members != nullptr)
break;
// To apply ...
}
// Fall through.
case target::offset_matched:
{
// @@ Doing match without execute messes up our target_count. Does
// not seem like it will be easy to fix (we don't know whether
// someone else will execute this target).
//
// @@ What if we always do match & execute together? After all,
// if a group can be resolved in apply(), then it can be
// resolved in match()!
//
// Apply (locked).
//
if (match_impl (l, true).second == target_state::failed)
throw failed ();
if ((r = g.group_members (a)).members != nullptr)
break;
// Unlock and to execute ...
//
l.unlock ();
}
// Fall through.
case target::offset_applied:
{
// Execute (unlocked).
//
// Note that we use execute_direct() rather than execute() here to
// sidestep the dependents count logic. In this context, this is by
// definition the first attempt to execute this rule (otherwise we
// would have already known the members list) and we really do need
// to execute it now.
//
{
phase_switch ps (g.ctx, run_phase::execute);
execute_direct (a, g);
}
r = g.group_members (a);
break;
}
}
return r;
}
group_view
resolve_members (action a, const target& g)
{
group_view r;
if (a.outer ())
a = a.inner_action ();
// We can be called during execute though everything should have been
// already resolved.
//
switch (g.ctx.phase)
{
case run_phase::match:
{
// Grab a target lock to make sure the group state is synchronized.
//
target_lock l (lock_impl (a, g, scheduler::work_none));
r = g.group_members (a);
// If the group members are alrealy known or there is nothing else
// we can do, then unlock and return.
//
if (r.members == nullptr && l.offset != target::offset_executed)
r = resolve_members_impl (a, g, move (l));
break;
}
case run_phase::execute: r = g.group_members (a); break;
case run_phase::load: assert (false);
}
return r;
}
void
resolve_group_impl (action, const target&, target_lock l)
{
match_impl (l, true /* step */, true /* try_match */);
}
template <typename R, typename S>
static void
match_prerequisite_range (action a, target& t,
R&& r,
const S& ms,
const scope* s)
{
auto& pts (t.prerequisite_targets[a]);
// Start asynchronous matching of prerequisites. Wait with unlocked phase
// to allow phase switching.
//
wait_guard wg (t.ctx, t.ctx.count_busy (), t[a].task_count, true);
size_t i (pts.size ()); // Index of the first to be added.
for (auto&& p: forward<R> (r))
{
// Ignore excluded.
//
include_type pi (include (a, t, p));
if (!pi)
continue;
prerequisite_target pt (ms
? ms (a, t, p, pi)
: prerequisite_target (&search (t, p), pi));
if (pt.target == nullptr || (s != nullptr && !pt.target->in (*s)))
continue;
match_async (a, *pt.target, t.ctx.count_busy (), t[a].task_count);
pts.push_back (move (pt));
}
wg.wait ();
// Finish matching all the targets that we have started.
//
for (size_t n (pts.size ()); i != n; ++i)
{
const target& pt (*pts[i]);
match (a, pt);
}
}
void
match_prerequisites (action a, target& t,
const match_search& ms,
const scope* s)
{
match_prerequisite_range (a, t, group_prerequisites (t), ms, s);
}
void
match_prerequisite_members (action a, target& t,
const match_search_member& msm,
const scope* s)
{
match_prerequisite_range (a, t, group_prerequisite_members (a, t), msm, s);
}
template <typename T>
void
match_members (action a, target& t, T const* ts, size_t n)
{
// Pretty much identical to match_prerequisite_range() except we don't
// search.
//
wait_guard wg (t.ctx, t.ctx.count_busy (), t[a].task_count, true);
for (size_t i (0); i != n; ++i)
{
const target* m (ts[i]);
if (m == nullptr || marked (m))
continue;
match_async (a, *m, t.ctx.count_busy (), t[a].task_count);
}
wg.wait ();
// Finish matching all the targets that we have started.
//
for (size_t i (0); i != n; ++i)
{
const target* m (ts[i]);
if (m == nullptr || marked (m))
continue;
match (a, *m);
}
}
// Instantiate only for what we need.
//
template LIBBUILD2_SYMEXPORT void
match_members<const target*> (action, target&,
const target* const*, size_t);
template LIBBUILD2_SYMEXPORT void
match_members<prerequisite_target> (action, target&,
prerequisite_target const*, size_t);
const fsdir*
inject_fsdir (action a, target& t, bool parent)
{
tracer trace ("inject_fsdir");
// If t is a directory (name is empty), say foo/bar/, then t is bar and
// its parent directory is foo/.
//
const dir_path& d (parent && t.name.empty () ? t.dir.directory () : t.dir);
const scope& bs (t.ctx.scopes.find_out (d));
const scope* rs (bs.root_scope ());
// If root scope is NULL, then this can mean that we are out of any
// project or if the directory is in src_root. In both cases we don't
// inject anything unless explicitly requested.
