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-rw-r--r--libbuild2/cc/functions.cxx59
1 files changed, 59 insertions, 0 deletions
diff --git a/libbuild2/cc/functions.cxx b/libbuild2/cc/functions.cxx
index 7f9a6c2..6d54c49 100644
--- a/libbuild2/cc/functions.cxx
+++ b/libbuild2/cc/functions.cxx
@@ -399,6 +399,65 @@ namespace build2
fail << t << " is not an object file target";
}});
+ // $<module>.deduplicate_export_libs(<names>)
+ //
+ // Deduplicate interface library dependencies by removing libraries that
+ // are also interface dependencies of the specified libraries. This can
+ // result in significantly better build performance for heavily
+ // interface-interdependent library families (for example, like Boost).
+ // Typical usage:
+ //
+ // import intf_libs = ...
+ // import intf_libs += ...
+ // ...
+ // import intf_libs += ...
+ // intf_libs = $cxx.deduplicate_export_libs($intf_libs)
+ //
+ // Notes:
+ //
+ // 1. We only consider unqualified absolute/normalized target names (the
+ // idea is that the installed case will already be deduplicated).
+ //
+ // 2. We assume all the libraries listed are of the module type and only
+ // look for cc.export.libs and <module>.export.libs.
+ //
+ // 3. No member/group selection/linkup: we resolve *.export.libs on
+ // whatever is listed.
+ //
+ // Note that this function is not pure.
+ //
+ f.insert (".deduplicate_export_libs", false).
+ insert<const char*, names> (
+ [] (const scope* bs,
+ vector_view<value> vs,
+ const function_overload& f) -> value
+ {
+ const char* x (*reinterpret_cast<const char* const*> (&f.data));
+
+ if (bs == nullptr)
+ fail << f.name << " called out of scope";
+
+ const scope* rs (bs->root_scope ());
+
+ if (rs == nullptr)
+ fail << f.name << " called out of project";
+
+ const module* m (rs->find_module<module> (x));
+
+ if (m == nullptr)
+ fail << f.name << " called without " << x << " module loaded";
+
+ // We can assume the argument is present due to function's types
+ // signature.
+ //
+ names& r (vs[0].as<names> ());
+ m->deduplicate_export_libs (*bs,
+ vector<name> (r.begin (), r.end ()),
+ r);
+ return value (move (r));
+ },
+ x);
+
// $<module>.find_system_library(<name>)
//
// Return the library path if the specified library exists in one of the