// file : doc/manual.cli // copyright : Copyright (c) 2014-2017 Code Synthesis Ltd // license : MIT; see accompanying LICENSE file "\name=build2-build-system-manual" "\subject=build system" "\title=Build System" // NOTES // // - Maximum
line is 70 characters. // " \h0#preface|Preface| This is the preface. \h1#name-patterns|Name Patterns| For convenience, in certain contexts, names can be generated with shell-like wildcard patterns. A name is a \i{name pattern} if its value contains one or more unquoted wildcard characters or character sequences. For example: \ ./: */ # All (immediate) subdirectories exe{hello}: {hxx cxx}{**} # All C++ header/source files. pattern = '*.txt' # Literal '*.txt'. \ Pattern-based name generation is not performed in certain contexts. Specifically, it is not performed in target names where it is interpreted as a pattern for target type/pattern-specific variable assignments. For example. \ s = *.txt # Variable assignment (performed). ./: cxx{*} # Prerequisite names (performed). cxx{*}: dist = false # Target pattern (not performed). \ In contexts where it is performed, it can be inhibited with quoting, for example: \ pat = 'foo*bar' ./: cxx{'foo*bar'} \ The following characters are wildcards: \ * - match any number of characters (including zero) ? - match any single character \ If a pattern ends with a directory separator, then it only matches directories. Otherwise, it only matches files. Matches that start with a dot (\c{.}) are automatically ignored unless the pattern itself also starts with this character. In addition to the above wildcard characters, \c{**} and \c{***} are recognized as wildcard character sequences. If a pattern contains \c{**}, then it is matched just like \c{*} but in all the subdirectories, recursively. The \c{***} wildcard behaves like \c{**} but also matches the start directory itself. For example: \ exe{hello}: cxx{**} # All C++ source files recursively. \ A group-enclosed (\c{{\}}) pattern value may be followed by inclusion/exclusion patterns/matches. A subsequent value is treated as an inclusion if it starts with a plus sign (\c{+}) and as an exclusion if it starts with a minus (\c{-}). A subsequent value that does not start with either of these signs is illegal. For example: \ exe{hello}: cxx{f* -foo} # Exclude foo if present. exe{hello}: cxx{f* +foo} # Include foo if not present. exe{hello}: cxx{f* -fo?} # Exclude foo and fox if present. exe{hello}: cxx{f* +b* -foo -bar} # Exclude foo and bar if present. \ Inclusion and exclusion are applied in the order specified and only to the result produced up to that point. The order of names in the result is unspecified, however, it is guaranteed not to contain duplicates. The pattern and the following inclusions/exclusions must be consistent with regards to the type of filesystem entry they match. That is, they should all match either files or directories. For example: \ exe{hello}: cxx{f* -foo +*oo} # Exclusion has no effect. exe{hello}: cxx{f* +*oo} # Ok, no duplicates. ./: {*/ -build} # Error: exclusion must match a directory. \ If many inclusions or exclusions need to be specified, then an inclusion/exclusion group can be used. For example: \ exe{hello}: cxx{f* -{foo bar}} # Exclude foo and bar if present. \ This is particularly useful if you would like to list the names to exclude in a variable. For example, this is how we can exclude certain files from compilation but still include them as ordinary file prerequisites (so that they are still included into the distribution): \ exc = foo.cxx bar.cxx exe{hello}: cxx{f* -{$exc}} file{$exc} \ One common situation that calls for exclusions is auto-generated source code. Let's say we have auto-generated command line parser in \c{options.hxx} and \c{options.cxx}. Because of the in-tree builds, our name pattern may or may not find these files. Note, however, that we cannot just include them as non-pattern prerequisites. We also have to exclude them from the pattern match since otherwise we may end up with duplicate prerequisites. As a result, this is how we have to handle this case provided we want to continue using patterns to find other, non-generated source files: \ exe{hello}: {hxx cxx}{* -options} {hxx cxx}{options} \ If the name pattern includes an absolute directory, then the pattern match is performed in that directory and the generated names include absolute directories as well. Otherwise, the pattern match is performed in the \i{pattern base} directory. In buildfiles this is \c{src_base} while on the command line \- the current working directory. In this case the generated names are relative to the base directory. For example, assuming we have the \c{foo.cxx} and \c{b/bar.cxx} source files: \ exe{hello}: $src_base/cxx{**} # $src_base/cxx{foo} $src_base/b/cxx{bar} exe{hello}: cxx{**} # cxx{foo} b/cxx{bar} \ Pattern matching as well as inclusion/exclusion logic is target type-specific. If the name pattern does not contain a type, then the \c{dir{\}} type is assumed if the pattern ends with a directory separator and \c{file{\}} otherwise. For the \c{dir{\}} target type the trailing directory separator is added to the pattern and all the inclusion/exclusion patterns/matches that do not already end with one. Then