//
// Note that we also used to bail out if this is the root of the
// project. But that proved not to be such a great idea in case of
// subprojects (e.g., tests/).
//
const fsdir* r (nullptr);
if (rs != nullptr && !d.sub (rs->src_path ()))
{
l6 ([&]{trace << d << " for " << t;});
// Target is in the out tree, so out directory is empty.
//
r = &search<fsdir> (t, d, dir_path (), string (), nullptr, nullptr);
}
else
{
// See if one was mentioned explicitly.
//
for (const prerequisite& p: group_prerequisites (t))
{
if (p.is_a<fsdir> ())
{
const target& pt (search (t, p));
if (pt.dir == d)
{
r = &pt.as<fsdir> ();
break;
}
}
}
}
if (r != nullptr)
{
// Make it ad hoc so that it doesn't end up in prerequisite_targets
// after execution.
//
match (a, *r);
t.prerequisite_targets[a].emplace_back (r, include_type::adhoc);
}
return r;
}
// Execute the specified recipe (if any) and the scope operation callbacks
// (if any/applicable) then merge and return the resulting target state.
//
static target_state
execute_recipe (action a, target& t, const recipe& r)
{
target_state ts (target_state::unchanged);
try
{
auto df = make_diag_frame (
[a, &t](const diag_record& dr)
{
if (verb != 0)
dr << info << "while " << diag_doing (a, t);
});
// If this is a dir{} target, see if we have any operation callbacks
// in the corresponding scope.
//
const dir* op_t (t.is_a<dir> ());
const scope* op_s (nullptr);
using op_iterator = scope::operation_callback_map::const_iterator;
pair<op_iterator, op_iterator> op_p;
if (op_t != nullptr)
{
op_s = &t.ctx.scopes.find_out (t.dir); // Always out.
if (op_s->out_path () == t.dir && !op_s->operation_callbacks.empty ())
{
op_p = op_s->operation_callbacks.equal_range (a);
if (op_p.first == op_p.second)
op_s = nullptr; // Ignore.
}
else
op_s = nullptr; // Ignore.
}
if (r != nullptr || op_s != nullptr)
{
const scope& bs (t.base_scope ());
// Execute recipe/callbacks in project environment.
//
auto_project_env penv;
if (const scope* rs = bs.root_scope ())
penv = auto_project_env (*rs);
// Pre operations.
//
// Note that here we assume the dir{} target cannot be part of a group
// and as a result we (a) don't try to avoid calling post callbacks in
// case of a group failure and (b) merge the pre and post states with
// the group state.
//
if (op_s != nullptr)
{
for (auto i (op_p.first); i != op_p.second; ++i)
if (const auto& f = i->second.pre)
ts |= f (a, *op_s, *op_t);
}
// Recipe.
//
if (r != nullptr)
ts |= r (a, t);
// Post operations.
//
if (op_s != nullptr)
{
for (auto i (op_p.first); i != op_p.second; ++i)
if (const auto& f = i->second.post)
ts |= f (a, *op_s, *op_t);
}
}
// See the recipe documentation for details on what's going on here.
// Note that if the result is group, then the group's state can be
// failed.
//
switch (t[a].state = ts)
{
case target_state::changed:
case target_state::unchanged:
break;
case target_state::postponed:
ts = t[a].state = target_state::unchanged;
break;
case target_state::group:
ts = (*t.group)[a].state;
break;
default:
assert (false);
}
}
catch (const failed&)
{
ts = t[a].state = target_state::failed;
}
return ts;
}
void
update_backlink (const file& f, const path& l, bool changed, backlink_mode m)
{
using mode = backlink_mode;
const path& p (f.path ());
dir_path d (l.directory ());
// At low verbosity levels we print the command if the target changed or
// the link does not exist (we also treat errors as "not exist" and let
// the link update code below handle it).
//
// Note that in the changed case we print it even if the link is not
// actually updated to signal to the user that the updated out target is
// now available in src.
//
if (verb <= 2)
{
if (changed || !butl::entry_exists (l,
false /* follow_symlinks */,
true /* ignore_errors */))
{
const char* c (nullptr);
switch (m)
{
case mode::link:
case mode::symbolic: c = verb >= 2 ? "ln -s" : "ln"; break;
case mode::hard: c = "ln"; break;
case mode::copy:
case mode::overwrite: c = l.to_directory () ? "cp -r" : "cp"; break;
}
// Note: 'ln foo/ bar/' means a different thing.
//
if (verb >= 2)
text << c << ' ' << p.string () << ' ' << l.string ();
else
text << c << ' ' << f << " -> " << d;
}
}
// What if there is no such subdirectory in src (some like to stash their
// executables in bin/ or some such). The easiest is probably just to
// create it even though we won't be cleaning it up.
