From 9fb791e9fad6c63fc1dac49f4d05ae63b8a3db9b Mon Sep 17 00:00:00 2001 From: Boris Kolpackov Date: Tue, 5 Jan 2016 11:55:15 +0200 Subject: Rename build directory/namespace to build2 --- build/name | 113 ------------------------------------------------------------- 1 file changed, 113 deletions(-) delete mode 100644 build/name (limited to 'build/name') diff --git a/build/name b/build/name deleted file mode 100644 index ecf86cc..0000000 --- a/build/name +++ /dev/null @@ -1,113 +0,0 @@ -// file : build/name -*- C++ -*- -// copyright : Copyright (c) 2014-2015 Code Synthesis Ltd -// license : MIT; see accompanying LICENSE file - -#ifndef BUILD_NAME -#define BUILD_NAME - -#include -#include -#include -#include // move() - -#include - -// Note: include instead of this file directly. -// -namespace build -{ - using butl::dir_path; - - // A name is what we operate on by default. Depending on the context, - // it can be interpreted as a target or prerequisite name. A name - // without a type and directory can be used to represent any text. - // A name with directory and empty value represents a directory. - // A name may also be project-qualified. If the project name is - // empty, then it means the name is in a project other than our - // own (e.g., it is installed). - // - // If pair is not '\0', then this name and the next in the list - // form a pair. - // - struct name - { - name () = default; - - explicit name (std::string v): value (std::move (v)) {} - name& operator= (std::string v) {return *this = name (std::move (v));} - - explicit name (dir_path d): dir (std::move (d)) {} - name& operator= (dir_path d) {return *this = name (std::move (d));} - - name (std::string t, std::string v) - : type (std::move (t)), value (std::move (v)) {} - - name (dir_path d, std::string t, std::string v) - : dir (std::move (d)), type (std::move (t)), value (std::move (v)) {} - - // The first argument should be from project_name_pool. - // - name (const std::string* p, dir_path d, std::string t, std::string v) - : proj (p), - dir (std::move (d)), - type (std::move (t)), - value (std::move (v)) {} - - bool - qualified () const {return proj != nullptr;} - - bool - unqualified () const {return proj == nullptr;} - - bool - typed () const {return !type.empty ();} - - bool - untyped () const {return type.empty ();} - - bool - empty () const {return dir.empty () && value.empty ();} - - // Note that strictly speaking the following tests should be - // orthogonal to qualification. However, the vast majority of - // cases where we expect a simple or directory name, we also - // expect it to be unqualified. - // - // Note also that empty name is simple but not a directory. - // - bool - simple () const {return unqualified () && untyped () && dir.empty ();} - - bool - directory () const - {return unqualified () && untyped () && !dir.empty () && value.empty ();} - - const std::string* proj = nullptr; // Points to project_name_pool. - dir_path dir; - std::string type; - std::string value; - char pair = '\0'; // Pair symbol, if any. - }; - - inline bool - operator== (const name& x, const name& y) - { - return x.proj == y.proj && // Pooled, so can just compare pointers. - x.type == y.type && - x.dir == y.dir && - x.value == y.value; - } - - inline bool - operator!= (const name& x, const name& y) {return !(x == y);} - - typedef std::vector names; - - std::ostream& - operator<< (std::ostream&, const name&); - - std::ostream& - operator<< (std::ostream&, const names&); -} - -#endif // BUILD_NAME -- cgit v1.1