diff options
-rw-r--r-- | build2/buildfile | 116 | ||||
-rw-r--r-- | build2/cxx/link.cxx | 443 | ||||
-rw-r--r-- | build2/cxx/module.cxx | 16 | ||||
-rw-r--r-- | build2/cxx/windows-manifest.cxx | 132 | ||||
-rw-r--r-- | build2/cxx/windows-rpath.cxx | 268 |
5 files changed, 584 insertions, 391 deletions
diff --git a/build2/buildfile b/build2/buildfile index d754db2..5474fbd 100644 --- a/build2/buildfile +++ b/build2/buildfile @@ -4,63 +4,65 @@ import libs = libbutl%lib{butl} -exe{b}: \ - {hxx ixx txx cxx}{ algorithm } \ - { cxx}{ b } \ - {hxx ixx cxx}{ b-options } \ - {hxx txx cxx}{ context } \ - {hxx cxx}{ depdb } \ - {hxx cxx}{ diagnostics } \ - {hxx cxx}{ dump } \ - {hxx ixx cxx}{ file } \ - {hxx txx cxx}{ filesystem } \ - {hxx cxx}{ lexer } \ - {hxx cxx}{ module } \ - {hxx ixx cxx}{ name } \ - {hxx cxx}{ operation } \ - {hxx cxx}{ parser } \ - {hxx cxx}{ prerequisite } \ - {hxx cxx}{ rule } \ - {hxx }{ rule-map } \ - {hxx cxx}{ scope } \ - {hxx cxx}{ search } \ - {hxx cxx}{ spec } \ - {hxx ixx txx cxx}{ target } \ - {hxx }{ target-key } \ - {hxx }{ target-type } \ - {hxx cxx}{ token } \ - {hxx }{ types } \ - {hxx cxx}{ types-parsers } \ - {hxx ixx txx cxx}{ utility } \ - {hxx ixx txx cxx}{ variable } \ - {hxx }{ version } \ - bin/{hxx cxx}{ guess } \ - bin/{hxx cxx}{ module } \ - bin/{hxx cxx}{ rule } \ - bin/{hxx cxx}{ target } \ - cli/{hxx cxx}{ module } \ - cli/{hxx cxx}{ rule } \ - cli/{hxx cxx}{ target } \ - config/{hxx cxx}{ module } \ - config/{hxx cxx}{ operation } \ - config/{hxx txx cxx}{ utility } \ - cxx/{hxx cxx}{ compile } \ - cxx/{hxx cxx}{ guess } \ - cxx/{hxx cxx}{ install } \ - cxx/{hxx cxx}{ link } \ - cxx/{hxx cxx}{ module } \ - cxx/{hxx cxx}{ target } \ - cxx/{hxx ixx cxx}{ utility } \ - dist/{hxx cxx}{ module } \ - dist/{hxx cxx}{ operation } \ - dist/{hxx cxx}{ rule } \ -install/{hxx cxx}{ module } \ -install/{hxx cxx}{ operation } \ -install/{hxx cxx}{ rule } \ -install/{hxx }{ utility } \ - test/{hxx cxx}{ module } \ - test/{hxx cxx}{ operation } \ - test/{hxx cxx}{ rule } \ +exe{b}: \ + {hxx ixx txx cxx}{ algorithm } \ + { cxx}{ b } \ + {hxx ixx cxx}{ b-options } \ + {hxx txx cxx}{ context } \ + {hxx cxx}{ depdb } \ + {hxx cxx}{ diagnostics } \ + {hxx cxx}{ dump } \ + {hxx ixx cxx}{ file } \ + {hxx txx cxx}{ filesystem } \ + {hxx cxx}{ lexer } \ + {hxx cxx}{ module } \ + {hxx ixx cxx}{ name } \ + {hxx cxx}{ operation } \ + {hxx cxx}{ parser } \ + {hxx cxx}{ prerequisite } \ + {hxx cxx}{ rule } \ + {hxx }{ rule-map } \ + {hxx cxx}{ scope } \ + {hxx cxx}{ search } \ + {hxx cxx}{ spec } \ + {hxx ixx txx cxx}{ target } \ + {hxx }{ target-key } \ + {hxx }{ target-type } \ + {hxx cxx}{ token } \ + {hxx }{ types } \ + {hxx cxx}{ types-parsers } \ + {hxx ixx txx cxx}{ utility } \ + {hxx ixx txx cxx}{ variable } \ + {hxx }{ version } \ + bin/{hxx cxx}{ guess } \ + bin/{hxx cxx}{ module } \ + bin/{hxx cxx}{ rule } \ + bin/{hxx cxx}{ target } \ + cli/{hxx cxx}{ module } \ + cli/{hxx cxx}{ rule } \ + cli/{hxx cxx}{ target } \ + config/{hxx cxx}{ module } \ + config/{hxx cxx}{ operation } \ + config/{hxx txx cxx}{ utility } \ + cxx/{hxx cxx}{ compile } \ + cxx/{hxx cxx}{ guess } \ + cxx/{hxx cxx}{ install } \ + cxx/{hxx cxx}{ link } \ + cxx/{hxx cxx}{ module } \ + cxx/{hxx cxx}{ target } \ + cxx/{hxx ixx cxx}{ utility } \ + cxx/{ cxx}{ windows-manifest } \ + cxx/{ cxx}{ windows-rpath } \ + dist/{hxx cxx}{ module } \ + dist/{hxx cxx}{ operation } \ + dist/{hxx cxx}{ rule } \ +install/{hxx cxx}{ module } \ +install/{hxx cxx}{ operation } \ +install/{hxx cxx}{ rule } \ +install/{hxx }{ utility } \ + test/{hxx cxx}{ module } \ + test/{hxx cxx}{ operation } \ + test/{hxx cxx}{ rule } \ $libs # Pass our compiler target to be used as build2 host. diff --git a/build2/cxx/link.cxx b/build2/cxx/link.cxx index 82d98a1..34dc8d9 100644 --- a/build2/cxx/link.cxx +++ b/build2/cxx/link.cxx @@ -4,9 +4,6 @@ #include <build2/cxx/link> -#include <errno.h> // E* - -#include <set> #include <cstdlib> // exit() #include <butl/path-map> @@ -952,349 +949,132 @@ namespace build2 } } - // Provide limited emulation of the rpath functionality on Windows using a - // manifest and a side-by-side assembly. In a nutshell, the idea is to - // create an assembly with links to all the prerequisite DLLs. - // - // The scratch argument should be true if the DLL set has changed and we - // need to regenerate everything from scratch. Otherwise, we try to avoid - // unnecessary work by comparing the DLL timestamps against the assembly - // manifest file. - // - // If the manifest argument is false, then don't generate the target - // manifest (i.e., it will be embedded). + // See windows-manifest.cxx. // - // Note that currently our assemblies contain all the DLLs that the - // executable depends on, recursively. The alternative approach could be - // to also create assemblies for DLLs. This appears to be possible (but we - // will have to use the resource ID 2 for such a manifest). And it will - // probably be necessary for DLLs that are loaded dynamically with - // LoadLibrary(). The tricky part is how such nested assemblies will be - // found. Since we are effectively (from the loader's point of view) - // copying the DLLs, we will also have to copy their assemblies (because - // the loader looks for them in the same directory as the DLL). It's not - // clear how well such nested assemblies are supported. + path + windows_manifest (file&, bool rpath_assembly); + + // See windows-rpath.cxx. // - static timestamp - timestamp_dlls (target&); + timestamp + windows_rpath_timestamp (file&); - static void - collect_dlls (set<file*>&, target&); + void + windows_rpath_assembly (file&, timestamp, bool scratch); - static void - emulate_rpath_windows (file& t, bool scratch, bool manifest) + target_state link:: + perform_update (action a, target& xt) { - // Assembly paths and name. - // - dir_path ad (path_cast<dir_path> (t.path () + ".dlls")); - string an (ad.leaf ().string ()); - path am (ad / path (an + ".manifest")); - - // First check if we actually need to do anything. Since most of the - // time we won't, we don't want to combine it with the collect_dlls() - // call below which allocates memory, etc. - // - if (!scratch) - { - // The corner case here is when timestamp_dlls() returns nonexistent - // signalling that there aren't any DLLs but the assembly manifest - // file exists. This, however, can only happen if we somehow managed - // to transition from the "have DLLs" state to "no DLLs" without going - // through the from scratch update. And this shouldn't happen (famous - // last words before a core dump). - // - if (timestamp_dlls (t) <= file_mtime (am)) - return; - } + tracer trace ("cxx::link::perform_update"); - scope& rs (t.root_scope ()); + file& t (static_cast<file&> (xt)); - // Next collect the set of DLLs that will be in our assembly. We need to - // do this recursively which means we may end up with duplicates. Also, - // it is possible that there will (no longer) be any DLLs which means we - // just need to clean things up. - // - set<file*> dlls; - collect_dlls (dlls, t); - bool empty (dlls.empty ()); + type lt (link_type (t)); + bool so (lt == type::so); - // Target manifest. - // - path tm; - if (manifest) - tm = t.path () + ".manifest"; - - // Clean the assembly directory and make sure it exists. Maybe it would - // have been faster to overwrite the existing manifest rather than - // removing the old one and creating a new one. But this is definitely - // simpler. + // Update prerequisites. // - { - rmdir_status s (build2::rmdir_r (ad, empty, 3)); - - // What if there is a user-defined manifest in the src directory? We - // would just overwrite it if src == out. While we could add a comment - // with some signature that can