//
if (!exists (d))
mkdir_p (d, 2 /* verbosity */);
update_backlink (f.ctx, p, l, m);
}
void
update_backlink (context& ctx,
const path& p, const path& l, bool changed, backlink_mode m)
{
// As above but with a slightly different diagnostics.
using mode = backlink_mode;
dir_path d (l.directory ());
if (verb <= 2)
{
if (changed || !butl::entry_exists (l,
false /* follow_symlinks */,
true /* ignore_errors */))
{
const char* c (nullptr);
switch (m)
{
case mode::link:
case mode::symbolic: c = verb >= 2 ? "ln -s" : "ln"; break;
case mode::hard: c = "ln"; break;
case mode::copy:
case mode::overwrite: c = l.to_directory () ? "cp -r" : "cp"; break;
}
if (verb >= 2)
text << c << ' ' << p.string () << ' ' << l.string ();
else
text << c << ' ' << p.string () << " -> " << d;
}
}
if (!exists (d))
mkdir_p (d, 2 /* verbosity */);
update_backlink (ctx, p, l, m);
}
static inline void
try_rmbacklink (const path& l,
backlink_mode m,
bool ie /* ignore_errors */= false)
{
// Note that this function should not be called in the dry-run mode.
//
// See also clean_backlink() below.
using mode = backlink_mode;
if (l.to_directory ())
{
switch (m)
{
case mode::link:
case mode::symbolic:
case mode::hard: try_rmsymlink (l, true /* directory */, ie); break;
case mode::copy: try_rmdir_r (path_cast<dir_path> (l), ie); break;
case mode::overwrite: break;
}
}
else
{
// try_rmfile() should work for symbolic and hard file links.
//
switch (m)
{
case mode::link:
case mode::symbolic:
case mode::hard:
case mode::copy: try_rmfile (l, ie); break;
case mode::overwrite: break;
}
}
}
void
update_backlink (context& ctx,
const path& p, const path& l, backlink_mode om,
uint16_t verbosity)
{
using mode = backlink_mode;
bool d (l.to_directory ());
mode m (om); // Keep original mode.
auto print = [&p, &l, &m, verbosity, d] ()
{
if (verb >= verbosity)
{
const char* c (nullptr);
switch (m)
{
case mode::link:
case mode::symbolic: c = "ln -sf"; break;
case mode::hard: c = "ln -f"; break;
case mode::copy:
case mode::overwrite: c = d ? "cp -r" : "cp"; break;
}
text << c << ' ' << p.string () << ' ' << l.string ();
}
};
// Note that none of mk*() or cp*() functions that we use here handle
// the dry-run mode.
//
if (!ctx.dry_run)
try
{
try
{
// Normally will be there.
//
try_rmbacklink (l, m);
// Skip (ad hoc) targets that don't exist.
//
if (!(d ? dir_exists (p) : file_exists (p)))
return;
switch (m)
{
case mode::link:
if (!d)
{
mkanylink (p, l, false /* copy */);
break;
}
// Directory hardlinks are not widely supported so for them we will
// only try the symlink.
//
// Fall through.
case mode::symbolic: mksymlink (p, l, d); break;
case mode::hard:
{
// The target can be a symlink (or a symlink chain) with a
// relative target that, unless the (final) symlink and the
// hardlink are in the same directory, will result in a dangling
// link.
//
mkhardlink (followsymlink (p), l, d);
break;
}
case mode::copy:
case mode::overwrite:
{
if (d)
{
// Currently, for a directory, we do a "copy-link": we make the
// target directory and then link each entry. (For now this is
// only used to "link" a Windows DLL assembly with only files
// inside. We also have to use hard links; see the relevant
// comment in cc/link-rule for details. Maybe we can invent a
// special Windows-only "assembly link" for this).
//
dir_path fr (path_cast<dir_path> (p));
dir_path to (path_cast<dir_path> (l));
try_mkdir (to);
for (const auto& de:
dir_iterator (fr, false /* ignore_dangling */))
{
path f (fr / de.path ());
path t (to / de.path ());
update_backlink (ctx, f, t, mode::hard, verb_never);
}
}
else
cpfile (p, l, (cpflags::overwrite_content |
cpflags::copy_timestamps));
break;
}
}
}
catch (system_error& e)
{
// Translate to mkanylink()-like failure.
//
entry_type t (entry_type::unknown);
switch (m)
{
case mode::link:
case mode::symbolic: t = entry_type::symlink; break;
case mode::hard: t = entry_type::other; break;
case mode::copy:
case mode::overwrite: t = entry_type::regular; break;
}
throw pair<entry_type, system_error> (t, move (e));
}
}
catch (const pair<entry_type, system_error>& e)
{
const char* w (e.first == entry_type::regular ? "copy" :
e.first == entry_type::symlink ? "symlink" :
e.first == entry_type::other ? "hardlink" : nullptr);
print ();
fail << "unable to make " << w << ' ' << l << ": " << e.second;
}
print ();
}
void
clean_backlink (context& ctx,
const path& l, uint16_t v /*verbosity*/, backlink_mode m)
{
// Like try_rmbacklink() but with diagnostics and error handling.
