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// file : build/algorithm.cxx -*- C++ -*-
// copyright : Copyright (c) 2014-2015 Code Synthesis Tools CC
// license : MIT; see accompanying LICENSE file
#include <build/algorithm>
#include <memory> // unique_ptr
#include <utility> // move
#include <cassert>
#include <iostream>
#include <build/path>
#include <build/scope>
#include <build/target>
#include <build/prerequisite>
#include <build/rule>
#include <build/diagnostics>
using namespace std;
namespace build
{
target*
search (prerequisite& p)
{
assert (p.target == nullptr);
//@@ TODO for now we just default to the directory scope.
//
path d;
if (p.directory.absolute ())
d = p.directory; // Already normalized.
else
{
d = p.scope.path () / p.directory;
d.normalize ();
}
//@@ TODO would be nice to first check if this target is
// already in the set before allocating a new instance.
// Find or insert.
//
auto r (
targets.emplace (
unique_ptr<target> (p.type.factory (p.name, move (d)))));
//if (r.second)
// cout << "new target for prerequsite " << p << " " << d << endl;
return (p.target = r.first->get ());
}
bool
match (target& t)
{
assert (!t.recipe ());
for (auto tt (&t.type ());
tt != nullptr && !t.recipe ();
tt = tt->base)
{
for (auto rs (rules.equal_range (tt->id));
rs.first != rs.second;
++rs.first)
{
const rule& ru (rs.first->second);
recipe re;
{
auto g (
make_exception_guard (
[] (target& t)
{
cerr << "info: while matching a rule for target " << t << endl;
},
t));
re = ru.match (t);
}
if (re)
{
t.recipe (re);
break;
}
}
}
return bool (t.recipe ());
}
}
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