diff options
Diffstat (limited to 'libbuild2/variable.hxx')
-rw-r--r-- | libbuild2/variable.hxx | 139 |
1 files changed, 107 insertions, 32 deletions
diff --git a/libbuild2/variable.hxx b/libbuild2/variable.hxx index 4f87818..9f1eee6 100644 --- a/libbuild2/variable.hxx +++ b/libbuild2/variable.hxx @@ -145,13 +145,27 @@ namespace build2 return o << to_string (v); } - // variable + // A variable. // - // The two variables are considered the same if they have the same name. + // A variable can be public, project-private, or script-private, which + // corresponds to the variable pool it belongs to. The two variables from + // the same pool are considered the same if they have the same name. The + // variable access (public/private) rules are: + // + // - Qualified variable are by default public while unqualified -- private. + // + // - Private must have project or lesser visibility and not be overridable. + // + // - An unqualified public variable can only be pre-entered during the + // context construction (to make sure it is not entered as private). + // + // - There is no scope-private variables in our model due to side-loading, + // target type/pattern-specific append, etc. // // Variables can be aliases of each other in which case they form a circular // linked list (the aliases pointer for variable without any aliases points - // to the variable itself). + // to the variable itself). This mechanism should only be used for variables + // of the same access (normally public). // // If the variable is overridden on the command line, then override is the // linked list of the special override variables. Their names are derived @@ -198,6 +212,7 @@ namespace build2 struct variable { string name; + const variable_pool* owner; const variable* aliases; // Circular linked list. const value_type* type; // If NULL, then not (yet) typed. unique_ptr<const variable> overrides; @@ -467,7 +482,6 @@ namespace build2 template <typename T> T cast_true (const value&); template <typename T> T cast_true (const lookup&); - // Assign value type to the value. The variable is optional and is only used // for diagnostics. // @@ -492,7 +506,7 @@ namespace build2 vector_view<name> reverse (value&, names& storage); - // Variable lookup result, AKA, binding of a name to a value. + // Variable lookup result, AKA, binding of a variable to a value. // // A variable can be undefined, NULL, or contain a (potentially empty) // value. @@ -1404,7 +1418,17 @@ namespace build2 } public: - variable_pool (): variable_pool (nullptr) {} + // Create a private pool. + // + explicit + variable_pool (variable_pool* outer = nullptr) + : variable_pool (nullptr /* shared */, outer) {} + + variable_pool (variable_pool&&) = delete; + variable_pool& operator= (variable_pool&&) = delete; + + variable_pool (const variable_pool&) = delete; + variable_pool& operator= (const variable_pool&) = delete; // RW access (only for shared pools). // @@ -1497,11 +1521,13 @@ namespace build2 // private: friend class context; + friend void setup_root_extra (scope&, optional<bool>&); - explicit - variable_pool (context* shared): shared_ (shared) {} + variable_pool (context* shared, variable_pool* outer) + : shared_ (shared), outer_ (outer) {} - context* shared_; + context* shared_; + variable_pool* outer_; }; } @@ -1587,8 +1613,13 @@ namespace build2 lookup_type operator[] (const variable& var) const { - auto p (lookup (var)); - return lookup_type (p.first, &p.second, this); + lookup_type r; + if (!empty ()) + { + auto p (lookup (var)); + r = lookup_type (p.first, &p.second, this); + } + return r; } lookup_type @@ -1601,12 +1632,17 @@ namespace build2 lookup_type operator[] (const string& name) const { - const variable* var (ctx != nullptr - ? ctx->var_pool.find (name) - : nullptr); - return var != nullptr ? operator[] (*var) : lookup_type (); + assert (owner_ != owner::context); + + lookup_type r; + if (!empty ()) + r = lookup (name); + return r; } + lookup_type + lookup (const string& name) const; + // If typed is false, leave the value untyped even if the variable is. If // aliased is false, then don't consider aliases (used by the variable // override machinery where the aliases chain is repurrposed for something @@ -1633,7 +1669,9 @@ namespace build2 // insert anything. // return lookup_namespace (variable { - move (ns), nullptr, nullptr, nullptr, variable_visibility::project}); + move (ns), + nullptr, nullptr, nullptr, nullptr, + variable_visibility::project}); } // Convert a lookup pointing to a value belonging to this variable map @@ -1662,10 +1700,10 @@ namespace build2 return assign (*var); } - // Note that the variable is expected to have already been registered. + // Note that the variable is expected to have already been inserted. // value& - assign (const string& name) {return insert (ctx->var_pool[name]).first;} + assign (const string& name); // As above but also return an indication of whether the new value (which // will be NULL) was actually inserted. Similar to find(), if typed is @@ -1684,13 +1722,7 @@ namespace build2 } const_iterator - find (const string& name) const - { - const variable* var (ctx != nullptr - ? ctx->var_pool.find (name) - : nullptr); - return var != nullptr ? find (*var) : end (); - } + find (const string& name) const; bool erase (const variable&); @@ -1712,21 +1744,55 @@ namespace build2 public: // Shared should be true if this map is part of the shared build state - // (e.g., scopes, etc) and thus should only be modified during the load - // phase. + // (e.g., scopes) and thus should only be modified during the load phase. // explicit - variable_map (context& c, bool shared = false) - : ctx (&c), shared_ (shared) {} + variable_map (const scope& owner, bool shared = false); + + explicit + variable_map (const target& owner, bool shared = false); + + explicit + variable_map (const prerequisite& owner, bool shared = false); + + variable_map (variable_map&&, const prerequisite&, bool shared = false); + variable_map (const variable_map&, const prerequisite&, bool shared = false); + + variable_map& + operator= (variable_map&& v) {m_ = move (v.m_); return *this;} + + variable_map& + operator= (const variable_map& v) {m_ = v.m_; return *this;} + + // The context owner is for special "managed" variable maps. Note that + // such maps cannot lookup/insert variable names specified as strings. + // + variable_map (context& c, bool shared) + : shared_ (shared), owner_ (owner::context), ctx (&c) {} + + variable_map (variable_map&& v) + : shared_ (v.shared_), owner_ (v.owner_), ctx (v.ctx), m_ (move (v.m_)) + { + assert (owner_ == owner::context); + } + + variable_map (const variable_map& v) + : shared_ (v.shared_), owner_ (v.owner_), ctx (v.ctx), m_ (v.m_) + { + assert (v.owner_ == owner::context); + } void clear () {m_.clear ();} - // Implementation details (only used for empty_variable_map). + // Implementation details. // public: + enum class owner {empty, context, scope, target, prereq}; + explicit - variable_map (context* c): ctx (c) {} + variable_map (owner o, context* c = nullptr, bool shared = false) + : shared_ (shared), owner_ (o), ctx (c) {} private: friend class variable_type_map; @@ -1735,9 +1801,18 @@ namespace build2 typify (const value_data&, const variable&) const; private: + friend class target_set; + + bool shared_; + owner owner_; + union + { + const scope* scope_; + const target* target_; + const prerequisite* prereq_; + }; context* ctx; map_type m_; - bool shared_; }; LIBBUILD2_SYMEXPORT extern const variable_map empty_variable_map; |