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// file : build/variable.ixx -*- C++ -*-
// copyright : Copyright (c) 2014-2015 Code Synthesis Ltd
// license : MIT; see accompanying LICENSE file
namespace build
{
inline const value_proxy& value_proxy::
operator= (value_ptr v) const
{
*p = std::move (v);
return *this;
}
inline const value_proxy& value_proxy::
operator= (const value_proxy& v) const
{
if (this != &v)
{
if (v)
*p = v.as<const value&> ().clone ();
else
p->reset ();
}
return *this;
}
inline const value_proxy& value_proxy::
operator= (list_value v) const
{
if (*p == nullptr)
p->reset (new list_value (std::move (v)));
else
//@@ Assuming it is a list_value.
//
as<list_value&> () = std::move (v);
return *this;
}
inline const value_proxy& value_proxy::
operator= (std::string v) const
{
// In most cases this is used to initialize a new variable, so
// don't bother trying to optimize for the case where p is not
// NULL.
//
p->reset (new list_value (std::move (v)));
return *this;
}
inline const value_proxy& value_proxy::
operator= (dir_path v) const
{
p->reset (new list_value (std::move (v)));
return *this;
}
inline const value_proxy& value_proxy::
operator= (std::nullptr_t) const
{
p->reset ();
return *this;
}
inline const value_proxy& value_proxy::
operator+= (const value_proxy& v) const
{
if (v && this != &v)
{
if (*p == nullptr)
*this = v;
else
//@@ Assuming it is a list_value.
//
*this += v.as<const list_value&> ();
}
return *this;
}
inline const value_proxy& value_proxy::
operator+= (const list_value& v) const
{
if (*p == nullptr)
*this = v;
else
{
list_value& lv (as<list_value&> ());
lv.insert (lv.end (), v.begin (), v.end ());
}
return *this;
}
inline const value_proxy& value_proxy::
operator+= (std::string v) const
{
if (*p == nullptr)
*this = v;
else
as<list_value&> ().emplace_back (std::move (v));
return *this;
}
}
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