Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
|
|
A rule hint is a target attribute, for example:
[rule_hint=cxx] exe{hello}: c{hello}
Rule hints can be used to resolve ambiguity when multiple rules match the same
target as well as to override an unambiguous match.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
An ad hoc pattern rule consists of a pattern that mimics a dependency
declaration followed by one or more recipes. For example:
exe{~'/(.*)/'}: cxx{~'/\1/'}
{{
$cxx.path -o $path($>) $path($<[0])
}}
If a pattern matches a dependency declaration of a target, then the recipe is
used to perform the corresponding operation on this target. For example, the
following dependency declaration matches the above pattern which means the
rule's recipe will be used to update this target:
exe{hello}: cxx{hello}
While the following declarations do not match the above pattern:
exe{hello}: c{hello} # Type mismatch.
exe{hello}: cxx{howdy} # Name mismatch.
On the left hand side of `:` in the pattern we can have a single target or an
ad hoc target group. The single target or the first (primary) ad hoc group
member must be a regex pattern (~). The rest of the ad hoc group members can
be patterns or substitutions (^). For example:
<exe{~'/(.*)/'} file{^'/\1.map/'}>: cxx{~'/\1/'}
{{
$cxx.path -o $path($>[0]) "-Wl,-Map=$path($>[1])" $path($<[0])
}}
On the left hand side of `:` in the pattern we have prerequisites which can
be patterns, substitutions, or non-patterns. For example:
<exe{~'/(.*)/'} file{^'/\1.map/'}>: cxx{~'/\1/'} hxx{^'/\1/'} hxx{common}
{{
$cxx.path -o $path($>[0]) "-Wl,-Map=$path($>[1])" $path($<[0])
}}
Substitutions on the left hand side of `:` and substitutions and non-patterns
on the right hand side are added to the dependency declaration. For example,
given the above rule and dependency declaration, the effective dependency is
going to be:
<exe{hello} file{hello.map>: cxx{hello} hxx{hello} hxx{common}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Seeing that std::map is becoming a common Buildfile variable type.
|
|
|
|
|
|
|
|
|
|
Our new scheme is to have any "out" content in a subdirectory called build/
(build/build/ for the build system core, build/<module>/build/ for modules).
This way we can ignore them in .gitignore with a generic entry.
|
|
Now a project that disables amalgamation will not logically "see" an outer
project even if it's physically inside its scope.
|
|
Specifically, now config.<tool> (like config.cli) is handled by the import
machinery (it is like a shorter alias for config.import.<tool>.<tool>.exe
that we already had). And the cli module now uses that instead of custom
logic.
This also adds support for uniform tool metadata extraction that is handled by
the import machinery. As a result, a tool that follows the "build2 way" can be
imported with metadata by the buildfile and/or corresponding module without
any tool-specific code or brittleness associated with parsing --version or
similar outputs. See the cli tool/module for details.
Finally, two new flavors of the import directive are now supported: import!
triggers immediate importation skipping any rule-specific logic while import?
is optional import (analogous to using?). Note that optional import is always
immediate. There is also the import-specific metadata attribute which can be
specified for these two import flavors in order to trigger metadata
importation. For example:
import? [metadata] cli = cli%exe{cli}
if ($cli != [null])
info "cli version $($cli:cli.version)"
|
|
|
|
|
|
|
|
|
|
|
|
Now we consistently use term "lookup" for variable value lookup. At some
point we should also rename type lookup to binding and get rid of all the
lookup_type aliases.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This is similar to the config.export variable functionality except it can be
called from within buildfiles.
Note that this function can only be used during configure unless the config
module creation was forced for other meta-operations with config.module=true
in bootstrap.build.
|
|
|
|
|
|
|
|
All non-const global state is now in class context and we can now have
multiple independent builds going on at the same time.
|
|
|
|
|
|
|
|
|