//
// Note that here the dry-run mode is handled by the filesystem functions.
using mode = backlink_mode;
if (l.to_directory ())
{
switch (m)
{
case mode::link:
case mode::symbolic:
case mode::hard: rmsymlink (ctx, l, true /* directory */, v); break;
case mode::copy: rmdir_r (ctx, path_cast<dir_path> (l), true, v); break;
case mode::overwrite: break;
}
}
else
{
// remfile() should work for symbolic and hard file links.
//
switch (m)
{
case mode::link:
case mode::symbolic:
case mode::hard:
case mode::copy: rmfile (ctx, l, v); break;
case mode::overwrite: break;
}
}
}
// If target/link path are syntactically to a directory, then the backlink
// is assumed to be to a directory, otherwise -- to a file.
//
struct backlink: auto_rm<path>
{
using path_type = build2::path;
reference_wrapper<const path_type> target;
backlink_mode mode;
backlink (const path_type& t, path_type&& l, backlink_mode m, bool active)
: auto_rm<path_type> (move (l), active), target (t), mode (m)
{
assert (t.to_directory () == path.to_directory ());
}
~backlink ()
{
if (active)
{
try_rmbacklink (path, mode, true /* ignore_errors */);
active = false;
}
}
backlink (backlink&&) = default;
backlink& operator= (backlink&&) = default;
};
// Normally (i.e., on sane platforms that don't have things like PDBs, etc)
// there will be just one backlink so optimize for that.
//
using backlinks = small_vector<backlink, 1>;
static optional<backlink_mode>
backlink_test (const target& t, const lookup& l)
{
using mode = backlink_mode;
optional<mode> r;
const string& v (cast<string> (l));
if (v == "true") r = mode::link;
else if (v == "symbolic") r = mode::symbolic;
else if (v == "hard") r = mode::hard;
else if (v == "copy") r = mode::copy;
else if (v == "overwrite") r = mode::overwrite;
else if (v != "false")
fail << "invalid backlink variable value '" << v << "' "
<< "specified for target " << t;
return r;
}
static optional<backlink_mode>
backlink_test (action a, target& t)
{
context& ctx (t.ctx);
// Note: the order of these checks is from the least to most expensive.
// Only for plain update/clean.
//
if (a.outer () || (a != perform_update_id && a != perform_clean_id))
return nullopt;
// Only file-based targets in the out tree can be backlinked.
//
if (!t.out.empty () || !t.is_a<file> ())
return nullopt;
// Neither an out-of-project nor in-src configuration can be forwarded.
//
const scope& bs (t.base_scope ());
const scope* rs (bs.root_scope ());
if (rs == nullptr || bs.src_path () == bs.out_path ())
return nullopt;
// Only for forwarded configurations.
//
if (!cast_false<bool> (rs->vars[ctx.var_forwarded]))
return nullopt;
lookup l (t.state[a][ctx.var_backlink]);
// If not found, check for some defaults in the global scope (this does
// not happen automatically since target type/pattern-specific lookup
// stops at the project boundary).
//
if (!l.defined ())
l = ctx.global_scope.lookup (*ctx.var_backlink, t.key ());
return l ? backlink_test (t, l) : nullopt;
}
static backlinks
backlink_collect (action a, target& t, backlink_mode m)
{
using mode = backlink_mode;
const scope& s (t.base_scope ());
backlinks bls;
auto add = [&bls, &s] (const path& p, mode m)
{
bls.emplace_back (p,
s.src_path () / p.leaf (s.out_path ()),
m,
!s.ctx.dry_run /* active */);
};
// First the target itself.
//
add (t.as<file> ().path (), m);
// Then ad hoc group file/fsdir members, if any.
//
for (const target* mt (t.adhoc_member);
mt != nullptr;
mt = mt->adhoc_member)
{
const path* p (nullptr);
if (const file* f = mt->is_a<file> ())
{
p = &f->path ();
if (p->empty ()) // The "trust me, it's somewhere" case.
p = nullptr;
}
else if (const fsdir* d = mt->is_a<fsdir> ())
p = &d->dir;
if (p != nullptr)
{
// Check for a custom backlink mode for this member. If none, then
// inherit the one from the group (so if the user asked to copy .exe,
// we will also copy .pdb).
//
// Note that we want to avoid group or tt/patter-spec lookup. And
// since this is an ad hoc member (which means it was either declared
// in the buildfile or added by the rule), we assume that the value,
// if any, will be set as a rule-specific variable (since setting it
// as a target-specific wouldn't be MT-safe). @@ Don't think this
// applies to declared ad hoc members.
