// file : build/cxx/rule.cxx -*- C++ -*- // copyright : Copyright (c) 2014-2015 Code Synthesis Tools CC // license : MIT; see accompanying LICENSE file #include #include #include #include // size_t #include // exit #include // move() #include #include #include #include #include #include #include using namespace std; namespace build { namespace cxx { // compile // void* compile:: match (target& t, const string&) const { tracer trace ("cxx::compile::match"); // @@ TODO: // // - check prerequisites: single source file // - check prerequisites: the rest are headers (other ignorable?) // - if path already assigned, verify extension? // // @@ Q: // // - Wouldn't it make sense to cache source file? Careful: unloading // of dependency info. // // See if we have a C++ source file. // for (prerequisite& p: t.prerequisites) { if (p.type.id == typeid (cxx)) return &p; } level3 ([&]{trace << "no c++ source file for target " << t;}); return nullptr; } recipe compile:: select (target& t, void* v) const { // Derive object file name from target name. // obj& o (dynamic_cast (t)); if (o.path ().empty ()) o.path (o.dir / path (o.name + ".o")); // Search and match all the existing prerequisites. The injection // code (below) takes care of the ones it is adding. // search_and_match (t); // Inject additional prerequisites. // auto& sp (*static_cast (v)); auto& st (dynamic_cast (*sp.target)); if (st.mtime () != timestamp_nonexistent) inject_prerequisites (o, st, sp.scope); return &update; } // Return the next make prerequisite starting from the specified // position and update position to point to the start of the // following prerequisite or l.size() if there are none left. // static string next (const string& l, size_t& p) { size_t n (l.size ()); // Skip leading spaces. // for (; p != n && l[p] == ' '; p++) ; // Lines containing multiple prerequisites are 80 characters max. // string r; r.reserve (n); // Scan the next prerequisite while watching out for escape sequences. // for (; p != n && l[p] != ' '; p++) { char c (l[p]); if (c == '\\') c = l[++p]; r += c; } // Skip trailing spaces. // for (; p != n && l[p] == ' '; p++) ; // Skip final '\'. // if (p == n - 1 && l[p] == '\\') p++; return r; } void compile:: inject_prerequisites (obj& o, const cxx& s, scope& ds) const { tracer trace ("cxx::compile::inject_prerequisites"); // We are using absolute source file path in order to get // absolute paths in the result. @@ We will also have to // use absolute -I paths to guarantee that. // const char* args[] = { "g++-4.9", "-std=c++14", "-I", src_root.string ().c_str (), "-MM", //@@ -M "-MG", // Treat missing headers as generated. "-MQ", "*", // Quoted target (older version can't handle empty name). s.path ().string ().c_str (), nullptr}; if (verb >= 2) print_process (args); level5 ([&]{trace << "target: " << o;}); try { process pr (args, false, false, true); __gnu_cxx::stdio_filebuf fb (pr.in_ofd, ios_base::in); istream is (&fb); for (bool first (true); !is.eof (); ) { string l; getline (is, l); if (is.fail () && !is.eof ()) fail << "io error while parsing g++ -M output"; size_t pos (0); if (first) { // Empty output should mean the wait() call below will return // false. // if (l.empty ()) break; assert (l[0] == '*' && l[1] == ':' && l[2] == ' '); next (l, (pos = 3)); // Skip the source file. first = false; } while (pos != l.size ()) { path f (next (l, pos)); f.normalize (); assert (f.absolute ()); // Logic below depends on this. level5 ([&]{trace << "prerequisite path: " << f.string ();}); // Split the name into its directory part, the name part, and // extension. Here we can assume the name part is a valid // filesystem name. // // Note that if the file has no extension, we record an empty // extension rather than NULL (which would signify that the // extension needs to be added). // path d (f.directory ()); string n (f.leaf ().base ().string ()); const char* es (f.extension ()); const string* e (&extension_pool.find (es != nullptr ? es : "")); // Find or insert prerequisite. // // If there is no extension (e.g., standard C++ headers), // then assume it is a header. Otherwise, let the standard // mechanism derive the type from the extension. @@ TODO. // prerequisite& p ( ds.prerequisites.insert ( hxx::static_type, move (d), move (n), e, ds, trace).first); o.prerequisites.push_back (p); // Resolve to target. // path_target& t ( dynamic_cast ( p.target != nullptr ? *p.target : search (p))); // Assign path. // if (t.path ().empty ()) t.path (move (f)); // Match to a rule. // build::match (t); } } // We assume the child process issued some diagnostics. // if (!pr.wait ()) throw failed (); } catch (const process_error& e) { error << "unable to execute " << args[0] << ": " << e.what (); // In a multi-threaded program that fork()'ed but did not exec(), // it is unwise to try to do any kind of cleanup (like unwinding // the stack and running destructors). // if (e.child ()) exit (1); throw failed (); } } target_state compile:: update (target& t) { obj& o (dynamic_cast (t)); cxx* s (update_prerequisites (o, o.mtime ())); if (s == nullptr) return target_state::uptodate; // Translate paths to relative (to working directory) ones. This // results in easier to read diagnostics. // path ro (relative_work (o.path ())); path rs (relative_work (s->path ())); const char* args[] = { "g++-4.9", "-std=c++14", "-g", "-I", src_root.string ().c_str (), "-c", "-o", ro.string ().c_str (), rs.string ().c_str (), nullptr}; if (verb >= 1) print_process (args); else text << "c++ " << *s; try { process pr (args); if (!pr.wait ()) throw failed (); // Should we go to the filesystem and get the new mtime? We // know the file has been modified, so instead just use the // current clock time. It has the advantage of having the // subseconds precision. // o.mtime (system_clock::now ()); return target_state::updated; } catch (const process_error& e) { error << "unable to execute " << args[0] << ": " << e.what (); // In a multi-threaded program that fork()'ed but did not exec(), // it is unwise to try to do any kind of cleanup (like unwinding // the stack and running destructors). // if (e.child ()) exit (1); throw failed (); } } // link // void* link:: match (target& t, const string& hint) const { tracer trace ("cxx::link::match"); // @@ TODO: // // - check prerequisites: object files, libraries // - if path already assigned, verify extension? // // @@ Q: // // - if there is no .o, are we going to check if the one derived // from target exist or can be built? A: No. // What if there is a library. Probably ok if .a, not if .so. // (i.e., a utility library). // // Scan prerequisites and see if we can work with what we've got. // bool seen_cxx (false), seen_c (false), seen_obj (false); for (prerequisite& p: t.prerequisites) { if (p.type.id == typeid (cxx)) // @@ Should use is_a (add to p.type). { if (!seen_cxx) seen_cxx = true; } else if (p.type.id == typeid (c)) { if (!seen_c) seen_c = true; } else if (p.type.id == typeid (obj)) { if (!seen_obj) seen_obj = true; } else { level3 ([&]{trace << "unexpected prerequisite type " << p.type;}); return nullptr; } } // We will only chain a C source if there is also a C++ source or we // we explicitly told to. // if (seen_c && !seen_cxx && hint < "cxx") { level3 ([&]{trace << "c prerequisite(s) without c++ or hint";}); return nullptr; } return seen_cxx || seen_c || seen_obj ? &t : nullptr; } recipe link:: select (target& t, void*) const { tracer trace ("cxx::link::select"); // Derive executable file name from target name. // exe& e (dynamic_cast (t)); if (e.path ().empty ()) e.path (e.dir / path (e.name)); // Process prerequisited: do rule chaining for C and C++ source // files as well as search and match. // for (auto& pr: t.prerequisites) { prerequisite& p (pr); if (p.type.id != typeid (c) && p.type.id != typeid (cxx)) { if (p.target == nullptr) search (p); build::match (*p.target); continue; } prerequisite& cp (p); // Come