be used to detect an auto-generated - // manifest, we can also use the presence of the assembly directory as - // such a marker. - // - // @@ And what can we do instead? One idea is for the user to call it - // something else and we merge the two. Perhaps the link rule could - // have support for manifests (i.e., manifest will be one of the - // prerequisites). A similar problem is with embedded vs standalone - // manifests (embedded preferred starting from Vista). I guess if we - // support embedding manifests, then we can also merge them. - // - if (manifest && - s == rmdir_status::not_exist && - rs.src_path () == rs.out_path () && - file_exists (tm)) - { - fail << tm << " looks like a custom manifest" << - info << "remove it manually if that's not the case"; - } + bool update (execute_prerequisites (a, t, t.mtime ())); - if (empty) - { - if (manifest) - rmfile (tm, 3); + scope& rs (t.root_scope ()); - return; - } + const string& cid (cast<string> (rs["cxx.id"])); + const string& tsys (cast<string> (rs["cxx.target.system"])); + const string& tclass (cast<string> (rs["cxx.target.class"])); - if (s == rmdir_status::not_exist) - mkdir (ad, 3); - } + const string& aid (lt == type::a + ? cast<string> (rs["bin.ar.id"]) + : string ()); - // Translate the compiler target CPU value to the processorArchitecture - // attribute value. + // If targeting Windows, take care of the manifest. // - const string& tcpu (cast<string> (rs["cxx.target.cpu"])); + path manifest; // Manifest itself (msvc) or compiled object file. + timestamp rpath_timestamp (timestamp_nonexistent); // DLLs timestamp. - const char* pa (tcpu == "i386" || tcpu == "i686" ? "x86" : - tcpu == "x86_64" ? "amd64" : - nullptr); - - if (pa == nullptr) - fail << "unable to translate CPU " << tcpu << " to manifest " - << "processor architecture"; - - if (verb >= 3) - text << "cat >" << am; - - try + if (lt == type::e && tclass == "windows") { - ofstream ofs; - ofs.exceptions (ofstream::failbit | ofstream::badbit); - ofs.open (am.string ()); - - ofs << "<?xml version='1.0' encoding='UTF-8' standalone='yes'?>\n" - << "<assembly xmlns='urn:schemas-microsoft-com:asm.v1'\n" - << " manifestVersion='1.0'>\n" - << " <assemblyIdentity name='" << an << "'\n" - << " type='win32'\n" - << " processorArchitecture='" << pa << "'\n" - << " version='0.0.0.0'/>\n"; + // First determine if we need to add our rpath emulating assembly. The + // assembly itself is generated later, after updating the target. Omit + // it if we are updating for install. + // + if (a.outer_operation () != install_id) + rpath_timestamp = windows_rpath_timestamp (t); - scope& as (*rs.weak_scope ()); // Amalgamation scope. + // Whether + // + path mf ( + windows_manifest ( + t, + rpath_timestamp != timestamp_nonexistent)); - for (file* dt: dlls) + if (tsys == "mingw32") { - const path& dp (dt->path ()); // DLL path. - const path dn (dp.leaf ()); // DLL name. - const path lp (ad / dn); // Link path. + // Compile the manifest into the object file with windres. While we + // are going to synthesize an .rc file to pipe to windres' stdin, we + // will still use .manifest to check if everything is up-to-date. + // + manifest = mf + ".o"; - auto print = [&dp, &lp] (const char* cmd) + if (file_mtime (mf) > file_mtime (manifest)) { - if (verb >= 3) - text << cmd << ' ' << dp << ' ' << lp; - }; + path of (relative (manifest)); - // First we try to create a symlink. If that fails (e.g., "Windows - // happens"), then we resort to hard links. If that doesn't work - // out either (e.g., not on the same filesystem), then we fall back - // to copies. So things are going to get a bit nested. - // - try - { - // For the symlink use a relative target path if both paths are - // part of the same amalgamation. This way if the amalgamation is - // moved as a whole, the links will remain valid. + // @@ Would be good to add this