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// file : build/rule.cxx -*- C++ -*-
// copyright : Copyright (c) 2014-2015 Code Synthesis Tools CC
// license : MIT; see accompanying LICENSE file
#include <build/rule>
#include <utility> // move()
#include <build/diagnostics>
using namespace std;
namespace build
{
rule_map rules;
// path_rule
//
void* path_rule::
match (target& t, const string&) const
{
// @@ TODO:
//
// - need to assign path somehow. Get (potentially several)
// extensions from target type? Maybe target type should
// generate a list of potential paths that we can try here.
// What if none of them exist, which one do we use? Should
// there be a default extension, perhaps configurable via
// a variable?
//
path_target& pt (dynamic_cast<path_target&> (t));
if (pt.path ().empty ())
{
path p (t.directory / path (pt.name));
// @@ TMP: derive file name by appending target name as an extension?
//
const string& e (pt.ext != nullptr ? *pt.ext : pt.type ().name);
if (!e.empty ())
{
p += '.';
p += e;
}
pt.path (move (p));
}
return pt.mtime () != timestamp_nonexistent ? &t : nullptr;
}
recipe path_rule::
select (target&, void*) const
{
return &update;
}
target_state path_rule::
update (target& t)
{
// Make sure the target is not older than any of its prerequisites.
//
path_target& pt (dynamic_cast<path_target&> (t));
timestamp mt (pt.mtime ());
for (const prerequisite& p: t.prerequisites)
{
const target& pt (*p.target); // Should be resolved at this stage.
// If this is an mtime-based target, then simply compare timestamps.
//
if (auto mtp = dynamic_cast<const mtime_target*> (&pt))
{
if (mt < mtp->mtime ())
{
error << "no rule to update target " << t <<
info << "prerequisite " << pt << " is ahead of " << t
<< " by " << (mtp->mtime () - mt);
return target_state::failed;
}
}
else
{
// Otherwise we assume the prerequisite is newer if it was updated.
//
if (pt.state () == target_state::updated)
{
error << "no rule to update target " << t <<
info << "prerequisite " << pt << " is ahead of " << t
<< " because it was updated";
return target_state::failed;
}
}
}
return target_state::uptodate;
}
// dir_rule
//
void* dir_rule::
match (target& t, const string&) const
{
return &t;
}
recipe dir_rule::
select (target&, void*) const
{
return &update;
}
target_state dir_rule::
update (target& t)
{
for (const prerequisite& p: t.prerequisites)
{
auto ts (p.target->state ());
if (ts != target_state::uptodate)
return ts; // updated or failed
}
return target_state::uptodate;
}
}
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