//
lookup l (mt->state[a].vars[t.ctx.var_backlink]);
optional<mode> bm (l ? backlink_test (*mt, l) : m);
if (bm)
add (*p, *bm);
}
}
return bls;
}
static inline backlinks
backlink_update_pre (action a, target& t, backlink_mode m)
{
return backlink_collect (a, t, m);
}
static void
backlink_update_post (target& t, target_state ts, backlinks& bls)
{
if (ts == target_state::failed)
return; // Let auto rm clean things up.
// Make backlinks.
//
for (auto b (bls.begin ()), i (b); i != bls.end (); ++i)
{
const backlink& bl (*i);
if (i == b)
update_backlink (t.as<file> (),
bl.path,
ts == target_state::changed,
bl.mode);
else
update_backlink (t.ctx, bl.target, bl.path, bl.mode);
}
// Cancel removal.
//
if (!t.ctx.dry_run)
{
for (backlink& bl: bls)
bl.cancel ();
}
}
static void
backlink_clean_pre (action a, target& t, backlink_mode m)
{
backlinks bls (backlink_collect (a, t, m));
for (auto b (bls.begin ()), i (b); i != bls.end (); ++i)
{
// Printing anything at level 1 will probably just add more noise.
//
backlink& bl (*i);
bl.cancel ();
clean_backlink (t.ctx, bl.path, i == b ? 2 : 3 /* verbosity */, bl.mode);
}
}
static target_state
execute_impl (action a, target& t)
{
context& ctx (t.ctx);
target::opstate& s (t[a]);
assert (s.task_count.load (memory_order_consume) == t.ctx.count_busy ()
&& s.state == target_state::unknown);
target_state ts;
try
{
// Handle target backlinking to forwarded configurations.
//
// Note that this function will never be called if the recipe is noop
// which is ok since such targets are probably not interesting for
// backlinking.
//
backlinks bls;
optional<backlink_mode> blm (backlink_test (a, t));
if (blm)
{
if (a == perform_update_id)
bls = backlink_update_pre (a, t, *blm);
else
backlink_clean_pre (a, t, *blm);
}
ts = execute_recipe (a, t, s.recipe);
if (blm)
{
if (a == perform_update_id)
backlink_update_post (t, ts, bls);
}
}
catch (const failed&)
{
// If we could not backlink the target, then the best way to signal the
// failure seems to be to mark the target as failed.
//
ts = s.state = target_state::failed;
}
// Decrement the target count (see set_recipe() for details).
//
if (a.inner ())
{
recipe_function** f (s.recipe.target<recipe_function*> ());
if (f == nullptr || *f != &group_action)
ctx.target_count.fetch_sub (1, memory_order_relaxed);
}
// Decrement the task count (to count_executed) and wake up any threads
// that might be waiting for this target.
//
size_t tc (s.task_count.fetch_sub (
target::offset_busy - target::offset_executed,
memory_order_release));
assert (tc == ctx.count_busy ());
ctx.sched.resume (s.task_count);
return ts;
}
target_state
execute (action a,
const target& ct,
size_t start_count,
atomic_count* task_count)
{
target& t (const_cast<target&> (ct)); // MT-aware.
target::opstate& s (t[a]);
context& ctx (t.ctx);
// Update dependency counts and make sure they are not skew.
//
size_t gd (ctx.dependency_count.fetch_sub (1, memory_order_relaxed));
size_t td (s.dependents.fetch_sub (1, memory_order_release));
assert (td != 0 && gd != 0);
td--;
// Handle the "last" execution mode.
//
// This gets interesting when we consider interaction with groups. It seem
// to make sense to treat group members as dependents of the group, so,
// for example, if we try to clean the group via three of its members,
// only the last attempt will actually execute the clean. This means that
// when we match a group member, inside we should also match the group in
// order to increment the dependents count. This seems to be a natural
// requirement: if we are delegating to the group, we need to find a
// recipe for it, just like we would for a prerequisite.
//
// Note that we are also going to treat the group state as postponed.
// This is not a mistake: until we execute the recipe, we want to keep
// returning postponed. And once the recipe is executed, it will reset the
// state to group (see group_action()). To put it another way, the
// execution of this member is postponed, not of the group.
//
// Note also that the target execution is postponed with regards to this
// thread. For other threads the state will still be unknown (until they
// try to execute it).
//
if (ctx.current_mode == execution_mode::last && td != 0)
return target_state::postponed;
// Try to atomically change applied to busy.
//
size_t tc (ctx.count_applied ());
size_t exec (ctx.count_executed ());
size_t busy (ctx.count_busy ());
if (s.task_count.compare_exchange_strong (
tc,
busy,
memory_order_acq_rel, // Synchronize on success.
memory_order_acquire)) // Synchronize on failure.
{
// Handle the noop recipe.
//
if (s.state == target_state::unchanged)
{
// There could still be scope operations.