to depdb (e.g,, rc changes). // - if (dp.sub (as.out_path ())) - mksymlink (dp.relative (ad), lp); - else - mksymlink (dp, lp); - - print ("ln -s"); - } - catch (const system_error& e) - { - int c (e.code ().value ()); + const char* args[] = { + cast<path> (rs["config.bin.rc"]).string ().c_str (), + "--input-format=rc", + "--output-format=coff", + "-o", of.string ().c_str (), + nullptr}; - if (c != EPERM && c != ENOSYS) - { - print ("ln -s"); - fail << "unable to create symlink " << lp << ": " << e.what (); - } + if (verb >= 3) + print_process (args); try { - mkhardlink (dp, lp); - print ("ln"); - } - catch (const system_error& e) - { - int c (e.code ().value ()); - - if (c != EPERM && c != ENOSYS) - { - print ("ln"); - fail << "unable to create hard link " << lp << ": " - << e.what (); - } + process pr (args, -1); try { - cpfile (dp, lp); - print ("cp"); + ofdstream os (pr.out_fd); + os.exceptions (ofdstream::badbit | ofdstream::failbit); + + // 1 is resource ID, 24 is RT_MANIFEST. + // + os << "1 24 \"" << mf << "\"" << endl; + + os.close (); } - catch (const system_error& e) + catch (const ofdstream::failure&) { - print ("cp"); - fail << "unable to create copy " << lp << ": " << e.what (); + if (pr.wait ()) // Ignore if child failed. + fail << "unable to pipe resource file to " << args[0]; } - } - } - - ofs << " <file name='" << dn.string () << "'/>\n"; - } - - ofs << "</assembly>\n"; - } - catch (const ofstream::failure&) - { - fail << "unable to write to " << am; - } - - // Create the manifest if requested. - // - if (!manifest) - return; - - if (verb >= 3) - text << "cat >" << tm; - - try - { - ofstream ofs; - ofs.exceptions (ofstream::failbit | ofstream::badbit); - ofs.open (tm.string (), ofstream::out | ofstream::trunc); - - ofs << "<?xml version='1.0' encoding='UTF-8' standalone='yes'?>\n" - << "<!-- Note: auto-generated, do not edit. -->\n" - << "<assembly xmlns='urn:schemas-microsoft-com:asm.v1'\n" - << " manifestVersion='1.0'>\n" - << " <assemblyIdentity name='" << t.path ().leaf () << "'\n" - << " type='win32'\n" - << " processorArchitecture='" << pa << "'\n" - << " version='0.0.0.0'/>\n" - << " <dependency>\n" - << " <dependentAssembly>\n" - << " <assemblyIdentity name='" << an << "'\n" - << " type='win32'\n" - << " processorArchitecture='" << pa << "'\n" - << " language='*'\n" - << " version='0.0.0.0'/>\n" - << " </dependentAssembly>\n" - << " </dependency>\n" - << "</assembly>\n"; - } - catch (const ofstream::failure&) - { - fail << "unable to write to " << tm; - } - } - - // Return the greatest (newest) timestamp of all the DLLs that we will be - // adding to the assembly or timestamp_nonexistent if there aren't any. - // - static timestamp - timestamp_dlls (target& t) - { - timestamp r (timestamp_nonexistent); - for (target* pt: t.prerequisite_targets) - { - if (libso* ls = pt->is_a<libso> ()) - { - // This can be an installed library in which case we will have just - // the import stub but may also have just the DLL. For now we don't - // bother with installed libraries. - // - if (ls->member == nullptr) - continue; + if (!pr.wait ()) + throw failed (); // Assume diagnostics issued. + } + catch (const process_error& e) + { + error << "unable to execute " << args[0] << ": " << e.what (); - file& dll (static_cast<file&> (*ls->member)); + if (e.child ()) + exit (1); - // What if the DLL is in the same directory as the executable, will - // it still be found even if there is an assembly? On the other - // hand, handling it as any other won't hurt us much. - // - timestamp t; - - if ((t = dll.mtime ()) > r) - r = t; + throw failed (); + } - if ((t = timestamp_dlls (*ls)) > r) - r = t; + update = true; // Force update. + } } - } - - return r; - } - - static void - collect_dlls (set<file*>& s, target& t) - { - for (target* pt: t.prerequisite_targets) - { - if (libso* ls = pt->is_a<libso> ()) + else { - if (ls->member == nullptr) - continue; - - file& dll (static_cast<file&> (*ls->member)); - - s.insert (&dll); - collect_dlls (s, *ls); + // @@ VC: /MANIFESTINPUT should do the trick (via manifest). + // + manifest = move (mf); } } - } - - target_state link:: - perform_update (action a, target& xt) - { - tracer trace ("cxx::link::perform_update"); - - file& t (static_cast<file&> (xt)); - - type lt (link_type (t)); - bool so (lt == type::so); - - // Update prerequisites. - // - bool update (execute_prerequisites (a, t, t.mtime ())); - - scope& rs (t.root_scope ()); - - const string& cid (cast<string> (rs["cxx.id"])); - const string& tsys (cast<string> (rs["cxx.target.system"])); - const string& tclass (cast<string> (rs["cxx.target.class"])); - - const string& aid (lt == type::a - ? cast<string> (rs["bin.ar.id"]) - : string ()); // Check/update the dependency database. // @@ -1382,11 +1162,13 @@ namespace build2 append_options (args, t, "cxx.coptions"); append_std (args, rs, cid, t, std); - // Handle soname/rpath. Emulation for Windows is done after we have - // built the target. + // Handle soname/rpath. // if (tclass == "windows") { + // Limited emulation for Windows with no support for user-defined + // rpaths. + // auto l (t["bin.rpath"]); if (l && !l->empty ()) @@ -1507,6 +1289,9 @@ namespace build2 } } + if (!manifest.empty ()) + cs.append (manifest.string ()); + // Treat them as inputs, not options. // if (lt != type::a) @@ -1660,8 +1445,13 @@ namespace build2 } } + // For MinGW manifest is an object file. + // + if (!manifest.empty () && tsys == "mingw32") + sargs.push_back (relative (manifest).string ()); + // Copy sargs to args. Why not do it as we go along pushing into sargs? - // Because of potential realocations. + // Because of potential reallocations. // for (size_t i (0); i != sargs.size (); ++i) { @@ -1751,10 +1541,14 @@ namespace build2 } } - // Emulate rpath on Windows. + // For Windows generate rpath-emulating assembly (unless updaing for + // install). // if (lt == type::e && tclass == "windows") - emulate_rpath_windows (t, scratch, cid != "msvc"); + { + if (a.outer_operation () != install_id) + windows_rpath_assembly (t, rpath_timestamp, scratch); + } rm.cancel (); @@ -1769,35 +1563,24 @@ namespace build2 target_state link:: perform_clean (action a, target& xt) { - tracer trace ("cxx::link::perform_clean"); - file& t (static_cast<file&> (xt)); type lt (link_type (t)); scope& rs (t.root_scope ()); - const string& cid (cast<string> (rs["cxx.id"])); + const string& tsys (cast<string> (rs["cxx.target.system"])); const string& tclass (cast<string> (rs["cxx.target.class"])); + // On Windows we need to clean up manifest business. + // if (lt == type::e && tclass == "windows") { - bool m (cid != "msvc"); - - // Check for custom manifest, just like in emulate_rpath_windows(). - // - if (m && - rs.src_path () == rs.out_path () && - file_exists (t.path () + ".manifest") && - !dir_exists (path_cast<dir_path> (t.path () + ".dlls"))) - { - fail << t.path () + ".manifest" << " looks like a custom manifest" << - info << "remove it manually if that's not the case"; - } - - return clean_extra ( - a, - t, - {"+.d", (m ? "+.manifest" : nullptr), "/+.dlls"}); + return clean_extra (a, + t, + {"+.d", + "/+.dlls", + tsys == "mingw32" ? "+.manifest.o" : nullptr, + "+.manifest"}); } else return clean_extra (a, t, {"+.d"}); diff --git a/build2/cxx/module.cxx b/build2/cxx/module.cxx index 28892cf..caeea9b 100644 --- a/build2/cxx/module.cxx +++ b/build2/cxx/module.cxx @@ -256,6 +256,9 @@ namespace build2 } } + const string& tsys (cast<string> (r["cxx.target.system"])); + const string& tclass (cast<string> (r["cxx.target.class"])); + // Initialize the bin module. Only do this if it hasn't already been // loaded so that we don't overwrite user's bin.