diff options
author | Boris Kolpackov <boris@codesynthesis.com> | 2019-08-23 16:49:09 +0200 |
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committer | Boris Kolpackov <boris@codesynthesis.com> | 2019-08-23 16:49:09 +0200 |
commit | 8793941652d6aa1c3d02b2f87f691e6d06254b7d (patch) | |
tree | a76b70f6b47d2a7441d22aa236549a02dc493ad0 /libbuild2/module.cxx | |
parent | 739f68b9e45c925ccc5a28b9b796030272575e2b (diff) |
Disable dynamic build system module loading in bootstrap build
We don't really need it so why jump through hoops like trying to portably
link -ldl, etc.
Diffstat (limited to 'libbuild2/module.cxx')
-rw-r--r-- | libbuild2/module.cxx | 23 |
1 files changed, 17 insertions, 6 deletions
diff --git a/libbuild2/module.cxx b/libbuild2/module.cxx index 1feb121..b06b030 100644 --- a/libbuild2/module.cxx +++ b/libbuild2/module.cxx @@ -4,10 +4,12 @@ #include <libbuild2/module.hxx> -#ifndef _WIN32 -# include <dlfcn.h> -#else -# include <libbutl/win32-utility.hxx> +#ifndef BUILD2_BOOTSTRAP +# ifndef _WIN32 +# include <dlfcn.h> +# else +# include <libbutl/win32-utility.hxx> +# endif #endif #include <libbuild2/file.hxx> // import() @@ -76,6 +78,15 @@ namespace build2 << "supported"; } + module_load_function* r (nullptr); + + // No dynamic loading of build system modules during bootstrap. + // +#ifdef BUILD2_BOOTSTRAP + if (!opt) + fail (loc) << "unknown build system module " << mod << + info << "running bootstrap build system"; +#else path lib; #if 0 @@ -133,8 +144,6 @@ namespace build2 // Note that we don't unload our modules since it's not clear what would // the benefit be. // - module_load_function* r (nullptr); - #ifndef _WIN32 // Use RTLD_NOW instead of RTLD_LAZY to both speed things up (we are going // to use this module now) and to detect any symbol mismatches. @@ -167,6 +176,8 @@ namespace build2 << " (" << lib << "): " << win32::last_error_msg (); #endif +#endif // BUILD2_BOOTSTRAP + return r; } |