//
if (t.is_a<dir> ())
execute_recipe (a, t, nullptr /* recipe */);
s.task_count.store (exec, memory_order_release);
ctx.sched.resume (s.task_count);
}
else
{
if (task_count == nullptr)
return execute_impl (a, t);
// Pass our diagnostics stack (this is safe since we expect the
// caller to wait for completion before unwinding its diag stack).
//
if (ctx.sched.async (start_count,
*task_count,
[a] (const diag_frame* ds, target& t)
{
diag_frame::stack_guard dsg (ds);
execute_impl (a, t);
},
diag_frame::stack (),
ref (t)))
return target_state::unknown; // Queued.
// Executed synchronously, fall through.
}
}
else
{
// Either busy or already executed.
//
if (tc >= busy) return target_state::busy;
else assert (tc == exec);
}
return t.executed_state (a, false);
}
target_state
execute_direct (action a, const target& ct)
{
context& ctx (ct.ctx);
target& t (const_cast<target&> (ct)); // MT-aware.
target::opstate& s (t[a]);
// Similar logic to match() above except we execute synchronously.
//
size_t tc (ctx.count_applied ());
size_t exec (ctx.count_executed ());
size_t busy (ctx.count_busy ());
if (s.task_count.compare_exchange_strong (
tc,
busy,
memory_order_acq_rel, // Synchronize on success.
memory_order_acquire)) // Synchronize on failure.
{
if (s.state == target_state::unknown)
execute_impl (a, t);
else
{
assert (s.state == target_state::unchanged ||
s.state == target_state::failed);
if (s.state == target_state::unchanged)
{
if (t.is_a<dir> ())
execute_recipe (a, t, nullptr /* recipe */);
}
s.task_count.store (exec, memory_order_release);
ctx.sched.resume (s.task_count);
}
}
else
{
// If the target is busy, wait for it.
//
if (tc >= busy)
ctx.sched.wait (exec, s.task_count, scheduler::work_none);
else
assert (tc == exec);
}
return t.executed_state (a);
}
static inline void
blank_adhoc_member (const target*&)
{
}
static inline void
blank_adhoc_member (prerequisite_target& pt)
{
if (pt.adhoc)
pt.target = nullptr;
}
template <typename T>
target_state
straight_execute_members (context& ctx, action a, atomic_count& tc,
T ts[], size_t n, size_t p)
{
target_state r (target_state::unchanged);
size_t busy (ctx.count_busy ());
size_t exec (ctx.count_executed ());
// Start asynchronous execution of prerequisites.
//
wait_guard wg (ctx, busy, tc);
n += p;
for (size_t i (p); i != n; ++i)
{
const target*& mt (ts[i]);
if (mt == nullptr) // Skipped.
continue;
target_state s (execute_async (a, *mt, busy, tc));
if (s == target_state::postponed)
{
r |= s;
mt = nullptr;
}
}
wg.wait ();
// Now all the targets in prerequisite_targets must be either still busy
// or executed and synchronized (and we have blanked out all the postponed
// ones).
//
for (size_t i (p); i != n; ++i)
{
if (ts[i] == nullptr)
continue;
const target& mt (*ts[i]);
// If the target is still busy, wait for its completion.
//
ctx.sched.wait (exec, mt[a].task_count, scheduler::work_none);
r |= mt.executed_state (a);
blank_adhoc_member (ts[i]);
}
return r;
}
template <typename T>
target_state
reverse_execute_members (context& ctx, action a, atomic_count& tc,
T ts[], size_t n, size_t p)
{
// Pretty much as straight_execute_members() but in reverse order.
//
target_state r (target_state::unchanged);
size_t busy (ctx.count_busy ());
size_t exec (ctx.count_executed ());
wait_guard wg (ctx, busy, tc);
n = p - n;
for (size_t i (p); i != n; )
{
const target*& mt (ts[--i]);
if (mt == nullptr)
continue;
target_state s (execute_async (a, *mt, busy, tc));
if (s == target_state::postponed)
{
r |= s;
mt = nullptr;
}
}
wg.wait ();
for (size_t i (p); i != n; )
{
if (ts[--i] == nullptr)
continue;
const target& mt (*ts[i]);
ctx.sched.wait (exec, mt[a].task_count, scheduler::work_none);
r |= mt.executed_state (a);
blank_adhoc_member (ts[i]);
}
return r;
}
// Instantiate only for what we need.
