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// file : build/b.cxx -*- C++ -*-
// copyright : Copyright (c) 2014-2015 Code Synthesis Tools CC
// license : MIT; see accompanying LICENSE file
#include <time.h> // tzset()
#include <string.h> // strerror()
#include <stdlib.h> // getenv()
#include <unistd.h> // getuid()
#include <sys/types.h> // uid_t
#include <pwd.h> // struct passwd, getpwuid()
#include <vector>
#include <cassert>
#include <fstream>
#include <sstream>
#include <iostream> //@@ TMP, for dump()
#include <typeinfo>
#include <system_error>
#include <build/spec>
#include <build/name>
#include <build/scope>
#include <build/target>
#include <build/prerequisite>
#include <build/rule>
#include <build/algorithm>
#include <build/process>
#include <build/diagnostics>
#include <build/context>
#include <build/utility>
#include <build/dump>
#include <build/lexer>
#include <build/parser>
using namespace std;
namespace build
{
void
dump ()
{
cout << endl;
for (const auto& pt: targets)
{
target& t (*pt);
cout << t << ':';
for (const auto& p: t.prerequisites)
{
cout << ' ' << p;
}
cout << endl;
}
cout << endl;
}
}
#include <build/native>
#include <build/cxx/target>
#include <build/cxx/rule>
using namespace build;
int
main (int argc, char* argv[])
{
try
{
tracer trace ("main");
// Initialize time conversion data that is used by localtime_r().
//
tzset ();
// Trace verbosity.
//
verb = 5;
// Register target types.
//
target_types.insert (file::static_type);
target_types.insert (dir::static_type);
target_types.insert (fsdir::static_type);
target_types.insert (exe::static_type);
target_types.insert (obj::static_type);
target_types.insert (cxx::h::static_type);
target_types.insert (cxx::c::static_type);
target_types.insert (cxx::cxx::static_type);
target_types.insert (cxx::hxx::static_type);
target_types.insert (cxx::ixx::static_type);
target_types.insert (cxx::txx::static_type);
// Figure out work and home directories.
//
work = path::current ();
if (const char* h = getenv ("HOME"))
home = path (h);
else
{
struct passwd* pw (getpwuid (getuid ()));
if (pw == nullptr)
{
const char* msg (strerror (errno));
fail << "unable to determine home directory: " << msg;
}
home = path (pw->pw_dir);
}
if (verb >= 4)
{
trace << "work dir: " << work.string ();
trace << "home dir: " << home.string ();
}
// Create root scope. For Win32 we use the empty path since there
// is no such "real" root path. On POSIX, however, this is a real
// path. See the comment in <build/path-map> for details.
//
#ifdef _WIN32
root_scope = &scopes[path ()];
#else
root_scope = &scopes[path ("/")];
#endif
root_scope->variables["work"] = work;
root_scope->variables["home"] = home;
// Parse the buildspec.
//
buildspec bspec;
{
// Merge all the individual buildspec arguments into a single
// string. Instead, we could also parse them individually (
// and merge the result). The benefit of doing it this way
// is potentially better diagnostics (i.e., we could have
// used <buildspec-1>, <buildspec-2> to give the idea about
// which argument is invalid).
//
string s;
for (int i (1); i != argc;)
{
s += argv[i];
if (++i != argc)
s += ' ';
}
istringstream is (s);
is.exceptions (ifstream::failbit | ifstream::badbit);
parser p;
try
{
bspec = p.parse_buildspec (is, "<buildspec>");
}
catch (const std::ios_base::failure&)
{
fail << "failed to parse buildspec string";
}
}
level4 ([&]{trace << "buildspec: " << bspec;});
// Load all the buildfiles.
//
if (bspec.empty ())
bspec.push_back (metaopspec ()); // Default meta-operation.
for (metaopspec& ms: bspec)
{
if (ms.empty ())
ms.push_back (opspec ()); // Default operation.
for (opspec& os: ms)
{
if (os.empty ())
// Default target: dir{}.
//
os.push_back (targetspec (name ("dir", path (), string ())));
for (targetspec& ts: os)
{
name& tn (ts.target);
// First figure out the out_base of this target. The logic
// is as follows: if a directory was specified in any form,
// then that's the out_base. Otherwise, we check if the name
// value has a directory prefix. This has a good balance of
// control and the expected result in most cases.
//
path out_base (tn.dir);
if (out_base.empty ())
{
// See if there is a directory part in value. We cannot
// assume it is a valid filesystem name so we will have
// to do the splitting manually.
//
path::size_type i (path::traits::rfind_separator (tn.value));
if (i != string::npos)
out_base = path (tn.value, i != 0 ? i : 1); // Special case: "/".