* settings. // @@ -274,6 +277,15 @@ namespace build2 info << "cxx.target is " << ct; } + // If our target is MinGW, then we will need the resource compiler + // (windres) in order to embed the manifest. + // + if (tsys == "mingw32") + { + if (!cast_false<bool> (b["bin.rc.loaded"])) + load_module ("bin.rc", r, b, loc, false, bin_hints); + } + // Register target types. // { @@ -329,8 +341,6 @@ namespace build2 r.insert<libso> (perform_install_id, "cxx.install", install::instance); } - - // Configure "installability" of our target types. // using namespace install; @@ -342,8 +352,6 @@ namespace build2 // Create additional target types for certain target platforms. // - const string& tclass (cast<string> (r["cxx.target.class"])); - if (tclass == "windows") { const target_type& dll (b.derive_target_type<file> ("dll").first); diff --git a/build2/cxx/windows-manifest.cxx b/build2/cxx/windows-manifest.cxx new file mode 100644 index 0000000..cabc6ca --- /dev/null +++ b/build2/cxx/windows-manifest.cxx @@ -0,0 +1,132 @@ +// file : build2/cxx/windows-manifest.cxx -*- C++ -*- +// copyright : Copyright (c) 2014-2016 Code Synthesis Ltd +// license : MIT; see accompanying LICENSE file + +#include <fstream> + +#include <build2/scope> +#include <build2/target> +#include <build2/context> +#include <build2/variable> +#include <build2/filesystem> +#include <build2/diagnostics> + +using namespace std; +using namespace butl; + +namespace build2 +{ + namespace cxx + { + // Translate the compiler target CPU value to the processorArchitecture + // attribute value. + // + const char* + windows_manifest_arch (const string& tcpu) + { + const char* pa (tcpu == "i386" || tcpu == "i686" ? "x86" : + tcpu == "x86_64" ? "amd64" : + nullptr); + + if (pa == nullptr) + fail << "unable to translate CPU " << tcpu << " to manifest " + << "processor architecture"; + + return pa; + } + + // Generate a Windows manifest and if necessary create/update the manifest + // file corresponding to the exe{} target. Return the manifest file path. + // + path + windows_manifest (file& t, bool rpath_assembly) + { + tracer trace ("cxx::windows_manifest"); + + scope& rs (t.root_scope ()); + + const char* pa ( + windows_manifest_arch ( + cast<string> (rs["cxx.target.cpu"]))); + + string m; + + m += "<?xml version='1.0' encoding='UTF-8' standalone='yes'?>\n"; + m += "<assembly xmlns='urn:schemas-microsoft-com:asm.v1'\n"; + m += " manifestVersion='1.0'>\n"; + + // Program name, version, etc. + // + string name (t.path ().leaf ().string ()); + + m += " <assemblyIdentity name='"; m += name; m += "'\n"; + m += " type='win32'\n"; + m += " processorArchitecture='"; m += pa; m += "'\n"; + m += " version='0.0.0.0'/>\n"; + + // Our rpath-emulating assembly. + // + if (rpath_assembly) + { + m += " <dependency>\n"; + m += " <dependentAssembly>\n"; + m += " <assemblyIdentity name='"; m += name; m += ".dlls'\n"; + m += " type='win32'\n"; + m += " processorArchitecture='"; m += pa; m += "'\n"; + m += " language='*'\n"; + m += " version='0.0.0.0'/>\n"; + m += " </dependentAssembly>\n"; + m += " </dependency>\n"; + } + + // UAC information. Without it Windows will try to guess, which, as you + // can imagine, doesn't end well. + // + m += " <trustInfo xmlns='urn:schemas-microsoft-com:asm.v3'>\n"; + m += " <security>\n"; + m += " <requestedPrivileges>\n"; + m += " <requestedExecutionLevel level='asInvoker' uiAccess='false'/>\n"; + m += " </requestedPrivileges>\n"; + m += " </security>\n"; + m += " </trustInfo>\n"; + + m += "</assembly>\n"; + + // If the manifest file exists, compare to its content. If nothing + // changed (common case), then we can avoid any further updates. + // + // The potentially faster alternative would be to hash it and store an + // entry in depdb. This, however, gets a bit complicated since we will + // need to avoid a race between the depdb and .manifest updates. + // + path mf (t.path () + ".manifest"); + + if (file_exists (mf)) + { + ifstream ifs (mf.string ()); + string s; + getline (ifs, s, '\0'); + + if (s == m) + return mf; + } + + if (verb >= 3) + text << "cat >" << mf; + + try + { + ofstream ofs; + ofs.exceptions (ofstream::failbit | ofstream::badbit); + ofs.open (mf.string (), ofstream::out | ofstream::trunc); + ofs << m; + } + catch (const ofstream::failure&) + { + fail << "unable to write to " << m; + } + + return mf; + } + } +} diff --git a/build2/cxx/windows-rpath.cxx b/build2/cxx/windows-rpath.cxx new file mode 100644 index 0000000..8f19f79 --- /dev/null +++ b/build2/cxx/windows-rpath.cxx @@ -0,0 +1,268 @@ +// file : build2/cxx/windows-rpath.cxx -*- C++ -*- +// copyright : Copyright (c) 2014-2016 Code Synthesis Ltd +// license : MIT; see accompanying LICENSE file + +#include <errno.h> // E* + +#include <set> +#include <fstream> + +#include <build2/scope> +#include <build2/context> +#include <build2/variable> +#include <build2/filesystem> +#include <build2/diagnostics> + +#include <build2/bin/target> + +using namespace std; +using namespace butl; + +namespace build2 +{ + namespace cxx + { + // Provide limited emulation of the rpath functionality on Windows using a + // side-by-side assembly. In a nutshell, the idea is to create an assembly + // with links to all the prerequisite DLLs. + // + // Note that currently our assemblies contain all the DLLs that the + // executable depends on, recursively. The alternative approach could be + // to also create assemblies for DLLs. This appears to be possible (but we + // will have to use the resource ID 2 for such a manifest). And it will + // probably be necessary for DLLs that are loaded dynamically with + // LoadLibrary(). The tricky part is how such nested assemblies will be + // found. Since we are effectively (from the loader's point of view) + // copying the DLLs, we will also have to copy their assemblies (because + // the loader looks for them in the same directory as the DLL). It's not + // clear how well such nested assemblies are supported (e.g., in Wine). + // + using namespace bin; + + // Return the greatest (newest) timestamp of all the DLLs that we will be + // adding to the assembly or timestamp_nonexistent if there aren't any. + // + timestamp + windows_rpath_timestamp (file& t) + { + timestamp r (timestamp_nonexistent); + + for (target* pt: t.prerequisite_targets) + { + if (libso* ls = pt->is_a<libso> ()) + { + // This can be an installed library in which case we will have just + // the import stub but may also have just the DLL. For now we don't + // bother with installed libraries. + // + if (ls->member == nullptr) + continue; + + file& dll (static_cast<file&> (*ls->member)); + + // What if the DLL is in the same directory as the executable, will + // it still be found even if there is an assembly? On the other + // hand, handling it as any other won't hurt us much. + // + timestamp t; + + if ((t = dll.mtime ()) > r) + r = t; + + if ((t = windows_rpath_timestamp (*ls)) > r) + r = t; + } + } + + return r; + } + + // Like *_timestamp() but actually collect the DLLs. + // + static void + rpath_dlls (set<file*>& s, file& t) + { + for (target* pt: t.prerequisite_targets) + { + if (libso* ls = pt->is_a<libso> ()) + { + if (ls->member == nullptr) + continue; + + file& dll (static_cast<file&> (*ls->member)); + + s.insert (&dll); + rpath_dlls (s, *ls); + } + } + } + + const char* + windows_manifest_arch (const string& tcpu); // windows-manifest.cxx + + // The ts argument should be the the DLLs timestamp returned by + // *_timestamp(). + // + // The scratch argument should be true if the DLL set has changed and we + // need to regenerate everything from scratch. Otherwise, we try to avoid + // unnecessary work by comparing the DLLs timestamp against the assembly + // manifest file. + // + void + windows_rpath_assembly (file& t, timestamp ts, bool scratch) + { + // Assembly