the filesystem search is performed for matching directories. For example: \ ./: dir{* -build} # Search for */, exclude build/. \ For the \c{file{\}} and \c{file{\}}-based target types the default extension (if any) is added to the pattern and all the inclusion/exclusion patterns/matches that do not already contain an extension. Then the filesystem search is performed for matching files. For example, the \c{cxx{\}} target type obtains the default extension from the \c{extension} variable. Assuming we have the following line in our \c{root.build}: \ cxx{*}: extension = cxx \ And the following in our \c{buildfile}: \ exe{hello}: {cxx}{* -foo -bar.cxx} \ The pattern match will first search for all the files matching the \c{*.cxx} pattern in \c{src_base} and then exclude \c{foo.cxx} and \c{bar.cxx} from the result. Note also that target type-specific decorations are removed from the result. So in the above example if the pattern match produces \c{baz.cxx}, then the prerequisite name is \c{cxx{baz\}}, not \c{cxx{baz.cxx\}}. If the name generation cannot be performed because the base directory is unknown, target type is unknown, or the target type is not directory or file-based, then the name pattern is returned as is (that is, as an ordinary name). Project-qualified names are never considered to be patterns. \h1#grammar|Grammar| \ eval: '(' (eval-comma | eval-qual)? ')' eval-comma: eval-ternary (',' eval-ternary)* eval-ternary: eval-or ('?' eval-ternary ':' eval-ternary)? eval-or: eval-and ('||' eval-and)* eval-and: eval-comp ('&&' eval-comp)* eval-comp: eval-value (('=='|'!='|'<'|'>'|'<='|'>=') eval-value)* eval-value: value-attributes? (| eval | '!' eval-value) eval-qual: ':' value-attributes: '[' ']' \ Note that \c{?:} (ternary operator) and \c{!} (logical not) are right-associative. Unlike C++, all the comparison operators have the same precedence. A qualified name cannot be combined with any other operator (including ternary) unless enclosed in parentheses. The \c{eval} option in the \c{eval-value} production shall contain single value only (no commas). \h1#module-test|Test Module| The targets to be tested as well as the tests/groups from testscripts to be run can be narrowed down using the \c{config.test} variable. While this value is normally specified as a command line override (for example, to quickly re-run a previously failed test), it can also be persisted in \c{config.build} in order to create a configuration that will only run a subset of tests by default. For example: \ b test config.test=foo/exe{driver} # Only test foo/exe{driver} target. b test config.test=bar/baz # Only run bar/baz testscript test. \ The \c{config.test} variable contains a list of \c{@}-separated pairs with the left hand side being the target and the right hand side being the testscript id path. Either can be omitted (along with \c{@}). If the value contains a target type or ends with a directory separator, then it is treated as a target name. Otherwise \- an id path. The targets are resolved relative to the root scope where the \c{config.test} value is set. For example: \ b test config.test=foo/exe{driver}@bar \ To specify multiple id paths for the same target we can use the pair generation syntax: \ b test config.test=foo/exe{driver}@{bar baz} \ If no targets are specified (only id paths), then all the targets are tested (with the testscript tests to be run limited to the specified id paths). If no id paths are specified (only targets), then all the testscript tests are run (with the targets to be tested limited to the specified targets). An id path without a target applies to all the targets being considered. A directory target without an explicit target type (for example, \c{foo/}) is treated specially. It enables all the tests at and under its directory. This special treatment can be inhibited by specifying the target type explicitly (for example, \c{dir{foo/\}}). \h1#module-version|Version Module| A project can use any version format as long as it meets the package version requirements. The \c{build2} toolchain also provides additional functionality for managing projects that conform to the \i{standard version} format. If you are starting a new project that uses \c{build2}, you are strongly encouraged to use this versioning scheme since it is based on much thought and experience. If you decide not to follow this advice, you are essentially on your own when version management is concerned. The \c{build2} standard project version conforms to \l{http://semver.org Semantic Versioning} and has the following form: \ . . [- ] \ For example: \ 1.2.3 1.2.3-a.1 1.2.3-b.2 \ The \c{build2} package version that uses the standard project version will then have the following form (\i{epoch} is the versioning scheme version and \i{revision} is the package revision): \ [ ~] . . [- ][+ ] \ For example: \ 1.2.3 1.2.3+1 1~1.2.3-a.1+2 \ The \i{major}, \i{minor}, and \i{patch} should be numeric values between 0 and 999 and all three cannot be zero at the same time. For initial development it is recommended to use 0 for \i{major}, start with version \c{0.1.0}, and change to \c{1.0.0} once things stabilize. In the context of C and C++ (or other compiled languages), you should increment \i{patch} when