}
if (out_base.relative ())
out_base = work / out_base;
out_base.normalize ();
path& src_base (ts.src_base);
if (src_base.empty ())
{
//@@ TODO: Configured case: find out_root (looking for
// "build/bootstrap.build" or some such), then src_root
// (stored in this file). Need to also detect the in-tree
// build.
//
// If that doesn't work out (e.g., the first build), then
// default to the working directory as src_base.
//
src_base = work;
}
if (src_base.relative ())
src_base = work / src_base;
src_base.normalize ();
path src_root;
path out_root;
// The project's root directory is the one that contains the build/
// sub-directory which contains the pre.build file.
//
for (path d (src_base), f ("build/pre.build");
!d.root () && d != home;
d = d.directory ())
{
if (path_mtime (d / f) != timestamp_nonexistent)
{
src_root = d;
break;
}
}
// If there is no such sub-directory, assume this is a simple
// project with src_root being the same as src_base.
//
if (src_root.empty ())
{
src_root = src_base;
out_root = out_base;
}
else
out_root = out_base.directory (src_base.leaf (src_root));
if (verb >= 4)
{
trace << tn;
trace << " out_base: " << out_base.string ();
trace << " src_base: " << src_base.string ();
trace << " out_root: " << out_root.string ();
trace << " src_root: " << src_root.string ();
}
// Create project root and base scopes, set the corresponding
// variables. Note that we might already have all of this set
// up as a result of one of the preceding target processing.
//
scope& proot_scope (scopes[out_root]);
scope& pbase_scope (scopes[out_base]);
proot_scope.variables["out_root"] = move (out_root);
proot_scope.variables["src_root"] = move (src_root);
pbase_scope.variables["out_base"] = out_base;
pbase_scope.variables["src_base"] = src_base;
// Parse the buildfile.
//
path bf (src_base / path ("buildfile"));
ifstream ifs (bf.string ());
if (!ifs.is_open ())
fail << "unable to open " << bf;
ifs.exceptions (ifstream::failbit | ifstream::badbit);
parser p;
try
{
p.parse_buildfile (ifs, bf, pbase_scope);
}
catch (const std::ios_base::failure&)
{
fail << "failed to read from " << bf;
}
}
}
}
dump_scopes ();
dump ();
// Register rules.
//
cxx::link cxx_link;
rules[typeid (exe)].emplace ("cxx.gnu.link", cxx_link);
cxx::compile cxx_compile;
rules[typeid (obj)].emplace ("cxx.gnu.compile", cxx_compile);
dir_rule dir_r;
rules[typeid (dir)].emplace ("dir", dir_r);
fsdir_rule fsdir_r;
rules[typeid (fsdir)].emplace ("fsdir", fsdir_r);
path_rule path_r;
rules[typeid (path_target)].emplace ("path", path_r);
// Do the operations. We do meta-operations and operations sequentially
// (no parallelism).
//
for (metaopspec& ms: bspec)
{
for (opspec& os: ms)
{
// But multiple targets in the same operation can be done in
// parallel.
//
vector<reference_wrapper<target>> tgs;
tgs.reserve (os.size ());
// First resolve and match all the targets. We don't want to
// start building before we know how for all the targets in
// this operation.
//
for (targetspec& ts: os)
{
name& tn (ts.target);
const location l ("<buildspec>", 1, 0); //@@ TODO
const string* e;
const target_type* ti (target_types.find (tn, e));
if (ti == nullptr)
fail (l) << "unknown target type " << tn.type;
// If the directory is relative, assume it is relative to work
// (must be consistent with how we derive out_base).
//
path& d (tn.dir);
if (d.relative ())
d = work / d;
d.normalize ();
target_set::key tk {ti, &d, &tn.value, &e};
auto i (targets.find (tk, trace));
if (i == targets.end ())
fail (l) << "unknown target " << tk;
target& t (**i);
if (!t.recipe ())
{
level4 ([&]{trace << "matching target " << t;});
match (t);
}
tgs.push_back (t);
}
dump ();
// Now build.
//
for (target& t: tgs)
{
// The target might have already been updated indirectly. We
// still want to inform the user about its status since they
// requested its update explicitly.
//
target_state s (t.state ());
if (s == target_state::unknown)
{
level4 ([&]{trace << "updating target " << t;});
s = update (t);
}
switch (s)
{
case target_state::uptodate:
{
info << "target " << t << " is up to date";
break;
}
case target_state::updated:
break;
case target_state::failed:
//@@ This could probably happen in a parallel build.
case target_state::unknown:
assert (false);
}
}
}
}
}
catch (const failed&)
{
return 1; // Diagnostics has already been issued.
}
catch (const std::exception& e)
{
error << e.what ();
return 1;
}
}
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