//
template LIBBUILD2_SYMEXPORT target_state
straight_execute_members<const target*> (
context&, action, atomic_count&, const target*[], size_t, size_t);
template LIBBUILD2_SYMEXPORT target_state
reverse_execute_members<const target*> (
context&, action, atomic_count&, const target*[], size_t, size_t);
template LIBBUILD2_SYMEXPORT target_state
straight_execute_members<prerequisite_target> (
context&, action, atomic_count&, prerequisite_target[], size_t, size_t);
template LIBBUILD2_SYMEXPORT target_state
reverse_execute_members<prerequisite_target> (
context&, action, atomic_count&, prerequisite_target[], size_t, size_t);
pair<optional<target_state>, const target*>
execute_prerequisites (const target_type* tt,
action a, const target& t,
const timestamp& mt, const execute_filter& ef,
size_t n)
{
context& ctx (t.ctx);
assert (ctx.current_mode == execution_mode::first);
size_t busy (ctx.count_busy ());
size_t exec (ctx.count_executed ());
auto& pts (t.prerequisite_targets[a]);
if (n == 0)
n = pts.size ();
// Pretty much as straight_execute_members() but hairier.
//
target_state rs (target_state::unchanged);
wait_guard wg (ctx, busy, t[a].task_count);
for (size_t i (0); i != n; ++i)
{
const target*& pt (pts[i]);
if (pt == nullptr) // Skipped.
continue;
target_state s (execute_async (a, *pt, busy, t[a].task_count));
if (s == target_state::postponed)
{
rs |= s;
pt = nullptr;
}
}
wg.wait ();
bool e (mt == timestamp_nonexistent);
const target* rt (tt != nullptr ? nullptr : &t);
for (size_t i (0); i != n; ++i)
{
prerequisite_target& p (pts[i]);
if (p == nullptr)
continue;
const target& pt (*p.target);
ctx.sched.wait (exec, pt[a].task_count, scheduler::work_none);
target_state s (pt.executed_state (a));
rs |= s;
// Should we compare the timestamp to this target's?
//
if (!e && (p.adhoc || !ef || ef (pt, i)))
{
// If this is an mtime-based target, then compare timestamps.
//
if (const mtime_target* mpt = pt.is_a<mtime_target> ())
{
if (mpt->newer (mt, s))
e = true;
}
else
{
// Otherwise we assume the prerequisite is newer if it was changed.
//
if (s == target_state::changed)
e = true;
}
}
if (p.adhoc)
p.target = nullptr; // Blank out.
else
{
if (rt == nullptr && pt.is_a (*tt))
rt = &pt;
}
}
assert (rt != nullptr);
return pair<optional<target_state>, const target*> (
e ? optional<target_state> () : rs,
tt != nullptr ? rt : nullptr);
}
target_state
noop_action (action a, const target& t)
{
text << "noop action triggered for " << diag_doing (a, t);
assert (false); // We shouldn't be called (see set_recipe()).
return target_state::unchanged;
}
target_state
group_action (action a, const target& t)
{
context& ctx (t.ctx);
// If the group is busy, we wait, similar to prerequisites.
//
const target& g (*t.group);
target_state gs (execute (a, g));
if (gs == target_state::busy)
ctx.sched.wait (ctx.count_executed (),
g[a].task_count,
scheduler::work_none);
// Return target_state::group to signal to execute() that this target's
// state comes from the group (which, BTW, can be failed).
//
// There is just one small problem: if the returned group state is
// postponed, then this means the group hasn't been executed yet. And if
// we return target_state::group, then this means any state queries (see
// executed_state()) will be directed to the target which might still not
// be executed or, worse, is being executed as we query.
//
// So in this case we return target_state::postponed (which will result in
// the member being treated as unchanged). This is how it is done for
// prerequisites and seeing that we've been acting as if the group is our
// prerequisite, there is no reason to deviate (see the recipe return
// value documentation for details).
//
return gs != target_state::postponed ? target_state::group : gs;
}
target_state
default_action (action a, const target& t)
{
return execute_prerequisites (a, t);
}
target_state
perform_clean_extra (action a, const file& ft,
const clean_extras& extras,
const clean_adhoc_extras& adhoc_extras)
{
// Clean the extras first and don't print the commands at verbosity level
// below 3. Note the first extra file/directory that actually got removed
// for diagnostics below.
//
// Note that dry-run is taken care of by the filesystem functions.
//
target_state er (target_state::unchanged);
bool ed (false);
path ep;
context& ctx (ft.ctx);
auto clean_extra = [&er, &ed, &ep, &ctx] (const file& f,
const path* fp,
const clean_extras& es)
{
for (const char* e: es)
{
size_t n;
if (e == nullptr || (n = strlen (e)) == 0)
continue;
path p;
bool d;
if (path::traits_type::absolute (e))
{
p = path (e);
d = p.to_directory ();
}
else
{
if ((d = (e[n - 1] == '/')))
--n;
if (fp == nullptr)
{
fp = &f.path ();
assert (!fp->empty ()); // Must be assigned.