paths and name. + // + dir_path ad (path_cast<dir_path> (t.path () + ".dlls")); + string an (ad.leaf ().string ()); + path am (ad / path (an + ".manifest")); + + // First check if we actually need to do anything. Since most of the + // time we won't, we don't want to combine it with the *_dlls() call + // below which allocates memory, etc. + // + if (!scratch) + { + // The corner case here is when _timestamp() returns nonexistent + // signalling that there aren't any DLLs but the assembly manifest + // file exists. This, however, can only happen if we somehow managed + // to transition from the "have DLLs" state to "no DLLs" without going + // through the "from scratch" update. And this shouldn't happen + // (famous last words before a core dump). + // + if (ts <= file_mtime (am)) + return; + } + + scope& rs (t.root_scope ()); + + // Next collect the set of DLLs that will be in our assembly. We need to + // do this recursively which means we may end up with duplicates. Also, + // it is possible that there aren't/no longer are any DLLs which means + // we just need to clean things up. + // + bool empty (ts == timestamp_nonexistent); + + set<file*> dlls; + if (!empty) + rpath_dlls (dlls, t); + + // Clean the assembly directory and make sure it exists. Maybe it would + // have been faster to overwrite the existing manifest rather than + // removing the old one and creating a new one. But this is definitely + // simpler. + // + { + rmdir_status s (build2::rmdir_r (ad, empty, 3)); + + if (empty) + return; + + if (s == rmdir_status::not_exist) + mkdir (ad, 3); + } + + const char* pa ( + windows_manifest_arch ( + cast<string> (rs["cxx.target.cpu"]))); + + if (verb >= 3) + text << "cat >" << am; + + try + { + ofstream ofs; + ofs.exceptions (ofstream::failbit | ofstream::badbit); + ofs.open (am.string ()); + + ofs << "<?xml version='1.0' encoding='UTF-8' standalone='yes'?>\n" + << "<assembly xmlns='urn:schemas-microsoft-com:asm.v1'\n" + << " manifestVersion='1.0'>\n" + << " <assemblyIdentity name='" << an << "'\n" + << " type='win32'\n" + << " processorArchitecture='" << pa << "'\n" + << " version='0.0.0.0'/>\n"; + + scope& as (*rs.weak_scope ()); // Amalgamation scope. + + for (file* dt: dlls) + { + const path& dp (dt->path ()); // DLL path. + const path dn (dp.leaf ()); // DLL name. + const path lp (ad / dn); // Link path. + + auto print = [&dp, &lp] (const char* cmd) + { + if (verb >= 3) + text << cmd << ' ' << dp << ' ' << lp; + }; + + // First we try to create a symlink. If that fails (e.g., "Windows + // happens"), then we resort to hard links. If that doesn't work + // out either (e.g., not on the same filesystem), then we fall back + // to copies. So things are going to get a bit nested. + // + try + { + // For the symlink use a relative target path if both paths are + // part of the same amalgamation. This way if the amalgamation is + // moved as a whole, the links will remain valid. + // + if (dp.sub (as.out_path ())) + mksymlink (dp.relative (ad), lp); + else + mksymlink (dp, lp); + + print ("ln -s"); + } + catch (const system_error& e) + { + int c (e.code ().value ()); + + if (c != EPERM && c != ENOSYS) + { + print ("ln -s"); + fail << "unable to create symlink " << lp << ": " << e.what (); + } + + try + { + mkhardlink (dp, lp); + print ("ln"); + } + catch (const system_error& e) + { + int c (e.code ().value ()); + + if (c != EPERM && c != ENOSYS) + { + print ("ln"); + fail << "unable to create hard link " << lp << ": " + << e.what (); + } + + try + { + cpfile (dp, lp); + print ("cp"); + } + catch (const system_error& e) + { + print ("cp"); + fail << "unable to create copy " << lp << ": " << e.what (); + } + } + } + + ofs << " <file name='" << dn.string () << "'/>\n"; + } + + ofs << "</assembly>\n"; + } + catch (const ofstream::failure&) + { + fail << "unable to write to " << am; + } + } + } +} |