// file : mod/tenant-service.hxx -*- C++ -*- // license : MIT; see accompanying LICENSE file #ifndef MOD_TENANT_SERVICE_HXX #define MOD_TENANT_SERVICE_HXX #include #include #include #include #include namespace brep { class tenant_service_base { public: virtual ~tenant_service_base () = default; }; // Possible build notifications (see also the unloaded special notification // below): // // queued // building // built // // Possible transitions: // // -> queued // queued -> building // building -> queued (interrupted & re-queued due to higher priority task) // building -> built // built -> queued (periodic or user-forced rebuild) // // While the implementation tries to make sure the notifications arrive in // the correct order, this is currently done by imposing delays (some // natural, such as building->built, and some artificial, such as // queued->building). As result, it is unlikely but possible to be notified // about the state transitions in the wrong order, especially if the // notifications take a long time. To minimize the chance of this happening, // the service implementation should strive to batch the queued state // notifications (or which there could be hundreds) in a single request if // at all possible. Also, if supported by the third-party API, it makes // sense for the implementation to protect against overwriting later states // with earlier. For example, if it's possible to place a condition on a // notification, it makes sense to only set the state to queued if none of // the later states (e.g., building) are already in effect. // // Note also that it's possible for the build to get deleted at any stage // without any further notifications. This can happen, for example, due to // data retention timeout or because the build configuration (buildtab // entry) is no longer present. There is no explicit `deleted` transition // notification because such situations (i.e., when a notification sequence // is abandoned half way) are not expected to arise ordinarily in a // properly-configured brep instance. And the third-party service is // expected to deal with them using some overall timeout/expiration // mechanism which it presumably has. // // Each build notification is in its own interface since a service may not // be interested in all of them while computing the information to pass is // expensive. class tenant_service_build_queued: public virtual tenant_service_base { public: // If the returned function is not NULL, it is called to update the // service data. It should return the new data or nullopt if no update is // necessary. Note: tenant_service::data passed to the callback and to the // returned function may not be the same. Also, the returned function may // be called multiple times (on transaction retries). Note that the passed // log_writer is valid during the calls to the returned function. // // The passed initial_state indicates the logical initial state and is // either absent, `building` (interrupted), or `built` (rebuild). Note // that all the passed build objects are for the same package version and // have the same initial state. // // The implementation of this and the below functions should normally not // need to make any decisions based on the passed build::state. Rather, // the function name suffix (_queued, _building, _built) signify the // logical end state. // // The build_queued_hints can be used to omit certain components from the // build id. If single_package_version is true, then this tenant contains // a single (non-test) package version and this package name and package // version can be omitted. If single_package_config is true, then the // package version being built only has the default package configuration // and thus it can be omitted. // struct build_queued_hints { bool single_package_version; bool single_package_config; }; virtual function (const tenant_service&)> build_queued (const tenant_service&, const vector&, optional initial_state, const build_queued_hints&, const diag_epilogue& log_writer) const noexcept = 0; }; class tenant_service_build_building: public virtual tenant_service_base { public: virtual function (const tenant_service&)> build_building (const tenant_service&, const build&, const diag_epilogue& log_writer) const noexcept = 0; }; class tenant_service_build_built: public virtual tenant_service_base { public: virtual function (const tenant_service&)> build_built (const tenant_service&, const build&, const diag_epilogue& log_writer) const noexcept = 0; }; // This notification is only made on unloaded CI requests created with the // ci_start::create() call and until they are loaded with ci_start::load() // or, alternatively, abandoned with ci_start::abandon(). // // Note: make sure the implementation of this notification does not take // too long (currently 40 seconds) to avoid nested notifications. Note // also that the first notification is delayed (currently 10 seconds). // class tenant_service_build_unloaded: public virtual tenant_service_base { public: virtual function (const tenant_service&)> build_unloaded (tenant_service&&, const diag_epilogue& log_writer) const noexcept = 0; }; // Map of service type (tenant_service::type) to service. // using tenant_service_map = std::map>; // Every notification callback function that needs to produce any // diagnostics shall begin with: // // NOTIFICATION_DIAG (log_writer); // // This will instantiate the error, warn, info, and trace diagnostics // streams with the function's name. // // Note that a callback function is not expected to throw any exceptions. // This is, in particular, why this macro doesn't instantiate the fail // diagnostics stream. // #define NOTIFICATION_DIAG(log_writer) \ const basic_mark error (severity::error, \ log_writer, \ __PRETTY_FUNCTION__); \ const basic_mark warn (severity::warning, \ log_writer, \ __PRETTY_FUNCTION__); \ const basic_mark info (severity::info, \ log_writer, \ __PRETTY_FUNCTION__); \ const basic_mark trace (severity::trace, \ log_writer, \ __PRETTY_FUNCTION__) } #endif // MOD_TENANT_SERVICE_HXX