// file : bbot/version.hxx.in -*- C++ -*- // copyright : Copyright (c) 2014-2019 Code Synthesis Ltd // license : TBC; see accompanying LICENSE file #ifndef BBOT_VERSION // Note: using the version macro itself. // Note: using build2 standard versioning scheme. The numeric version format // is AAABBBCCCDDDE where: // // AAA - major version number // BBB - minor version number // CCC - bugfix version number // DDD - alpha / beta (DDD + 500) version number // E - final (0) / snapshot (1) // // When DDDE is not 0, 1 is subtracted from AAABBBCCC. For example: // // Version AAABBBCCCDDDE // // 0.1.0 0000010000000 // 0.1.2 0000010010000 // 1.2.3 0010020030000 // 2.2.0-a.1 0020019990010 // 3.0.0-b.2 0029999995020 // 2.2.0-a.1.z 0020019990011 // #define BBOT_VERSION $bbot.version.project_number$ULL #define BBOT_VERSION_STR "$bbot.version.project$" #define BBOT_VERSION_ID "$bbot.version.project_id$" #define BBOT_VERSION_MAJOR $bbot.version.major$ #define BBOT_VERSION_MINOR $bbot.version.minor$ #define BBOT_VERSION_PATCH $bbot.version.patch$ #define BBOT_PRE_RELEASE $bbot.version.pre_release$ #define BBOT_SNAPSHOT $bbot.version.snapshot_sn$ULL #define BBOT_SNAPSHOT_ID "$bbot.version.snapshot_id$" #include $libbutl.check(LIBBUTL_VERSION, LIBBUTL_SNAPSHOT)$ #include $libbbot.check(LIBBBOT_VERSION, LIBBBOT_SNAPSHOT)$ // User agent. // #if defined(_WIN32) # if defined(__MINGW32__) # define BBOT_OS "MinGW" # else # define BBOT_OS "Windows" # endif #elif defined(__linux) # define BBOT_OS "GNU/Linux" #elif defined(__APPLE__) # define BBOT_OS "MacOS" #elif defined(__CYGWIN__) # define BBOT_OS "Cygwin" #elif defined(__FreeBSD__) # define BBOT_OS "FreeBSD" #elif defined(__OpenBSD__) # define BBOT_OS "OpenBSD" #elif defined(__NetBSD__) # define BBOT_OS "NetBSD" #elif defined(__sun) # define BBOT_OS "Solaris" #elif defined(__hpux) # define BBOT_OS "HP-UX" #elif defined(_AIX) # define BBOT_OS "AIX" #elif defined(__unix) # define BBOT_OS "Unix" #elif defined(__posix) # define BBOT_OS "Posix" #else # define BBOT_OS "Other" #endif #define BBOT_USER_AGENT \ "bbot/" BBOT_VERSION_ID " (" BBOT_OS "; +https://build2.org)" \ " libbbot/" LIBBBOT_VERSION_ID \ " libbutl/" LIBBUTL_VERSION_ID #endif // BBOT_VERSION