up with the obj{} prerequisite. The c(xx){} prerequisite // directory can be relative (to the scope) or absolute. If it is // relative, then use it as is. If it is absolute, then translate // it to the corresponding directory under out_root. While the // c(xx){} directory is most likely under src_root, it is also // possible it is under out_root (e.g., generated source). // path d; if (cp.dir.relative () || cp.dir.sub (out_root)) d = cp.dir; else { if (!cp.dir.sub (src_root)) fail << "out of project prerequisite " << cp << info << "specify corresponding obj{} target explicitly"; d = out_root / cp.dir.leaf (src_root); } prerequisite& op ( cp.scope.prerequisites.insert ( obj::static_type, move (d), cp.name, nullptr, cp.scope, trace).first); // Resolve this prerequisite to target. // target& ot (search (op)); // If this target already exists, then it needs to be "compatible" // with what we are doing here. // // This gets a bit tricky. We need to make sure the source files // are the same which we can only do by comparing the targets to // which they resolve. But we cannot search the ot's prerequisites // -- only the rule that matches can. Note, however, that if all // this works out, then our next step is to search and match the // re-written prerequisite (which points to ot). If things don't // work out, then we fail, in which case searching and matching // speculatively doesn't really hurt. // // prerequisite* cp1 (nullptr); for (prerequisite& p: ot.prerequisites) { // Ignore some known target types (headers). // if (p.type.id == typeid (h) || cp.type.id == typeid (cxx) && (p.type.id == typeid (hxx) || p.type.id == typeid (ixx) || p.type.id == typeid (txx))) continue; if (p.type.id == typeid (cxx)) { cp1 = &p; // Check the rest of the prerequisites. continue; } fail << "synthesized target for prerequisite " << cp << " would be incompatible with existing target " << ot << info << "unknown existing prerequsite type " << p << info << "specify corresponding obj{} target explicitly"; } if (cp1 != nullptr) { build::match (ot); // Now cp1 should be resolved. if (cp.target == nullptr) search (cp); // Our own prerequisite, so this is ok. if (cp.target != cp1->target) fail << "synthesized target for prerequisite " << cp << " would be incompatible with existing target " << ot << info << "existing prerequsite " << *cp1 << " does not " << "match " << cp << info << "specify corresponding obj{} target explicitly"; } else { ot.prerequisites.push_back (cp); build::match (ot); } // Change the exe{} target's prerequsite from cxx{} to obj{}. // pr = op; } return &update; } target_state link:: update (target& t) { // @@ Q: // // - what are we doing with libraries? // exe& e (dynamic_cast (t)); if (!update_prerequisites (e, e.mtime ())) return target_state::uptodate; // Translate paths to relative (to working directory) ones. This // results in easier to read diagnostics. // path re (relative_work (e.path ())); vector ro; vector args {"g++-4.9", "-std=c++14", "-g", "-o"}; args.push_back (re.string ().c_str ()); for (const prerequisite& p: t.prerequisites) { const obj& o (dynamic_cast (*p.target)); ro.push_back (relative_work (o.path ())); args.push_back (ro.back ().string ().c_str ()); } args.push_back (nullptr); if (verb >= 1) print_process (args); else text << "ld " << e; try { process pr (args.data ()); if (!pr.wait ()) throw failed (); // Should we go to the filesystem and get the new mtime? We // know the file has been modified, so instead just use the // current clock time. It has the advantage of having the // subseconds precision. // e.mtime (system_clock::now ()); return target_state::updated; } catch (const process_error& e) { error << "unable to execute " << args[0] << ": " << e.what (); // In a multi-threaded program that fork()'ed but did not exec(), // it is unwise to try to do any kind of cleanup (like unwinding // the stack and running destructors). // if (e.child ()) exit (1); throw failed (); } } } }