making binary-compatible changes, \i{minor} when making source-compatible changes, and \i{major} when making breaking changes. While the binary compatibility must be set in stone, the source compatibility rules can sometimes be bent. For example, you may decide to make a breaking change in a rarely used interface as part of a minor release. Note also that in the context of C++ deciding whether a change is binary-compatible is a non-trivial task. There are resources that list the rules but no automatic tooling yet. If unsure, increment \i{minor}. If present, the \i{prerel} component signifies a pre-release. Two types of pre-releases are supported by the standard versioning scheme: \i{final} and \i{snapshot} (non-pre-release versions are naturally always final). For final pre-releases the \i{prerel} component has the following form: \ (a|b). \ For example: \ 1.2.3-a.1 1.2.3-b.2 \ The letter '\c{a}' signifies an alpha release and '\c{b}' \- beta. The alpha/beta numbers (\i{num}) should be between 1 and 499. Note that there is no support for release candidates. Instead, it is recommended that you use later-stage beta releases for this purpose (and, if you wish, call them \"release candidates\" in announcements, etc). What version should we use during development? The common approach is to increment to the next version and use that until the release. This has one major drawback: if we publish intermediate snapshots (for example, for testing) they will all be indistinguishable both between each other and, even worse, from the final release. One way to remedy this is to increment the pre-release number before each publications. However, unless automated, this will be burdensome and error prone. Also, there is a real possibility of running out of version numbers if, for example, we do continuous integration by testing (and therefore publishing) each commit. To address this, the standard versioning scheme supports \i{snapshot pre-releases} with the \i{prerel} component having the following form: \ (a|b). . [. ] \ For example: \ 1.2.3-a.1.1422564055.340c0a26a5efed1f \ In essence, a snapshot pre-release is after the previous final release but before the next (\c{a.1} and, perhaps, \c{a.2} in the above example) and is uniquely identified by the snapshot sequence number (\i{snapsn}) and snapshot id (\i{snapid}). The \i{num} component have the same semantics as in the final pre-releases except that it can be 0. The \i{snapsn} component should be either the special value '\c{z}' or a numeric, non-zero value that increases for each subsequent snapshot. The \i{snapid} component, if present, should be an alpha-numeric value that uniquely identifies the snapshot. It is not required for version comparison (\i{snapsn} should be sufficient) and is included for reference. Where do the snapshot sn and id come from? Normally from the version control system. For example, for \c{git}, \i{snapsn} is the commit date (as UNIX timestamp) and \i{snapid} is a 16-character abbreviated commit id. As discussed below, the \c{build2} \c{version} module extracts all this data automatically. The special '\c{z}' \i{snapsn} value identifies a latest or uncommitted snapshot. It is chosen to be greater than any other possible \i{snapsn} value and its use is discussed below. As an illustration of this approach, let's examine how versions change during the lifetime of a project: \ 0.1.0-a.0.z # development after a.0 0.1.0-a.1 # pre-release 0.1.0-a.1.z # development after a.1 0.1.0-a.2 # pre-release 0.1.0-a.2.z # development after a.2 0.1.0-b.1 # pre-release 0.1.0-b.1.z # development after b.1 0.1.0 # release 0.1.1-b.0.z # development after b.0 (bugfix) 0.2.0-a.0.z # development after a.0 0.1.1 # release (bugfix) 1.0.0 # release (jumped straight to 1.0.0) ... \ As shown in the above example, there is nothing wrong with \"jumping\" to a further version (for example, from alpha to beta, or from beta to release, or even from alpha to release). We cannot, however, jump backwards (for example, from beta back to alpha). As a result, a sensible strategy is to start with \c{a.0} since it can always be upgraded (but not downgrade) at a later stage. In terms of the version control system, the recommended workflow is as follows: The change to the final version should be the last commit in the (pre-)release. It is also a good idea to tag this commit with the version. A commit immediately after that should change the version to snapshot essentially \"opening\" the repository for development. The project version without the snapshot part can be represented as a 64-bit decimal value comparable as integers (for example, in preprocessor directives). The integer representation has the following form: \ AAABBBCCCDDDE AAA - major BBB - minor CCC - patch DDD - alpha / beta (DDD + 500) E - final (0) / snapshot (1) \ If the \i{DDD} digits are not zero, then they signify a pre-release. In this case one is subtracted from the \i{AAABBBCCC} value. An alpha number is stored as is while beta \- incremented by 500. If \i{E} is 1, then this is a snapshot after \i{DDD}. For example: \ AAABBBCCCDDDE 0.1.0 0000010000000 0.1.2 0000010010000 1.2.3 0010020030000 2.2.0-a.1 0020019990010 3.0.0-b.2 0029999995020 2.2.0-a.1.z 0020019990011 \ "