}
p = *fp;
for (; *e == '-'; ++e)
p = p.base ();
p.append (e, n);
}
target_state r (target_state::unchanged);
if (d)
{
dir_path dp (path_cast<dir_path> (p));
switch (rmdir_r (ctx, dp, true, 3))
{
case rmdir_status::success:
{
r = target_state::changed;
break;
}
case rmdir_status::not_empty:
{
if (verb >= 3)
text << dp << " is current working directory, not removing";
break;
}
case rmdir_status::not_exist:
break;
}
}
else
{
if (rmfile (ctx, p, 3))
r = target_state::changed;
}
if (r == target_state::changed && ep.empty ())
{
ed = d;
ep = move (p);
}
er |= r;
}
};
const path& fp (ft.path ());
if (!fp.empty () && !extras.empty ())
clean_extra (ft, nullptr, extras);
target_state tr (target_state::unchanged);
// Check if we were asked not to actually remove the files. The extras are
// tricky: some of them, like depdb should definitely be removed. But
// there could also be those that shouldn't. Currently we only use this
// for auto-generated source code where the only extra file, if any, is
// depdb so for now we treat them as "to remove" but in the future we may
// need to have two lists.
//
bool clean (cast_true<bool> (ft[ctx.var_clean]));
// Now clean the ad hoc group file members, if any.
//
for (const target* m (ft.adhoc_member);
m != nullptr;
m = m->adhoc_member)
{
const file* mf (m->is_a<file> ());
const path* mp (mf != nullptr ? &mf->path () : nullptr);
if (mf == nullptr || mp->empty ())
continue;
if (!adhoc_extras.empty ())
{
auto i (find_if (adhoc_extras.begin (),
adhoc_extras.end (),
[mf] (const clean_adhoc_extra& e)
{
return mf->is_a (e.type);
}));
if (i != adhoc_extras.end ())
clean_extra (*mf, mp, i->extras);
}
if (!clean)
continue;
// Make this "primary target" for diagnostics/result purposes if the
// primary target is unreal.
//
if (fp.empty ())
{
if (rmfile (*mp, *mf))
tr = target_state::changed;
}
else
{
target_state r (rmfile (ctx, *mp, 3)
? target_state::changed
: target_state::unchanged);
if (r == target_state::changed && ep.empty ())
ep = *mp;
er |= r;
}
}
// Now clean the primary target and its prerequisited in the reverse order
// of update: first remove the file, then clean the prerequisites.
//
if (clean && !fp.empty () && rmfile (fp, ft))
tr = target_state::changed;
// Update timestamp in case there are operations after us that could use
// the information.
//
ft.mtime (timestamp_nonexistent);
// Clean prerequisites.
//
tr |= reverse_execute_prerequisites (a, ft);
// Factor the result of removing the extra files into the target state.
// While strictly speaking removing them doesn't change the target state,
// if we don't do this, then we may end up removing the file but still
// saying that everything is clean (e.g., if someone removes the target
// file but leaves the extra laying around). That would be confusing.
//
// What would also be confusing is if we didn't print any commands in
// this case.
//
if (tr != target_state::changed && er == target_state::changed)
{
if (verb > (ctx.current_diag_noise ? 0 : 1) && verb < 3)
{
if (ed)
text << "rm -r " << path_cast<dir_path> (ep);
else
text << "rm " << ep;
}
}
tr |= er;
return tr;
}
target_state
perform_clean (action a, const target& t)
{
const file& f (t.as<file> ());
assert (!f.path ().empty ());
return perform_clean_extra (a, f, {});
}
target_state
perform_clean_depdb (action a, const target& t)
{
const file& f (t.as<file> ());
assert (!f.path ().empty ());
return perform_clean_extra (a, f, {".d"});
}
target_state
perform_clean_group (action a, const target& xg)
{
const mtime_target& g (xg.as<mtime_target> ());
// Similar logic to perform_clean_extra() above.
//
target_state r (target_state::unchanged);
if (cast_true<bool> (g[g.ctx.var_clean]))
{
for (group_view gv (g.group_members (a)); gv.count != 0; --gv.count)
{
if (const target* m = gv.members[gv.count - 1])
{
if (rmfile (m->as<file> ().path (), *m))
r |= target_state::changed;
}
}
}
g.mtime (timestamp_nonexistent);
r |= reverse_execute_prerequisites (a, g);
return r;
}
target_state
perform_clean_group_depdb (action a, const target& g)
{
context& ctx (g.ctx);
// The same twisted target state merging logic as in perform_clean_extra().
//
target_state er (target_state::unchanged);
path ep;
group_view gv (g.group_members (a));
if (gv.count != 0)
{
for (size_t i (0); i != gv.count; ++i)
{
if (const target* m = gv.members[i])
{
ep = m->as<file> ().path () + ".d";
break;
}
}
assert (!ep.empty ());
if (rmfile (ctx, ep, 3))
er = target_state::changed;
}
target_state tr (perform_clean_group (a, g));
if (tr != target_state::changed && er == target_state::changed)
{
if (verb > (ctx.current_diag_noise ? 0 : 1) && verb < 3)
text << "rm " << ep;
}
tr |= er;
return tr;
}
}
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